On 07/08/12 21:26, lkcl luke wrote: [...] > i thought amery had found a solution to that? i'm sure it's > documented on the rhombus-tech.net wiki, on the "server" page, or > there's a kernel compile-time switch for de-reserving the stupid, > stupid hard-coded mali memory allocation.
AFAIK it's only possible to disable the reserved areas below 448MB for the video decode engine, 2D engine, etc. My patch is now in the kernel to do this automatically if you build for a headless system. But the 64MB GPU area seems to be inviolable. You'll need to talk the amery or hno for more info, though; I don't know anything about the GPU. -- ┌─── dg@cowlark.com ───── http://www.cowlark.com ───── │ │ life←{ ↑1 ⍵∨.^3 4=+/,¯1 0 1∘.⊖¯1 0 1∘.⌽⊂⍵ } │ --- Conway's Game Of Life, in one line of APL -- To UNSUBSCRIBE, email to debian-arm-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org Archive: http://lists.debian.org/502185ee.6070...@gmail.com