Neat initiative and neat idea by Anubhav. You can write to Nalin at nsnsns<at>gmail<dot>com.
Good luck. Manu --- In [email protected], Anubhav Agarwal <anubha...@...> wrote: > > Hi, > > Great idea.. This brings to my mind one of our Alumni, Nalin Savara, 1999 > passout, some of you might know, who has started his own company DSTech in > the GameDevelopment field. > Interested people would like to read his article that featured in Reminisce > magazine <http://nsitalumni.org/main/reminisce/reminisce-09.html> last year, > under the Entrepreneurship section. > > In his interview last year, he was always interested and willing to give > internship projects to students who would like to work in this field and > this club would be the right place to begin with. > > Just wanted to share this piece of info with all.. Great going!! > > -- > Best Regards, > Anubhav Agarwal > Member-IT D.E Shaw & Co.| NSIT Graduate'09 | Founder - > Reminisce<http://www.nsitalumni.org/> > > > > On Sat, Apr 3, 2010 at 5:41 PM, Mohit Taneja <mohitge...@...> wrote: > > > > > > > Hi, > > > > Recently, I have been talking to a few NSITians who are interested in Game > > Development. Which lead me + Aditya (Vishwakarma) to think seriously about > > opening a Game Development Club at NSIT. > > > > Our aim is to go beyond the classroom studies and do something practical, > > collaboratively. This club could act as a medium for many students who want > > to develop Games to meet with like minded people, and achieve something > > which they probably cant in solitude, i.e develop a game. > > > > Some fundamental rules which I believe we should be following are : > > > > - Everyone's Invited (Open Door Policy): Game development is not just > > about writing code, its about developing concepts. > > - If you are someone who is interested in getting a concept of the > > game to the table, but not sure if you could make it work, you are > > welcome. > > - If you are someone who can draw, even on paper. Trust me you are > > more than welcome. Artists are indeed one of the most scarce > > resources in > > gaming industry, in our college too. > > - If you are not really interested in the above listed things but > > are enthusiastic about playing games, how about you show up and give > > in some > > testing sessions (probably that would come in later on) or your > > suggestions > > on the gaming ideas, which others plan to develop. > > - Obviously, the good old coders can also expect a warm welcome. > > > > - Knowledge Sharing : The single aim of this club wouldn't be just > > to make games, the ultimate motivation behind everything should be to > > learn. > > And trust me there is always something to learn from anyone else in your > > college. > > - Once we get things into motion we can always organize guest > > lecture sessions by inviting local game developers. > > > > - Participation : The club can be used to organize teams to > > participate in many Game Development Contests and Festivals. They always > > are > > a great source of motivation and instill a sense of hitting a milestone. > > > > > > At last, whatever we do , we want to get ours (+ yours too) 'hands dirty' > > by getting to work on something realtime. We plan to have a small meet in > > connecting block 110 on tuesday 5:30 regarding the same. Please confirm your > > presence by replying to this mail (even a reply with "in" as the content > > with the same subject would do). > > > > Regards, > > Mohit Taneja > > > > > > >
