Your message dated Wed, 2 Oct 2019 21:42:12 +0200
with message-id <[email protected]>
and subject line Re: Bug#941385: UT99: sound missing due to missing dependency 
osspd
has caused the Debian Bug report #941385,
regarding UT99: sound missing due to missing dependency osspd
to be marked as done.

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-- 
941385: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=941385
Debian Bug Tracking System
Contact [email protected] with problems
--- Begin Message ---
Package: game-data-packager
Version: 63
Severity: normal
Tags: newcomer

Dear Maintainer,

UT99.yaml perfectly packages Unreal Tournament. The game plays 100% fine
without the windowed mouse bug as present in Unreal Gold. The game however does
not have sound after initial installation due to missing deb package osspd (OSS
Proxy Daemon: Userland OSS emulation). As soon as this package gets installed
the sound works 100% fine. Suggestion to include a osspd package dependency to
inform user to apt install osspd. Thanks

Best regards,
ESP




-- System Information:
Debian Release: 10.1
  APT prefers stable-updates
  APT policy: (500, 'stable-updates'), (500, 'stable')
Architecture: amd64 (x86_64)
Foreign Architectures: i386

Kernel: Linux 4.19.0-6-amd64 (SMP w/4 CPU cores)
Kernel taint flags: TAINT_OOT_MODULE, TAINT_UNSIGNED_MODULE
Locale: LANG=en_US.utf8, LC_CTYPE=en_US.utf8 (charmap=UTF-8), LANGUAGE=en_US:en 
(charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Init: systemd (via /run/systemd/system)
LSM: AppArmor: enabled

Versions of packages game-data-packager depends on:
ii  dpkg            1.19.7
ii  fakeroot        1.23-1
ii  python3         3.7.3-1
ii  python3-debian  0.1.35
ii  python3-yaml    3.13-2

Versions of packages game-data-packager recommends:
ii  game-data-packager-runtime  63

Versions of packages game-data-packager suggests:
pn  arj                   <none>
ii  binutils              2.31.1-16
pn  cabextract            <none>
pn  cdparanoia            <none>
ii  dynamite              0.1.1-2+b2
ii  gcc                   4:8.3.0-1
pn  gdebi | gdebi-kde     <none>
ii  gir1.2-gdkpixbuf-2.0  2.38.1+dfsg-1
ii  innoextract           1.7-2+b1
pn  lgc-pg                <none>
pn  lgogdownloader        <none>
ii  lhasa [lzh-archiver]  0.3.1-3
ii  make                  4.2.1-1.2
ii  p7zip-full            16.02+dfsg-6
ii  python3-gi            3.30.4-1
pn  steam                 <none>
pn  steamcmd              <none>
pn  unace-nonfree         <none>
ii  unar                  1.10.1-2+b4
ii  unrar                 1:5.6.6-1
pn  unshield              <none>
ii  unzip                 6.0-23+deb10u1
pn  vorbis-tools          <none>
ii  xdelta                1.1.3-9.2
pn  xdelta3               <none>

-- no debconf information

--- End Message ---
--- Begin Message ---
On Wed, 02 Oct 2019 06:51:56 +0800, Bruno Kleinert <[email protected]> wrote:
> You're right, Stephen, there are many solutions available. With respect
> to multi-arch I changed my mind, though :) My gut feeling is that I
> wouldn't want users to flip on i386 packages on amd64 just for sound in
> a non-free game.

For the Unreal packages provided by game-data-packager, they need i386
anyway ;-).

> If I got it correctly, the architecture of osspd doesn't matter,
> right?In that case, I'd recommend to stick to the osspd solution as it
> currently is recommended by the generated package. For non-free
> software I don't consider it worth trying to figure out a technically
> excellent but time consuming solution. (Don't get me wrong, I loooved
> Unreal!)

Yes, that’s right, and I agree.

> I'd therefore suggest to keep the recommended osspd package and close
> the bug.

That works for me too. Given that the package already recommends osspd, and
Simon’s experience with it, I’m closing this bug.

Regards,

Stephen

Attachment: pgpJYg5lRXsGl.pgp
Description: OpenPGP digital signature


--- End Message ---

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