Xuân Baldauf wrote:

> If one could manually specifiy the number of available mouse buttons
> (e.g. by command-line), this problem could be solved. Additionally, a
> related problem could be solved, too: Even if XWin correctly detects at
> startup time that there are only 2 mouse buttons, users might plug in a
> mouse with more buttons later on.

This was a bug. The code for detecting the mouse button count was added
lately to support mice with > 3 buttons. But mice with < 3 buttons were
not handled correctly.

I've changed this:
XWin always assumes the mouse has 3 buttons (Left, Middle, Right) and
the scroll wheel. This sums up to 5 mouse buttons for XWin (4 and 5 are
wheel up and wheel down). Any additional mouse button is added as button
6, 7, 8 and so on.

I'll make a release next week

bye
        ago
NP: Final Selection - at the gates of utopia (instrumental)
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