Harold L Hunt II wrote: > I already had a fix in my code base for this last night. The problem is > that the server functions vectors are only setup once, but I keep > wrapping the function each time the server resets. I added an if > (serverGeneration == 1) to my local code last night, just after I posted > the 4.3.0-31 release. That should stop the multiple wrapping from > happening, which is causing the crash.
how about if (ProcVector[X_SetSelectionOwner] != winSetSelectionOwner) { oldSetSelectionOwner = ProcVector[X_SetSelectionOwner]; ProcVector[X_SetSelectionOwner] = winSetSelectionOwner; } bye ago -- [EMAIL PROTECTED] http://www.gotti.org ICQ: 126018723