Your message dated Sun, 4 Dec 2011 14:23:43 +1300
with message-id <20111204142343.2fad1bb0@subspace>
and subject line Re: Bug#596876: New dutch translation for freedink (was Re:
Bug#596876: freedink: game locks when buying item with full inventory)
has caused the Debian Bug report #596876,
regarding freedink: game locks when buying item with full inventory
to be marked as done.
This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.
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596876: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=596876
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Package: freedink
Version: 1.08.20100420-1
Severity: important
Justification: Game must be killed, which may mean a lot of lost work.
After picking up the nuts for your mother, it is normal to have a full
inventory. Later, when you buy something (a bow) the game will lock if
your inventory is still full. I will complain that the inventory is
full, and then do nothing at all anymore. No response to moving, not
even to esc or enter. The only way out I had was to kill the game
through the terminal on ctrl-alt-f1.
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--- Begin Message ---
Version: 1.08.20111016-1
Hi Sylvain,
I figured it best to double check if it had indeed been fixed, thank you
for your help!
This bug report has now been closed as it is fixed in the
testing/unstable version of freedink-data.
Thanks,
Dean
--- End Message ---