Hi Markus

I never thought it was a problem with the library, I was just displeased
that the geometry's coordinate system was changed during the STL conversion.
I have, fortunately, managed to re-orientate the mesh using ICEMCFD.

Incidentally, how would the subdivided rectangle using the GridGenerator
class work?

Many thanks.

Ted


On 28 November 2010 17:16, Markus Bürg <[email protected]> wrote:

>  Hello Ted,
>
> if the output of the mesh generator is not correct, then this is a problem
> in the mesh generator and not in the library, isn't it? If the points are
> equally distributed in some sense, you could use the GridGenerator class of
> deal.II to create a subdivided rectangle.
>
> Best Regards,
> Markus
>
>
>
> Am 28.11.10 10:47, schrieb Ted Kord:
>
> Hello Markus
>
>  The material ids can be collapsed into one  value. So, the raw geometry
> can be represented as: x y z material. Then, a completely random example --
> for a 3x2x2 -- would look like:
>
>  0 0 0 1
>
> 1 0 0 1
>
> 2 0 0 1
>
> 3 0 0 2
>
> 0 1 0 2
>
> 1 1 0 2
>
> 2 1 0 2
>
> 3 1 0 3
>
> 0 2 0 3
>
> 1 2 0 3
>
> 2 2 0 1
>
> 3 2 0 2
>
> 0 0 1 2
>
> 1 0 1 1
>
> 2 0 1 1
>
> 3 0 1 3
>
> 0 1 1 3
>
> 1 1 1 4
>
> 2 1 1 4
>
> 3 1 1 4
>
> 0 2 1 4
>
> 1 2 1 1
>
> 2 2 1 3
>
> 3 2 1 3
>
> 0 0 2 2
>
> 1 0 2 2
>
> 2 0 2 4
>
> 3 0 2 4
>
> 0 1 2 1
>
> 1 1 2 1
>
> 2 1 2 1
>
> 3 1 2 2
>
> 0 2 2 2
>
> 1 2 2 2
>
> 2 2 2 2
>
> 3 2 2 3
>
>
>  When I generate an STL file from the actual data (not the one above), it
> seems like the coordinate system's changed. So, although I get a nice mesh
> using the STL file as input to a mesh generator, it's unusable without a lot
> of mathematical gymnastics.
>
>
>  Many thanks,
>
>
>  Ted
>
>
>
>   On 28 November 2010 06:59, Markus Bürg <[email protected]> wrote:
>
>>  Hello Ted,
>>
>> unfortunately I do not know a proper way but using an external mesh
>> generator for creating such big grids. Anyway, could you explain the link
>> between grid orientation and materials a bit more? Perhabs we can find a
>> workaround for that.
>>
>> Best Regards,
>> Markus
>>
>>
>>
>> Am 27.11.10 22:47, schrieb Ted Kord:
>>
>>  Hi
>>
>>  I have a geometry represented as a list of coordinates and material ids
>> like so: (x y z material1 material2 material3). The max. dimensions are:
>> 500x370x450 for a total of 83 250 000 points. I'll probably have to read in
>> a reduced/coarse version and then refine as required.
>>
>>  I'd like to explicitly read this into a triangulation. Is there a way to
>> do this?
>>
>>  I've tried mesh generation but, a) the input file is large, about 3 GB
>> and b) the coordinates and the geometry's orientation become transformed,
>> and consequently destroy the mapping between coordinates and materials.
>>
>>  Many thanks,
>>
>>  Ted
>>
>>
>>
>>
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