On Mon, 13 Oct 2003, Sunder wrote: > Ok, so I finally bothered to read said article. I assumed that they had
[..] > a copy of a game from a friend, and it crashes on you all the time, would > you think it's because the copy is bad, or because the software is as > buggy as a Microsoft product? How is this different than shareware? For a while, and I think still, to some extent, annoying the user was considered marketing for app developers who were too small to get shelf space. At least in the Winows/Mac client markets. -j -- Jamie Lawrence [EMAIL PROTECTED]