CVSROOT: /cvs/gnome
Module name: banshee
Changes by: abock 06/10/24 19:14:31
Modified files:
. : ChangeLog
src : PlayerInterface.cs
src/Banshee.Base: Banshee.Base.mdp Source.cs SourceManager.cs
src/Banshee.Base/Gui: SourceView.cs
src/Banshee.Base/Plugins: PluginCore.cs
src/Banshee.Plugins/Daap: DaapContainerSource.cs
src/BooBuddy : BooBuddy.mdp BooBuddyShell.cs BooBuddyWindow.cs
Makefile.am
Added files:
src/BooBuddy : BooBuddyInterpreter.cs
Log message:
2006-10-24 Aaron Bockover <[EMAIL PROTECTED]>
* src/PlayerInterface.cs: Moved SourceView ButtonPressEvent handler and
SensitizeActions to SourceView and SourceManager classes
* src/BooBuddy/BooBuddy.mdp:
* src/Banshee.Base/Banshee.Base.mdp:
* src/BooBuddy/Makefile.am: Updated
* src/BooBuddy/BooBuddyWindow.cs:
* src/BooBuddy/BooBuddyInterpreter.cs: Split out the interpreter from the
window
* src/BooBuddy/BooBuddyShell.cs: Cosmetic work
* src/Banshee.Base/Source.cs: Added CanActivate property
* src/Banshee.Plugins/Daap/DaapContainerSource.cs: Override CanActivate to
be false
* src/Banshee.Base/SourceManager.cs: Added SensitizeActions
* src/Banshee.Base/Gui/SourceView.cs: Do not allow activation or
button press events to happen on sources that have CanActivate=false
* src/Banshee.Base/Plugins/PluginCore.cs: Support loading Boo scripts;
scripts are compiled and run at startup - scripts can either provide
a static Main method or can implement the standard Banshee plugin API
for full plugin integration
URL :
http://cvs.gnome.org/bonsai/cvsquery.cgi?branch=&dir=banshee&who=abock&date=explicit&mindate=2006-10-24%2019:13&maxdate=2006-10-24%2019:15
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