> I can't figure out which object is using the triangulation and why it > should do so at all.
You'll have to find places where there is a SmartPoint<Triangulation>. For example, the DoFHandler class keeps such a pointer around, so if you have a DoFHandler operating on a triangulation at the time the triangulation is destroyed, then you get an error like the one you have. W ------------------------------------------------------------------------- Wolfgang Bangerth email: [email protected] www: http://www.math.tamu.edu/~bangerth/ _______________________________________________ dealii mailing list http://poisson.dealii.org/mailman/listinfo/dealii
