Le Mon, 30 Mar 2009 22:48:05 +0200, Gary Maxwell <[email protected]> a écrit:
> Piotr Dobrogost wrote: >> >> Gary Maxwell wrote: >> >> > build scripts for libcurl, that's fine. I just don't want such >> efforts >> > to become a distraction for the mainline libcurl developers who are >> > trying to make the actual library better. After all, I can't > remember >> a >> > customer ever complimenting me on how nice my build environment was. >> >> Talking about better/new building scripts and build systems is not any >> _distraction_ for other tasks. > > So far, this single thread has generated about 70 messages and counting. > Where I come from, *that* is a distraction. > >> Everyone is free to talk about and work on other problems in the same >> time. >> >> Bottom line; we shouldn't discourage anyone from working on the > project >> just because we think other tasks are more important for _us_. >> > > If you had not snipped the first part of my first sentence at the top, > you would have seen that I agree with you! > > Interestingly enough, this topic has come up every three years: in 2003 > (http://curl.haxx.se/mail/lib-2003-03/0092.html), in 2006 > (http://curl.haxx.se/mail/lib-2006-09/0116.html), and now. Which begs > the questions: > - Was anything produced as an outcome of the earlier > discussions? > - Has anything significantly changed in the universe since the > earlier discussions? > - Should anyone expect a different outcome this time? > > But by all means, discuss away! ;-) > > GaryM at Casabi > Well, when I was saying "all platforms", I was thinking of "most used platforms" :) Of course your example is reveleant, and I think you're right. About the fact this is a distraction, I can't really answer... (and I'm really new to this mailing list!). And about the fact the topic came in 2003, 2006 and 2009, well... maybe this is beacause nobody succeeded! I surely won't pretend being the hero saving the world (well, libcurl), but I just hope I'll be able to do something useful from tetest job and my job. Having a CMake script that (almost) works will certainly help some people. And maybe if we get a 80% working thing, then people will help doing the 20 latest (and hardest) percent. (Please note my work was stalled for a week. I guess I'll be working on it tomorrow or the day after). Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/
