On Mon, 13 Oct 2003, Sunder wrote:

> Ok, so I finally bothered to read said article.  I assumed that they had

[..]

> a copy of a game from a friend, and it crashes on you all the time, would
> you think it's because the copy is bad, or because the software is as
> buggy as a Microsoft product?

How is this different than shareware?

For a while, and I think still, to some extent, annoying the user was 
considered marketing for app developers who were too small to get
shelf space. At least in the Winows/Mac client markets.

-j



-- 
Jamie Lawrence                                        [EMAIL PROTECTED]

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