Marius Strobl wrote:
On Sat, Jun 28, 2008 at 02:08:10PM +0200, Christoph Mallon wrote:
Marius Strobl wrote:
On a related note: Is inline assembler really necessary here? For
example couldn't in_addword() be written as
static __inline u_short
in_addword(u_short const sum, u_short const b)
{
u_int const t = sum + b;
return t + (t >> 16);
} ?
This should at least produce equally good code and because the compiler
has more knowledge about it than an assembler block, it potentially
leads to better code. I have no SPARC compiler at hand, though.
With GCC 4.2.1 at -O2 the code generated for the above C version
takes on more instruction than the inline assembler so if one
On SPARC? What code does it produce? I have not SPARC compiler at hand.
Even if it is one more instruction, I think the reduced register
pressure makes more than up for it.
Correct, it only uses two registers:
0000000000000000 <in_addword>:
0: 92 02 00 09 add %o0, %o1, %o1
4: 91 32 60 10 srl %o1, 0x10, %o0
8: 90 02 00 09 add %o0, %o1, %o0
c: 91 2a 20 10 sll %o0, 0x10, %o0
10: 91 32 20 10 srl %o0, 0x10, %o0
14: 81 c3 e0 08 retl
18: 91 3a 20 00 sra %o0, 0, %o0
1c: 01 00 00 00 nop
One more instruction? That's five instructions for the actual
calculation afaict, just like the inline assembler version. The sra in
the delay slot should be present in the inline assembler version, too.
This should work fine and only use two registers (though the compiler
can choose to use three, if it deems it beneficial):
static __inline u_short
in_addword(u_short const sum, u_short const b)
{
u_long const sum16 = sum << 16;
u_long const b16 = b << 16;
u_long ret;
__asm(
"addcc %1, %2, %0\n\t"
"srl %0, 16, %0\n\t"
"addc %0, 0, %0\n"
: "=r" (ret) : "r" (sum16), "r" (b16) : "cc");
return (ret);
}
This is ten instructions with two registers. Where is the
break even regarding instructions vs. registers for sparc64? :)
I still have no SPARC compiler. Ten instructions? All I did was write
the two shifts in C and adjust the register constraints. It should
produce identical code.
But I still prefer the C version.
And I prefer to not re-write otherwise working code for
micro-optimizations, there are enough unfixed real bugs
Obviously the inline assembler magic did not work and is/was a real bug.
to deal with. Similarly we should not waste time discussing
how to possibly optimize MD versions even more but rather
spend the time improving the MI version so it's good enough
that using MD versions isn't worth the effort.
The C alternative is MI and in length on par with the inline assembler
version, isn't it?
Regards
Christoph
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