* Nicholas Clark <[EMAIL PROTECTED]> [020629 10:26]: > > I wasn't aware of anyone getting this down to a test case. > The problem seems to be saving a floating point register containing 0 to > memory, and then reloading it. The same binaries give: > > [EMAIL PROTECTED] [test]$ ./is_zero > 1 > [EMAIL PROTECTED] [test]$ ./is_one > 1 > [EMAIL PROTECTED] [test]$ dmesg | grep -i Floating > NetWinder Floating Point Emulator V0.95 (c) 1998-1999 Rebel.com > > [EMAIL PROTECTED] [test]$ ./is_zero > 0 > [EMAIL PROTECTED] [test]$ ./is_one > 1 > [EMAIL PROTECTED] [test]$ dmesg | grep -i Floating > Fast Floating Point Emulator V0.9 (c) Peter Teichmann. > > If I take the lfmfd out from this then it all works as expected on FastFPE
Cool! That was somewhat painful to narrow down to a test case :) Tony -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]

