Your message dated Tue, 30 Jan 2007 02:32:03 +0000
with message-id <[EMAIL PROTECTED]>
and subject line Bug#408695: fixed in gltron 0.70final-8
has caused the attached Bug report to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

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Debian bug tracking system administrator
(administrator, Debian Bugs database)

--- Begin Message ---
Package: gltron
Version: 0.70final-7+b1
Severity: important

1) Open the game
2) Change the resolution (even set it to windowed)
3) Watch gltron segfault

Here's a backtrace (from apt-get source gltron):

#0  0xb711c1b0 in ?? ()
#1  0xb7d7e774 in __glXInitialize () from /usr/lib/libGL.so.1
#2  0xb7d7a0ad in glXQueryVersion () from /usr/lib/libGL.so.1
#3  0xb7d7bdda in glXChooseVisual () from /usr/lib/libGL.so.1
#4  0xb7cf00fd in X11_KeyToUnicode () from /usr/lib/libSDL-1.2.so.0
#5  0xb7cf5847 in X11_KeyToUnicode () from /usr/lib/libSDL-1.2.so.0
#6  0xb7ce2207 in SDL_SetVideoMode () from /usr/lib/libSDL-1.2.so.0
#7  0x08059c15 in SystemCreateWindow (name=0x8071849 "gltron") at 
video_system.c:62
#8  0x080569fd in initWindow () at video.c:35
#9  0x08056ab3 in setupDisplay (d=0x80bed98) at video.c:81
#10 0x0804bfac in c_video_restart (L=0x8090008) at scripting_interface.c:46
#11 0x0805d3bb in callCclosure (L=0x8090008, cl=0x80970e8, base=0x80902e0) at 
ldo.c:134
#12 0x0805d52d in luaD_call (L=0x8090008, func=0x80902d4, nResults=0) at 
ldo.c:177
#13 0x08064d37 in luaV_execute (L=0x8090008, cl=0x8be5438, base=0x80902d4) at 
lvm.c:382
#14 0x0805d54e in luaD_call (L=0x8090008, func=0x80902c8, nResults=0) at 
ldo.c:177
#15 0x08064d37 in luaV_execute (L=0x8090008, cl=0x809c380, base=0x80902bc) at 
lvm.c:382
#16 0x0805d54e in luaD_call (L=0x8090008, func=0x80902b0, nResults=0) at 
ldo.c:177
#17 0x08064d37 in luaV_execute (L=0x8090008, cl=0x8096290, base=0x8090298) at 
lvm.c:382
#18 0x0805d54e in luaD_call (L=0x8090008, func=0x809028c, nResults=0) at 
ldo.c:177
#19 0x08064d37 in luaV_execute (L=0x8090008, cl=0x9427f08, base=0x809028c) at 
lvm.c:382
#20 0x0805d54e in luaD_call (L=0x8090008, func=0x8090280, nResults=-1) at 
ldo.c:177
#21 0x0805d671 in f_call (L=0x8090008, ud=0xbfc4d248) at ldo.c:211
#22 0x0805dc4e in luaD_runprotected (L=0x8090008, f=0x805d647 <f_call>, 
ud=0xbfc4d248) at ldo.c:376
#23 0x0805d6bc in lua_call (L=0x8090008, nargs=0, nresults=-1) at ldo.c:220
#24 0x0805da72 in lua_dobuffer (L=0x8090008, buff=0x8070834 "Menu.Action()", 
size=13, name=0x8070834 "Menu.Action()") at ldo.c:310
#25 0x0805dab8 in lua_dostring (L=0x8090008, str=0x8070834 "Menu.Action()") at 
ldo.c:316
#26 0x0805a3ec in scripting_Run (command=0x8070834 "Menu.Action()") at 
scripting.c:178
#27 0x0804d1db in keyboardGui (state=0, key=13, x=0, y=0) at gui.c:204
#28 0x08057bd0 in SystemHandleInput (event=0xbfc4d340) at input_system.c:152
#29 0x0805bbe3 in SystemMainLoop () at system.c:36
#30 0x0804bdff in c_SystemMainLoop (L=0x8090008) at scripting_interface.c:113
#31 0x0805d3bb in callCclosure (L=0x8090008, cl=0x8096060, base=0x8090280) at 
ldo.c:134
#32 0x0805d52d in luaD_call (L=0x8090008, func=0x8090274, nResults=1) at 
ldo.c:177
#33 0x08064d37 in luaV_execute (L=0x8090008, cl=0x9288d60, base=0x8090274) at 
lvm.c:382
#34 0x0805d54e in luaD_call (L=0x8090008, func=0x8090268, nResults=-1) at 
ldo.c:177
#35 0x0805d671 in f_call (L=0x8090008, ud=0xbfc4d608) at ldo.c:211
#36 0x0805dc4e in luaD_runprotected (L=0x8090008, f=0x805d647 <f_call>, 
ud=0xbfc4d608) at ldo.c:376
#37 0x0805d6bc in lua_call (L=0x8090008, nargs=0, nresults=-1) at ldo.c:220
#38 0x0805d9be in lua_dofile (L=0x8090008, filename=0x92cdf08 
"scripts/main.lua") at ldo.c:293
#39 0x0805a3cf in scripting_RunFile (name=0x92cdf08 "scripts/main.lua") at 
scripting.c:173
#40 0x0805777a in runScript (ePath=3, name=0x806ffc8 "main.lua") at util.c:9
#41 0x0804b91f in main (argc=0, argv=0x9426a68) at ./src/gltron.c:23

Also worth looking at (maybe) is menu.lua: that's what causing the
call to c_video_restart in scripting_interface.c -- according to
GUESSES made by me, _completely_ unfounded in any understanding.

Also, I have got the _feintest_ clue about game programming, so I'm
gonna leave this burden on your shoulders -- sorry ;)

I use xorg 7.1.0-10, i810 driver (D865GLC board), stock 2.6.18-3.

-- System Information:
Debian Release: 4.0
  APT prefers testing
  APT policy: (500, 'testing'), (500, 'stable')
Architecture: i386 (i686)
Shell:  /bin/sh linked to /bin/bash
Kernel: Linux 2.6.18-3-686
Locale: LANG=en_GB, LC_CTYPE=en_GB (charmap=ISO-8859-1) (ignored: LC_ALL set to 
en_GB.ISO-8859-1)

Versions of packages gltron depends on:
ii  libc6              2.3.6.ds1-8           GNU C Library: Shared libraries
ii  libgcc1            1:4.1.1-21            GCC support library
ii  libgl1-mesa-glx [l 6.5.1-0.5             A free implementation of the OpenG
ii  libmikmod2         3.1.11-a-6            A portable sound library
ii  libogg0            1.1.3-2               Ogg Bitstream Library
ii  libpng12-0         1.2.15~beta5-1        PNG library - runtime
ii  libsdl-net1.2      1.2.5-7+b1            network library for Simple DirectM
ii  libsdl-sound1.2    1.0.1-11              Decoder of several sound file form
ii  libsdl1.2debian    1.2.11-7              Simple DirectMedia Layer
ii  libsmpeg0          0.4.5+cvs20030824-1.9 SDL MPEG Player Library - shared l
ii  libstdc++6         4.1.1-21              The GNU Standard C++ Library v3
ii  libvorbis0a        1.1.2.dfsg-1.2        The Vorbis General Audio Compressi
ii  libvorbisfile3     1.1.2.dfsg-1.2        The Vorbis General Audio Compressi
ii  xlibmesa-gl        1:7.1.0-10            transitional package for Debian et
ii  zlib1g             1:1.2.3-13            compression library - runtime

gltron recommends no packages.

-- no debconf information



--- End Message ---
--- Begin Message ---
Source: gltron
Source-Version: 0.70final-8

We believe that the bug you reported is fixed in the latest version of
gltron, which is due to be installed in the Debian FTP archive:

gltron_0.70final-8.diff.gz
  to pool/main/g/gltron/gltron_0.70final-8.diff.gz
gltron_0.70final-8.dsc
  to pool/main/g/gltron/gltron_0.70final-8.dsc
gltron_0.70final-8_amd64.deb
  to pool/main/g/gltron/gltron_0.70final-8_amd64.deb



A summary of the changes between this version and the previous one is
attached.

Thank you for reporting the bug, which will now be closed.  If you
have further comments please address them to [EMAIL PROTECTED],
and the maintainer will reopen the bug report if appropriate.

Debian distribution maintenance software
pp.
Ari Pollak <[EMAIL PROTECTED]> (supplier of updated gltron package)

(This message was generated automatically at their request; if you
believe that there is a problem with it please contact the archive
administrators by mailing [EMAIL PROTECTED])


-----BEGIN PGP SIGNED MESSAGE-----
Hash: RIPEMD160

Format: 1.7
Date: Sun, 23 Oct 2005 22:12:16 -0400
Source: gltron
Binary: gltron
Architecture: source amd64
Version: 0.70final-8
Distribution: unstable
Urgency: low
Maintainer: Ari Pollak <[EMAIL PROTECTED]>
Changed-By: Ari Pollak <[EMAIL PROTECTED]>
Description: 
 gltron     - 3D lightcycle game
Closes: 408695
Changes: 
 gltron (0.70final-8) unstable; urgency=low
 .
   * Make configure & Makefiles use CFLAGS/CXXFLAGS correctly
   * Remove broken --enable-optimize flag from configure, since it
     was overriding our CFLAGS
   * Fix an extraneous #define that was causing an error with the new CFLAGS
   * Disable changing the screen resolution in-game, since it didn't work
     (Closes: #408695)
Files: 
 11689da71f3bae8e98d09d327c78b77a 793 games optional gltron_0.70final-8.dsc
 7d1810b6e96a452adc27e0cd08d06b14 27235 games optional 
gltron_0.70final-8.diff.gz
 16b4a2dc62bdb87aff0f3ebe534b73f1 1982198 games optional 
gltron_0.70final-8_amd64.deb

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--- End Message ---

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