Here is the full quake4-smp strace, which looks very similar to the one I posted in the Ubuntu bug report. Also I had to kill -9 the process as it hanged at the menu screen and my system was not responsive.
Quake4 Final V1.3.0.2393 Build 2393.0 linux-x86 Aug 7 2006 found interface lo - loopback found interface eth0 - 192.168.1.101/255.255.255.0 CPU: AMD CPU with MMX & 3DNow! & SSE & SSE2 & SSE3 enabled Flush-To-Zero mode --------- Initializing File System ---------- Loaded pk4 /usr/local/games/quake4/q4base/game000.pk4 with checksum 0x1e246dd2 Loaded pk4 /usr/local/games/quake4/q4base/game100.pk4 with checksum 0x7d4d8d2a Loaded pk4 /usr/local/games/quake4/q4base/game200.pk4 with checksum 0x46f04342 Loaded pk4 /usr/local/games/quake4/q4base/pak001.pk4 with checksum 0xf2cbc998 Loaded pk4 /usr/local/games/quake4/q4base/pak002.pk4 with checksum 0x7f8d80d1 Loaded pk4 /usr/local/games/quake4/q4base/pak003.pk4 with checksum 0x1b57b207 Loaded pk4 /usr/local/games/quake4/q4base/pak004.pk4 with checksum 0x385aa578 Loaded pk4 /usr/local/games/quake4/q4base/pak005.pk4 with checksum 0x60d50a1d Loaded pk4 /usr/local/games/quake4/q4base/pak006.pk4 with checksum 0x9099ed11 Loaded pk4 /usr/local/games/quake4/q4base/pak007.pk4 with checksum 0xaf301fff Loaded pk4 /usr/local/games/quake4/q4base/pak008.pk4 with checksum 0x4ac6f6d9 Loaded pk4 /usr/local/games/quake4/q4base/pak009.pk4 with checksum 0x36030c7d Loaded pk4 /usr/local/games/quake4/q4base/pak010.pk4 with checksum 0x4b80fbda Loaded pk4 /usr/local/games/quake4/q4base/pak011.pk4 with checksum 0x8acf4cfa Loaded pk4 /usr/local/games/quake4/q4base/pak012.pk4 with checksum 0xbe4120b0 Loaded pk4 /usr/local/games/quake4/q4base/pak013.pk4 with checksum 0x6ad67f40 Loaded pk4 /usr/local/games/quake4/q4base/pak014.pk4 with checksum 0xee51cd59 Loaded pk4 /usr/local/games/quake4/q4base/pak015.pk4 with checksum 0xf5bf4e0c Loaded pk4 /usr/local/games/quake4/q4base/pak016.pk4 with checksum 0x2196f58c Loaded pk4 /usr/local/games/quake4/q4base/pak017.pk4 with checksum 0x91118a35 Loaded pk4 /usr/local/games/quake4/q4base/pak018.pk4 with checksum 0x98a14f03 Loaded pk4 /usr/local/games/quake4/q4base/pak019.pk4 with checksum 0xbc82ac79 Loaded pk4 /usr/local/games/quake4/q4base/pak020.pk4 with checksum 0xce74cda5 Loaded pk4 /usr/local/games/quake4/q4base/zpak_english.pk4 with checksum 0x5868f530 Loaded pk4 /usr/local/games/quake4/q4base/zpak_english_01.pk4 with checksum 0xd9f04b8b Loaded pk4 /usr/local/games/quake4/q4base/zpak_english_02.pk4 with checksum 0x9dbd91fd Loaded pk4 /usr/local/games/quake4/q4base/zpak_english_03.pk4 with checksum 0x2eb6ad8 Current search path: /root/.quake4/q4base /usr/local/games/quake4/q4base /usr/local/games/quake4/q4base/zpak_english_03.pk4 (4 files) /usr/local/games/quake4/q4base/zpak_english_02.pk4 (21 files) /usr/local/games/quake4/q4base/zpak_english_01.pk4 (1 files) /usr/local/games/quake4/q4base/zpak_english.pk4 (3457 files) /usr/local/games/quake4/q4base/pak020.pk4 (11 files) /usr/local/games/quake4/q4base/pak019.pk4 (1206 files) /usr/local/games/quake4/q4base/pak018.pk4 (3 files) /usr/local/games/quake4/q4base/pak017.pk4 (3 files) /usr/local/games/quake4/q4base/pak016.pk4 (193 files) /usr/local/games/quake4/q4base/pak015.pk4 (34 files) /usr/local/games/quake4/q4base/pak014.pk4 (552 files) /usr/local/games/quake4/q4base/pak013.pk4 (239 files) /usr/local/games/quake4/q4base/pak012.pk4 (1081 files) /usr/local/games/quake4/q4base/pak011.pk4 (5620 files) /usr/local/games/quake4/q4base/pak010.pk4 (5539 files) /usr/local/games/quake4/q4base/pak009.pk4 (1284 files) /usr/local/games/quake4/q4base/pak008.pk4 (1289 files) /usr/local/games/quake4/q4base/pak007.pk4 (1330 files) /usr/local/games/quake4/q4base/pak006.pk4 (1343 files) /usr/local/games/quake4/q4base/pak005.pk4 (1395 files) /usr/local/games/quake4/q4base/pak004.pk4 (2249 files) /usr/local/games/quake4/q4base/pak003.pk4 (1281 files) /usr/local/games/quake4/q4base/pak002.pk4 (313 files) /usr/local/games/quake4/q4base/pak001.pk4 (5837 files) /usr/local/games/quake4/q4base/game200.pk4 (9 files) /usr/local/games/quake4/q4base/game100.pk4 (2 files) /usr/local/games/quake4/q4base/game000.pk4 (2 files) game DLL: 0x0 in pak: 0x0 Addon pk4s: file system initialized. --------------------------------------------- ------------ Initializing Decls ------------- Loading guides.... 64 loaded WARNING: file materials/mappack1.mtr, line 175: material 'models/mapobjects/multiplayer/jump_pad/jump_pad_color' previously defined at materials/mapobjects_mp2.mtr:1 WARNING: file materials/mappack1.mtr, line 199: material 'models/mapobjects/multiplayer/jump_pad/jump_pad_color_glow' previously defined at materials/mapobjects_mp2.mtr:29 WARNING: file materials/mappack1.mtr, line 224: material 'models/mapobjects/multiplayer/acceleration_pad/acceleration_pad_color' previously defined at materials/mapobjects_mp2.mtr:53 WARNING: file materials/mappack1.mtr, line 242: material 'models/mapobjects/multiplayer/acceleration_pad/arrows_color' previously defined at materials/mapobjects_mp2.mtr:78 WARNING: file materials/stroyent_mp.mtr, line 10: material 'textures/stroyent/mp/stroy_pillar1_orange' previously defined at materials/mappack1.mtr:1 WARNING: file materials/stroyent_mp.mtr, line 18: material 'textures/stroyent/mp/stroy_pillar1_green' previously defined at materials/mappack1.mtr:12 WARNING: file materials/stroyent_mp.mtr, line 26: material 'textures/stroyent/mp/tun6_green' previously defined at materials/mappack1.mtr:20 WARNING: file materials/stroyent_mp.mtr, line 34: material 'textures/stroyent/mp/tun6small_green' previously defined at materials/mappack1.mtr:28 WARNING: file materials/stroyent_mp.mtr, line 42: material 'textures/stroyent/mp/tunbump_green' previously defined at materials/mappack1.mtr:36 WARNING: file materials/stroyent_mp.mtr, line 50: material 'textures/stroyent/mp/tunpipe_green' previously defined at materials/mappack1.mtr:44 WARNING: file materials/stroyent_mp.mtr, line 58: material 'textures/stroyent/mp/tunpipe_orange' previously defined at materials/mappack1.mtr:52 WARNING: file materials/stroyent_mp.mtr, line 66: material 'textures/stroyent/mp/tunpipe2_orange' previously defined at materials/mappack1.mtr:60 WARNING: file materials/stroyent_mp.mtr, line 74: material 'textures/stroyent/mp/tunpipe2_green' previously defined at materials/mappack1.mtr:68 WARNING: file materials/stroyent_mp.mtr, line 92: material 'textures/stroyent/mp/tunwall12_orange' previously defined at materials/mappack1.mtr:76 WARNING: file materials/stroyent_mp.mtr, line 100: material 'textures/stroyent/mp/tunwall12_green' previously defined at materials/mappack1.mtr:94 WARNING: file materials/stroyent_mp.mtr, line 108: material 'textures/stroyent/mp/tunwall15_orange' previously defined at materials/mappack1.mtr:102 WARNING: file materials/stroyent_mp.mtr, line 116: material 'textures/stroyent/mp/tunwall15_green' previously defined at materials/mappack1.mtr:110 WARNING: file materials/stroyent_mp.mtr, line 139: material 'textures/stroyent/mp/concrete09asmooth' previously defined at materials/mappack1.mtr:118 WARNING: file materials/stroyent_mp.mtr, line 140: material 'textures/stroyent/mp/concrete09smooth' previously defined at materials/mappack1.mtr:141 WARNING: file materials/stroyent_mp.mtr, line 141: material 'textures/stroyent/mp/concrete04smooth' previously defined at materials/mappack1.mtr:142 296ms to load 1125k of material 101ms to load 43k of skin 207ms to load 722k of sound 6ms to load 1k of materialType 406ms to load 2889k of lipSync 76ms to load 105k of playback 1713ms to load 1687k of effect --------------------------------------------- -------- Initializing renderSystem ---------- Spawning back end thread... ...ok using ARB renderSystem renderSystem initialized. --------------------------------------------- Found default language English with VO .... found additional language 'french' without VO .... found additional language 'italian' without VO .... found additional language 'spanish' without VO 688 strings read from strings/english_code.lang 1776 strings read from strings/english_guis.lang 5738 strings read from strings/english_lips.lang 5741 strings read from strings/english_mappack.lang 6217 strings read from strings/english_maps.lang 3 strings read from strings/french_mappack.lang 3 strings read from strings/italian_mappack.lang 3 strings read from strings/spanish_mappack.lang Couldn't open journal files execing default.cfg couldn't exec editor.cfg execing Quake4Config.cfg couldn't exec autoexec.cfg -------- Initializing Sound System ---------- sound system initialized. --------------------------------------------- --------------- R_InitOpenGL ---------------- Initializing SDL subsystem Loading GL driver 'libGL.so.1' through SDL SDL_ListModes: 1024x768 800x600 640x480 SDL_ListModes are currently ignored for resolution filtering. Set r_useSDLModes to 1 if you want it 8/8/8/8 RGBA bits, 24 depth bits, 8 stencil bits no multisampling ------ OSS Sound Initialization ------ opened sound device '/dev/dsp' ioctl SNDCTL_SYSINFO failed: Invalid argument this ioctl is only available in OSS/Linux implementation. If you run OSS/Free, don't bother. /dev/dsp - bit rate: 16, channels: 2, frequency: 44100 allocated a mix buffer of 16384 bytes WARNING: ioctl SNDCTL_DSP_SETTRIGGER PCM_ENABLE_OUTPUT failed: Broken pipe -------------------------------------- ...using GL_ARB_multitexture ...using GL_ARB_texture_env_combine ...using GL_ARB_texture_cube_map ...using GL_ARB_texture_env_dot3 ...using GL_ARB_texture_env_add ...using GL_ARB_texture_non_power_of_two ...using GL_NV_blend_square ...using GL_ARB_texture_compression ...using GL_EXT_texture_compression_s3tc ...using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 ...using GL_EXT_texture_lod ...using GL_1.4_texture_lod_bias X..GL_EXT_shared_texture_palette not found ...using GL_EXT_draw_range_elements ...using GL_EXT_blend_minmax X..GL_NV_float_buffer not found ...using GL_EXT_texture3D ...using GL_EXT_stencil_wrap X..GL_NV_register_combiners not found ...using NV_vertex_program ...using NV_fragment_program X..GL_EXT_stencil_two_side not found X..GL_ATI_separate_stencil not found X..GL_ATI_fragment_shader not found X..GL_ATI_text_fragment_shader not found X..GL_ARB_vertex_buffer_object not found ...using GL_ARB_vertex_program ...using GL_ARB_fragment_program X..GL_ARB_shader_objects not found X..EXT_depth_bounds_test not found ---------------- R_NV20_Init ---------------- Not available. ----------------- R200_Init ----------------- Not available. ---------------- R_ARB2_Init ---------------- Available. --------------------------------------------- ------------ R_ReloadARBPrograms ------------ glprogs/test.vfp glprogs/test.vfp glprogs/interaction.vfp glprogs/interaction.vfp glprogs/bumpyEnvironment.vfp glprogs/bumpyEnvironment.vfp glprogs/ambientLight.vfp glprogs/ambientLight.vfp glprogs/SimpleInteraction.vfp glprogs/SimpleInteraction.vfp glprogs/shadow.vp glprogs/R200_interaction.vp glprogs/nv20_bumpAndLight.vp glprogs/nv20_diffuseColor.vp glprogs/nv20_specularColor.vp glprogs/nv20_diffuseAndSpecularColor.vp glprogs/environment.vfp glprogs/environment.vfp glprogs/arbVP_glasswarp.txt glprogs/arbFP_glasswarp.txt --------------------------------------------- WARNING: vertex array range in virtual memory (SLOW) using ARB2 renderSystem reloading textures/common/debuggraph. reloading makeIntensity( gfx/lights/squarelight1a). reloading gfx/lights/squarelight1. reloading gfx/lights/round. reloading gfx/guis/mainmenu/splash. reloading gfx/guis/soundmeter/audiobg. reloading gfx/guis/white. reloading gfx/guis/guicursor_arrow. reloading gfx/guis/guicursor_hand. reloading gfx/guis/scrollbarh. reloading gfx/guis/scrollbarv. reloading gfx/guis/scrollbar_thumb. reloading gfx/guis/scrollbar_right. reloading gfx/guis/scrollbar_left. reloading gfx/guis/scrollbar_up. reloading gfx/guis/scrollbar_down. reloading fonts/english/bigchars. ENABLE_INTEL_VERTEXCACHE_OPT: Possible Junk ( !block->vbo )ENABLE_INTEL_VERTEXCACHE_OPT: Possible Junk ( !block->vbo )ENABLE_INTEL_VERTEXCACHE_OPT: Possible Junk ( !block->vbo )ENABLE_INTEL_VERTEXCACHE_OPT: Possible Junk ( !block->vbo )ENABLE_INTEL_VERTEXCACHE_OPT: Possible Junk ( !block->vbo )ENABLE_INTEL_VERTEXCACHE_OPT: Possible Junk ( !block->vbo )found DLL in pak file: /usr/local/games/quake4/q4base/game100.pk4/gamex86.so copy gamex86.so to /root/.quake4/q4base/gamex86.so enabled Flush-To-Zero mode --[ Process PID=6497 runs in 32 bit mode. ] Gnu_Raiz -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]