It uses the 2x if you serve it the 2x, but if you don't give it the same
coded dimensions as the 1x it will render at its native size.

On Sunday, September 20, 2015, Crest Christopher <crestchristop...@gmail.com>
wrote:

> What is the hardware doing, as I said, simply scaling down the x2 image to
> what the x1 image is; or literally using the x2 graphic ?
>
> You will need to place the same dimensions of the 1x image on the 2x
> image. In other words, you need to scale it down in the mark up or CSS.
>
> ?
>
>
>
> Tom Livingston wrote:
>
>
>
> On Sunday, September 20, 2015, Crest Christopher <
> crestchristop...@gmail.com
> <javascript:_e(%7B%7D,'cvml','crestchristop...@gmail.com');>> wrote:
>
>> I have a question about retina graphics, if a graphic designed for the
>> iPhone 2 is be double the size of the original graphic; does the iPhone
>> strictly scale the graphic down to the size of the original graphic or does
>> it use the scaled, x2 graphic ?
>>
>> --
>> --------.(-. Christopher      .-).--------
>>
>>
>> ______________________________
>>
>
> You will need to place the same dimensions of the 1x image on the 2x
> image. In other words, you need to scale it down in the mark up or CSS.
>
>
> --
>
> Tom Livingston | Senior Front End Developer | Media Logic |
> ph: 518.456.3015x231 | fx: 518.456.4279 | medialogic.com
>
>
> #663399
>
>
>

-- 

Tom Livingston | Senior Front End Developer | Media Logic |
ph: 518.456.3015x231 | fx: 518.456.4279 | medialogic.com


#663399
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