On Mon, 29 Sep 2008, James Supancic wrote: > Cygwin programs can use any API/Calls that a native windows program > can. Therefor if you need hardware accelerated graphics you can just > use the Windows Direct3D or OpenGL API and circumvent X11 altogether.
Thanks. If I use cygwin's glu and glut, can I get hardware acceleration? -- "Pessimist: The glass is half empty. Optimist: The glass is half full. Engineer: The glass is twice as big as it needs to be." -- Unsubscribe info: http://cygwin.com/ml/#unsubscribe-simple Problem reports: http://cygwin.com/problems.html Documentation: http://x.cygwin.com/docs/ FAQ: http://x.cygwin.com/docs/faq/