Your message dated Sat, 10 May 2014 09:19:51 +0000
with message-id <[email protected]>
and subject line Bug#732760: fixed in castle-game-engine 5.0.0-1
has caused the Debian Bug report #732760,
regarding fp-units-castle-game-engine: Typo in package description: "inteded"
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

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-- 
732760: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=732760
Debian Bug Tracking System
Contact [email protected] with problems
--- Begin Message ---
Package: fp-units-castle-game-engine
Version: 4.1.1-1
Severity: minor
User: [email protected]
Usertags: origin-ubuntu trusty

Dear Maintainer,
The package description contains a small typo:
 Castle Game Engine is a set of LGPL licenced libraries that are inteded to
 ease developing 3D games with FreePascal / Lazarus.
Should be:
 Castle Game Engine is a set of LGPL licenced libraries that are intended to
 ease developing 3D games with FreePascal / Lazarus.

Thanks,
Pascal

--- End Message ---
--- Begin Message ---
Source: castle-game-engine
Source-Version: 5.0.0-1

We believe that the bug you reported is fixed in the latest version of
castle-game-engine, which is due to be installed in the Debian FTP archive.

A summary of the changes between this version and the previous one is
attached.

Thank you for reporting the bug, which will now be closed.  If you
have further comments please address them to [email protected],
and the maintainer will reopen the bug report if appropriate.

Debian distribution maintenance software
pp.
Abou Al Montacir <[email protected]> (supplier of updated 
castle-game-engine package)

(This message was generated automatically at their request; if you
believe that there is a problem with it please contact the archive
administrators by mailing [email protected])


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Format: 1.8
Date: Fri, 13 Dec 2013 21:29:44 +0100
Source: castle-game-engine
Binary: fp-units-castle-game-engine castle-game-engine-doc 
castle-game-engine-src
Architecture: source amd64 all
Version: 5.0.0-1
Distribution: unstable
Urgency: medium
Maintainer: Abou Al Montacir <[email protected]>
Changed-By: Abou Al Montacir <[email protected]>
Description: 
 castle-game-engine-doc - Castle Game Engine - Developer's Documentation
 castle-game-engine-src - Castle Game Engine - Source code for Lazarus 
integration
 fp-units-castle-game-engine - Castle Game Engine - 3D game engine for 
FreePascal / Lazarus
Closes: 732760 747128
Changes: 
 castle-game-engine (5.0.0-1) unstable; urgency=medium
 .
   [ Abou Al Montacir ]
   * New upstream release. (Closes: #747128)
   * Remove unused include file to allow building on systems where quilt is not
     installed
 .
   [ Paul Gevers ]
   * Fix typo in package descriptions (Closes: #732760)
   * Remove nearly obsolete bzip compression for binary packages
     (See https://lists.debian.org/debian-devel/2014/01/msg00542.html)
   * Bump standards to 3.9.5 (no changes)
   * Converted copyright file to machine readable format and add notices for new
     files
   * Build Pascal source style font formats (using dejavu fonts package)
   * Strip piwik from documentation (thanks Lintian)
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