Dear Mobile Legends: Bang Bang Development Team,
I would like to propose a new Mage hero concept named Naoji, designed around a
deterministic Water–Mud binary system that converts combat states into
mathematical patterns and team-dependent execution.
This hero emphasizes coordination, spatial control, and a strict risk–reward
structure.
---
HERO OVERVIEW
Name: Naoji
Role: Mage
Type: Chase / Burst
Difficulty: High (≈ 8.8 / 10)
---
CORE BINARY PATTERN (REFERENCE MODEL)
The hero logic follows a piecewise state function, inspired by a binary control
variable:
[
P(x, c) =
\begin{cases}
\sqrt{x^2}/2, & c = 1 \quad (\text{Mud}) \
x^2 - 64, & c = 0 \quad (\text{Water})
\end{cases}
]
Where:
- c = 0 → Water
- c = 1 → Mud
- "x" represents interaction magnitude (damage, collision, or spatial reach)
This pattern governs damage behavior, penetration logic, and state transitions.
---
PASSIVE – BINARY ABSORPTION & TEAM POINT LOGIC
Physical Damage Rule (Water State)
- When Naoji receives Physical Damage, the last received Physical Damage value
is stored
- The stored value is released when Naoji deals damage
- If the enemy changes or swaps items, the stored value becomes invalid
Magic Damage Rule
- Upon receiving Magic Damage, Naoji gains Magic Immunity for 50 seconds
- Burn effects are excluded
- Magical poke remains valid against allies
Point Definition (Critical Rule)
An enemy or structure becomes a Point only if:
1. Naoji performs the kill
2. The majority of allies receive Assist
Points lose collision properties.
---
BASIC ATTACK – WATER WAVES
- Deals 80–240 Magic Damage
- Emits a small Water wave
- Double-tap Basic Attack:
- Next attack generates four Water vortices
- Cooldown: 5 seconds
- Cooldown is reduced by 50% every 10 minutes if Naoji’s Gold exceeds the
enemy Midlaner
Additional effect:
- Each vortex blocks 1–2 Magic poke attacks
---
SKILL 1 – WATER PATHWAY
Naoji creates a Water pathway across terrain.
Enemy Effects:
- 10–100 Magic Damage
- Duration: 8 seconds
- Enemies inside cannot apply debuffs
Self Effect:
- When near the Water area, Naoji gains a Magic Shield (110–150)
Cooldown starts at 0.4 seconds
---
SKILL 2 – WATER → MUD CONVERSION
Naoji converts Water into Mud.
Mud Effects:
- Enemy heroes lose 100% Lifesteal and Spell Vamp
- Passive-based lifesteal excluded
- If all 5 enemy heroes are affected:
- Their Ultimates are randomly swapped for 21 seconds
Additional rule:
- Enemy True Damage is converted into Physical or Magic Damage
- Deals 20–70 Magic Damage
Cooldown: 9 seconds
---
SKILL 3 – ULTIMATE: REVERSED TIDAL STRIKE
- Attacks from the reverse direction (behind the enemy)
- Damage:
- 2000–2100 Magic Damage
- 210 True Damage
True Damage Duration:
- Normal hit: 4–5 minutes
- If enemies escape the area: 1 minute 45 seconds
Cooldown: 33 seconds
Ultimate damage does not scale with Magic Power.
---
OBJECT → POINT → PENETRATION MECHANIC
When an Object becomes a Point:
- Collision is removed
- Naoji repeatedly penetrates all Points
Penetration is immediately canceled if four allies are eliminated.
---
RISK–REWARD SYSTEM
Risks:
- No majority Assist → No Ultimate extension
- Team Wiped Out → Long-range Ultimate disabled for 3 minutes
- Energy drains faster when idle
- Continuous penetration slows movement progressively
Rewards:
- Majority Assist → Extreme Ultimate range extension
- Gold advantage → Faster vortex cooldown
---
TECHNICAL PSEUDOCODE (INTEGRATED)
CONST WATER = 0
CONST MUD = 1
function P(x, c):
if c == MUD:
return sqrt(x*x) / 2
else:
return x*x - 64
function isPoint(target):
return (killer == Naoji AND assistCount >= majorityTeam)
onDamageTaken(Naoji, damage):
if damage.type == PHYSICAL:
store(damage.value)
if damage.type == MAGIC:
grantMagicImmunity(50s)
onStateChange(environment):
if environment == MUD:
disableLifesteal(enemy)
convertTrueDamage(enemy)
while UltimateActive:
for each entity in battlefield:
if entity.isPoint:
Naoji.passThrough(entity)
if aliveAllies < majorityTeam:
cancelPenetration()
---
This hero is intentionally designed to reward structured team execution and
punish misuse.
Thank you for your time and consideration.
Sincerely,
[Your Name / Alias]