Vitaliy

How about sv_region problem?

On Thu, Jun 22, 2017 at 9:41 PM, Vitaliy Genkin <vita...@valvesoftware.com>
wrote:

> We are still looking at the problem, but it’s highly likely related to the
> new setting tv_delay1 not being set in your server configuration. Can you
> try setting tv_delay1 value equal to tv_delay as a workaround for now…
>
>
>
> *From:* Csgo_servers [mailto:csgo_servers-boun...@list.valvesoftware.com] *On
> Behalf Of *Marco Padovan
> *Sent:* Thursday, June 22, 2017 7:44 AM
> *To:* csgo_servers@list.valvesoftware.com
> *Subject:* Re: [Csgo_servers] GOTV cpu usage up to 100% after 6/20/2017
> update
>
>
>
> We are experiencing identical issues.
>
>
>
> Gameservers that were perfectly fine before are having issues now due to
> high memory and high cpu.
>
>
> nothing changed on the configs on our side, and we are not making use of
> the second TV
>
>
>
> On Thu, Jun 22, 2017 at 12:52 PM, spyrek10 <spyre...@hotmail.com> wrote:
>
> Yes, it may be related. Servers may be running out of memory, each 14 slots
> srcds can eat up to 4GB RAM, servers usually got 16GB so it's impossible to
> host 7-8 srcds instances. SWAP is not enough. So it can lead to crash.
> Additionally some gameserver providers can limit max memory usage per srcds
> instance
>
>
>
> --
> View this message in context: http://csgo-servers.1073505.
> n5.nabble.com/GOTV-cpu-usage-up-to-100-after-6-20-2017-
> update-tp12437p12439.html
>
> Sent from the CSGO_Servers mailing list archive at Nabble.com.
>
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