Hey Timo,  

Thanks for your prompt reply. 

Here is the documentation 
<https://www.dealii.org/8.4.1/doxygen/deal.II/classTriangulation.html> where 
in the serializing section it says that serializing stores vertices and its 
location. 
I am confused if it does store vertex locations now.

Also, I checked an old post 
<https://groups.google.com/forum/#!searchin/dealii/serialize/dealii/3Lskf2g8PJU/a0ZVVlu3kREJ>
 
by prof. Wolfgang, that talks about creating mesh on these lines.

In my case, I am moving my mesh after every iteration just like the one in 
step18.

Therefore, for a checkpoint/restart in my case, even the mesh needs to have 
updated coordinates and not the one at instant zero.

If this is not what save() does, then how can I create the mesh that has 
its vertices moved.

One way could be to store the total displacement as a solution vector, and 
then deserialize() it and add to 
the mesh coordinates. Is there any other way ?




On Friday, July 8, 2016 at 8:41:39 AM UTC-4, Timo Heister wrote:
>
> > I am observing some strange behavior with 
> > Parallel::distributed::triangulation<dim>::save(const * char) function. 
> > 
> > I make  a triangulation  and then move its vertices and then save it to 
> a 
> > file. 
>
> Yes, save () only saves the refinement information from the base mesh 
> and nothing else (not the coarse mesh, no boundary/material changes, 
> no vertex coordinates). Maybe we should have called it 
> save_refinement_information() or something. 
>
> -- 
> Timo Heister 
> http://www.math.clemson.edu/~heister/ 
>

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