Hi all,
i am using DM6446. i used the video_copy example to implement my codec, and i
do it. now i do another one based also on the video_copy example but i want now
to integrate both of them.
note:- currently i have 2 seperate folder structures each one contains the
folders named ("apps", "buildutils", "codecs", and "servers")
i want to have only one folder structure for the 2 codecs.
Is there any document/URL/HELP/Suggestions to do this? or this is not possible
to do this at all?
I tryed below but it failed
------------------------
i modified ceapp_init(), that open, (Engine_open()), the codec engine and
create, (VIDDEC_create()), two video decoders that attached to it.
as below
--------------------------------------------------------------------------------------
// reset, load, and start DSP Engine
if ((ceHandle = Engine_open(engineName, NULL, NULL)) == NULL)
{
printf("CEapp-> ERROR: can't open engine %s\n", engineName);
goto init_end;
}
else
printf(">>CEapp-> Engine opened %s\n", engineName);
// activate DSP trace collection thread
TraceUtil_start(engineName);
// allocate and initialize video decoder on the engine
decHandle1 = VIDDEC_create(ceHandle, decoderName1, NULL);
if (decHandle == NULL)
{
printf("CEapp-> ERROR: can't open codec %s\n", decoderName);
goto init_end;
}
decHandle2 = VIDDEC_create(ceHandle, decoderName2, NULL);
if (decHandle == NULL)
{
printf("CEapp-> ERROR: can't open codec %s\n", decoderName);
goto init_end;
}
// success
status = 0;
------------------------------------------------------------------------------------------------------------------
also i created two functions named ceapp_decodeBuf1() and ceapp_decodeBuf2()
each one call the corresponding decoder.
that is all i do, am i right or this is totally wrong or there is still other
modifications that should be done and i missed!!!!!!
--------------------------------------
your help is highly appreciated
thanks
Mohamed AbdElwahed Ibrahim
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