> Not quite that bad. There is no need for the xserver for example, > as the 32-bit processes have no problem talking to the 64-bit server. "No problem" is an overstatement. Normal things work well, but 3D acceleration doesn't work if a 32-bit prgram is connected to a 64-bit X-server. This means for instance that I can't play gl-117 because the 64-bit version segfaults and the 32-bit version has no 3D acceleration... Gian
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