Neat initiative and neat idea by Anubhav.

You can write to Nalin at nsnsns<at>gmail<dot>com.

Good luck.

Manu 

--- In [email protected], Anubhav Agarwal <anubha...@...> wrote:
>
> Hi,
> 
> Great idea.. This brings to my mind one of our Alumni, Nalin Savara, 1999
> passout, some of you might know, who has started his own company DSTech in
> the GameDevelopment field.
> Interested people would like to read his article that featured in Reminisce
> magazine <http://nsitalumni.org/main/reminisce/reminisce-09.html> last year,
> under the Entrepreneurship section.
> 
> In his interview last year, he was always interested and willing to give
> internship projects to students who would like to work in this field and
> this club would be the right place to begin with.
> 
> Just wanted to share this piece of info with all.. Great going!!
> 
> -- 
> Best Regards,
> Anubhav Agarwal
> Member-IT D.E Shaw & Co.|  NSIT Graduate'09 | Founder -
> Reminisce<http://www.nsitalumni.org/>
> 
> 
> 
> On Sat, Apr 3, 2010 at 5:41 PM, Mohit Taneja <mohitge...@...> wrote:
> 
> >
> >
> > Hi,
> >
> > Recently, I have been talking to a few NSITians who are interested in Game
> > Development. Which lead me + Aditya (Vishwakarma) to think seriously about
> > opening a Game Development Club at NSIT.
> >
> > Our aim is to go beyond the classroom studies and do something practical,
> > collaboratively. This club could act as a medium for many students who want
> > to develop Games to meet with like minded people, and achieve something
> > which they probably cant in solitude, i.e develop a game.
> >
> > Some fundamental rules which I believe we should be following are :
> >
> >    - Everyone's Invited (Open Door Policy): Game development is not just
> >    about writing code, its about developing concepts.
> >     - If you are someone who is interested in getting a concept of the
> >       game to the table, but not sure if you could make it work, you are 
> > welcome.
> >       - If you are someone who can draw, even on paper. Trust me you are
> >       more than welcome. Artists are indeed one of the most scarce 
> > resources in
> >       gaming industry, in our college too.
> >       - If you are not really interested in the above listed things but
> >       are enthusiastic about playing games, how about you show up and give 
> > in some
> >       testing sessions (probably that would come in later on) or your 
> > suggestions
> >       on the gaming ideas, which others plan to develop.
> >       - Obviously, the good old coders can also expect a warm welcome.
> >
> >       - Knowledge Sharing : The single aim of this club wouldn't be just
> >    to make games, the ultimate motivation behind everything should be to 
> > learn.
> >    And trust me there is always something to learn from anyone else in your
> >    college.
> >       - Once we get things into motion we can always organize guest
> >       lecture sessions by inviting local game developers.
> >
> >       - Participation : The club can be used to organize teams to
> >    participate in many Game Development Contests and Festivals. They always 
> > are
> >    a great source of motivation and instill a sense of hitting a milestone.
> >
> >
> > At last, whatever we do , we want to get ours (+ yours too) 'hands dirty'
> > by getting to work on something realtime. We plan to have a small meet in
> > connecting block 110 on tuesday 5:30 regarding the same. Please confirm your
> > presence by replying to this mail (even a reply with "in" as the content
> > with the same subject would do).
> >
> > Regards,
> > Mohit Taneja
> >
> >  
> >
>


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