Your message dated Sun, 2 Sep 2012 05:59:15 +0000
with message-id <[email protected]>
and subject line freedroidrpg: no transparent walls when OpenGL output not 
actice
has caused the Debian Bug report #446094,
regarding freedroidrpg: no transparent walls when OpenGL output not actice
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

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-- 
446094: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=446094
Debian Bug Tracking System
Contact [email protected] with problems
--- Begin Message ---
Package: freedroidrpg
Version: 0.10.2-1
Severity: normal

--- Please enter the report below this line. ---
The t key ("T ... Make walls transparent when Tux approache") doesn't
worke (nothing happens on pressing "t") when the OpenGL output is not
active.

Thank you for your fine work!    Matthias Krüger
--- System information. ---
Architecture: amd64
Kernel:       Linux 2.6.21-2-amd64

Debian Release: lenny/sid
  500 testing         security.debian.org
  500 testing         141.76.2.4

--- Package information. ---
Depends                           (Version) | Installed
===========================================-+-======================
libc6                            (>= 2.5-5) | 2.6.1-1
libgl1-mesa-glx                             | 7.0.1-2
 OR libgl1                                  |
libjpeg62                                   | 6b-14
libogg0                          (>= 1.1.3) | 1.1.3-2
libpng12-0                    (>= 1.2.13-4) | 1.2.15~beta5-2
libsdl-image1.2                  (>= 1.2.5) | 1.2.6-1
libsdl-mixer1.2                  (>= 1.2.6) | 1.2.6-3
libsdl-net1.2                               | 1.2.7-2
libsdl1.2debian               (>= 1.2.10-1) | 1.2.11-9
libvorbis0a                      (>= 1.1.2) | 1.2.0.dfsg-2
zlib1g                (>= 1:1.2.3.3.dfsg-1) | 1:1.2.3.3.dfsg-5
freedroidrpg-data                           | 0.10.2-1




--- End Message ---
--- Begin Message ---
According to Matthias "this has been fixed in 0.15rc1".

--- End Message ---

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