I'm probably similarly confused as Eric, if not more so... Excuse my ignorance here, but I am interested in the practical repercussions of these discussions even if I can't bring much to the table on the theoretical side.

On Thu, Oct 29, 2009 at 14:50:48 +0100, Heinrich Apfelmus wrote:
In any case, I once again would like to stress that it is my belief that
commutation is already too complicated to be a suitable foundation for
understanding the semantics of merges.

In other words, thinking about the intricacies of commutation is a waste
of our precious brain cycles. :) They are better spent on a simpler
formalization where each line has its own GUID.

A GUID for each line? Is this primarily to make the proofs of darcs theory better sync with OT (and/or other similar theories), or is this also a practical concern?

That is, is the assertion here that darcs itself should use a GUID for every single line? Wouldn't that be woefully inefficient?

From a purely layman's standpoint it seems to me that as intricate as darcs commutation can get it appears to get the job done and that GUID's are rarely the answer to anything (other than how do we embroil this existing system with lots of rarely used cryptic strings).

I do see the practical use of Hashes/GUIDs for file naming as an abstraction from file systems, but I can't see a GUID for every line of source text requirement as a useful practical need for darcs. (I can understand if it is a useful formalization to create a specific test case, but largely if it is generally applicable to an understanding of darcs.)

Eric Kow wrote:
Some things people have asked for:

 - char hunks
 - hunk movement
 - some kind of tree structure editing

I'm still interested in playing more with token-stream based diffs driving char hunks:

http://blog.worldmaker.net/2009/aug/16/token-stream-diffs-using-pygments/

--
--Max Battcher--
http://worldmaker.net
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