Your message dated Sun, 2 Sep 2012 05:59:15 +0000 with message-id <[email protected]> and subject line freedroidrpg: no transparent walls when OpenGL output not actice has caused the Debian Bug report #446094, regarding freedroidrpg: no transparent walls when OpenGL output not actice to be marked as done.
This means that you claim that the problem has been dealt with. If this is not the case it is now your responsibility to reopen the Bug report if necessary, and/or fix the problem forthwith. (NB: If you are a system administrator and have no idea what this message is talking about, this may indicate a serious mail system misconfiguration somewhere. Please contact [email protected] immediately.) -- 446094: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=446094 Debian Bug Tracking System Contact [email protected] with problems
--- Begin Message ---Package: freedroidrpg Version: 0.10.2-1 Severity: normal --- Please enter the report below this line. --- The t key ("T ... Make walls transparent when Tux approache") doesn't worke (nothing happens on pressing "t") when the OpenGL output is not active. Thank you for your fine work! Matthias Krüger --- System information. --- Architecture: amd64 Kernel: Linux 2.6.21-2-amd64 Debian Release: lenny/sid 500 testing security.debian.org 500 testing 141.76.2.4 --- Package information. --- Depends (Version) | Installed ===========================================-+-====================== libc6 (>= 2.5-5) | 2.6.1-1 libgl1-mesa-glx | 7.0.1-2 OR libgl1 | libjpeg62 | 6b-14 libogg0 (>= 1.1.3) | 1.1.3-2 libpng12-0 (>= 1.2.13-4) | 1.2.15~beta5-2 libsdl-image1.2 (>= 1.2.5) | 1.2.6-1 libsdl-mixer1.2 (>= 1.2.6) | 1.2.6-3 libsdl-net1.2 | 1.2.7-2 libsdl1.2debian (>= 1.2.10-1) | 1.2.11-9 libvorbis0a (>= 1.1.2) | 1.2.0.dfsg-2 zlib1g (>= 1:1.2.3.3.dfsg-1) | 1:1.2.3.3.dfsg-5 freedroidrpg-data | 0.10.2-1
--- End Message ---
--- Begin Message ---According to Matthias "this has been fixed in 0.15rc1".
--- End Message ---

