On 21/05/2011 9:44 PM, Christopher Faylor wrote:
On Wed, May 11, 2011 at 02:31:37PM -0400, Ryan Johnson wrote:
Hi all,
This patch has the parent sort its dll list topologically by
dependencies. Previously, attempts to load a DLL_LOAD dll risked pulling
in dependencies automatically, and the latter would then not benefit
>from the code which "encourages" them to land in the right places. The
dependency tracking is achieved using a simple class which allows to
introspect a mapped dll image and pull out the dependencies it lists.
The code currently rebuilds the dependency list at every fork rather
than attempt to update it properly as modules are loaded and unloaded.
Note that the topsort optimization affects only cygwin dlls, so any
windows dlls which are pulled in dynamically (directly or indirectly)
will still impose the usual risk of address space clobbers.
This seems CPU and memory intensive during a time for which we already
know is very slow. Is the benefit really worth it? How much more robust
does it make forking?
Topological sorting is O(n), so there's no asymptotic change in
performance. Looking up dependencies inside a dll is *very* cheap (2-3
pointer dereferences per dep), and all of this only happens for
dynamically-loaded dlls. Given the number of calls to
Virtual{Alloc,Query,Free} and LoadDynamicLibraryEx which we make, I
would be surprised if the topsort even registered. That said, it is
extra work and will slow down fork.
I have not been able to test how much it helps, but it should help with
the test case Jon Turney reported with python a while back [1]. In fact,
it was that example which made me aware of the potential need for a
topsort in the first place.
In theory, this should completely eliminate the case where us loading
one DLL pulls in dependencies automatically (= uncontrolled and at
Windows' whim). The problem would manifest as a DLL which "loads" in the
same wrong place repeatedly when given the choice, and for which we
would be unable to VirtualAlloc the offending spot (because the dll in
question has non-zero refcount even after we unload it, due to the
dll(s) that depend on it. The currently checked-in code would not detect
this case, because inability to VirtualAlloc just causes ReserveAt and
ReserveUpto to skip that spot silently.
[1] http://cygwin.com/ml/cygwin/2011-04/msg00054.html
Ryan