Hello, On Mon, Oct 03, 2005 at 05:00:49PM +0200, trango wrote: > I've tried playing Enemy Territory using the ia32libs but for some > weird reason it doesnt work any well.
basically, this should work if you setup the system according to the following steps: - use module-assistant to build the nvidia kernel package - install ia32-libs and nvidia-glx-ia32 - make sure GLX acceleration is working (glxinfo should report lots of extensions and glxgears should be _fast_) I have quake123 and doom3 working this way. > As I'm sure it does work in > pure32bits (i've tried) I tried to install it in the chroot and run it > in another X (run from the chroot) but I found I'm not able to make it > see the nvidia kernel module. As the system is working with a 64bits > kernel I'm not able to compile the module or even to make it work in > the chroot. Have any of you been able to? check the amd64 howto at https://alioth.debian.org/docman/view.php/30192/21/debian-amd64-howto.html on how to setup a chroot. you must copy the 32bit nvidia libs into the chroot and have the nvidiactl devices created, unless you use udev and bind-mount /dev into the chroot, too. Best regards Frederik Schueler -- ENOSIG
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