Harold L Hunt II wrote:

> I already had a fix in my code base for this last night.  The problem is
> that the server functions vectors are only setup once, but I keep
> wrapping the function each time the server resets.  I added an if
> (serverGeneration == 1) to my local code last night, just after I posted
> the 4.3.0-31 release.  That should stop the multiple wrapping from
> happening, which is causing the crash.

how about
if (ProcVector[X_SetSelectionOwner] != winSetSelectionOwner)
{
    oldSetSelectionOwner = ProcVector[X_SetSelectionOwner];
    ProcVector[X_SetSelectionOwner] = winSetSelectionOwner;
}

bye
    ago
-- 
 [EMAIL PROTECTED]
 http://www.gotti.org           ICQ: 126018723

Reply via email to