If they're one-sided pieces, you could make the side visible to your opponent transparent.
Still creates an issue if 1) Two-sided pieces 2) You need to move them. In the first case, you could always create two pieces for the gamebox and just swap them in and out as needed. In the second, all I can think of is cutting a move strictly for the hidden pieces and *not* distributing it. Then make a normal move file and inform your opponent that the skip was due to moving hidden pieces. --- In [email protected], DANIEL WILKINSON <[EMAIL PROTECTED]> wrote: > > That's quite a good feature. However while it prevents seeing what is there, it does reveal that 'something' is there! > > Thanks for the tip though - it will no doubt prove useful. > > - Dan > > ----- Original Message ---- > From: bigdave5457 <[EMAIL PROTECTED]> > To: [email protected] > Sent: Wednesday, 23 July, 2008 1:33:21 AM > Subject: [CBML] Re: Hidden counters > > --- In [email protected], DANIEL WILKINSON > <daniel.wilkinson3@> wrote: > > Dan > > You can place a marker over units then right click and select Lock > Objects This locks object to the board then no one can mouse over them > and view them. Then when you want to view them or move them in your > turn then slect Suspend Object Locks. Thats how I'm doing while playing > War and Peace as you are not supposed to see your oponents stacks > > > > Hi all, > > > > Does anyone know if it is possible to set the visibility of playing > pieces in CB such that only specified players can see them? I know > that pieces can be created such that they have two sides, with only > the owning player being able to examine the underside, however I wonder > whether the entire counter can be made to not show up. > > > > Sorry if this question has been asked before. > > > > - Dan > > > > > > ------------------------------------ > > To change your delivery settings, go to http://games.groups.yahoo.com/group/CyberBoardML.Yahoo! Groups Links >
