Your message dated Fri, 17 Apr 2020 16:33:30 +0000
with message-id <[email protected]>
and subject line Bug#956988: fixed in alex4 1.1-9
has caused the Debian Bug report #956988,
regarding asc: FTBFS with gcc-10: narrowing conversion of ‘PG_Button::OK’ from 
‘unsigned int’ to ‘int’
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

(NB: If you are a system administrator and have no idea what this
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-- 
956988: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=956988
Debian Bug Tracking System
Contact [email protected] with problems
--- Begin Message ---
Package: src:alex4
Version: 1.1-8
Severity: normal
Tags: sid bullseye
User: [email protected]
Usertags: ftbfs-gcc-10

Please keep this issue open in the bug tracker for the package it
was filed for.  If a fix in another package is required, please
file a bug for the other package (or clone), and add a block in this
package. Please keep the issue open until the package can be built in
a follow-up test rebuild.

The package fails to build in a test rebuild on at least amd64 with
gcc-10/g++-10, but succeeds to build with gcc-9/g++-9. The
severity of this report will be raised before the bullseye release,
so nothing has to be done for the buster release.

The full build log can be found at:
http://people.debian.org/~doko/logs/gcc10-20200225/alex4_1.1-8_unstable_gcc10.log
The last lines of the build log are at the end of this report.

To build with GCC 10, either set CC=gcc-10 CXX=g++-10 explicitly,
or install the gcc, g++, gfortran, ... packages from experimental.

  apt-get -t=experimental install g++ 

Common build failures are new warnings resulting in build failures with
-Werror turned on, or new/dropped symbols in Debian symbols files.
For other C/C++ related build failures see the porting guide at
http://gcc.gnu.org/gcc-10/porting_to.html

[...]
   37 |       __bos (__s), __fmt, __va_arg_pack ());
      |       ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
cc -Wl,-z,relro -Wl,-z,now -o alex4 actor.o edit.o map.o player.o shooter.o 
unix.o bullet.o hisc.o options.o script.o timer.o control.o main.o particle.o 
scroller.o token.o -laldmb -ldumb `allegro-config --libs`
/usr/bin/ld: edit.o:./src/timer.h:29: multiple definition of `logic_count'; 
actor.o:./src/timer.h:29: first defined here
/usr/bin/ld: edit.o:./src/timer.h:32: multiple definition of `game_count'; 
actor.o:./src/timer.h:32: first defined here
/usr/bin/ld: edit.o:./src/timer.h:31: multiple definition of `cycle_count'; 
actor.o:./src/timer.h:31: first defined here
/usr/bin/ld: edit.o:./src/timer.h:30: multiple definition of `lps'; 
actor.o:./src/timer.h:30: first defined here
/usr/bin/ld: edit.o:./src/timer.h:28: multiple definition of `fps'; 
actor.o:./src/timer.h:28: first defined here
/usr/bin/ld: edit.o:./src/timer.h:27: multiple definition of `frame_count'; 
actor.o:./src/timer.h:27: first defined here
/usr/bin/ld: map.o:./src/timer.h:32: multiple definition of `game_count'; 
actor.o:./src/timer.h:32: first defined here
/usr/bin/ld: map.o:./src/timer.h:31: multiple definition of `cycle_count'; 
actor.o:./src/timer.h:31: first defined here
/usr/bin/ld: map.o:./src/timer.h:30: multiple definition of `lps'; 
actor.o:./src/timer.h:30: first defined here
/usr/bin/ld: map.o:./src/timer.h:29: multiple definition of `logic_count'; 
actor.o:./src/timer.h:29: first defined here
/usr/bin/ld: map.o:./src/timer.h:28: multiple definition of `fps'; 
actor.o:./src/timer.h:28: first defined here
/usr/bin/ld: map.o:./src/timer.h:27: multiple definition of `frame_count'; 
actor.o:./src/timer.h:27: first defined here
/usr/bin/ld: player.o:./src/timer.h:32: multiple definition of `game_count'; 
actor.o:./src/timer.h:32: first defined here
/usr/bin/ld: player.o:./src/timer.h:31: multiple definition of `cycle_count'; 
actor.o:./src/timer.h:31: first defined here
/usr/bin/ld: player.o:./src/timer.h:30: multiple definition of `lps'; 
actor.o:./src/timer.h:30: first defined here
/usr/bin/ld: player.o:./src/timer.h:29: multiple definition of `logic_count'; 
actor.o:./src/timer.h:29: first defined here
/usr/bin/ld: player.o:./src/timer.h:28: multiple definition of `fps'; 
actor.o:./src/timer.h:28: first defined here
/usr/bin/ld: player.o:./src/timer.h:27: multiple definition of `frame_count'; 
actor.o:./src/timer.h:27: first defined here
/usr/bin/ld: player.o:./src/player.h:56: multiple definition of `player'; 
actor.o:./src/player.h:56: first defined here
/usr/bin/ld: shooter.o:./src/timer.h:32: multiple definition of `game_count'; 
actor.o:./src/timer.h:32: first defined here
/usr/bin/ld: shooter.o:./src/timer.h:31: multiple definition of `cycle_count'; 
actor.o:./src/timer.h:31: first defined here
/usr/bin/ld: shooter.o:./src/timer.h:29: multiple definition of `logic_count'; 
actor.o:./src/timer.h:29: first defined here
/usr/bin/ld: shooter.o:./src/timer.h:27: multiple definition of `frame_count'; 
actor.o:./src/timer.h:27: first defined here
/usr/bin/ld: shooter.o:./src/timer.h:30: multiple definition of `lps'; 
actor.o:./src/timer.h:30: first defined here
/usr/bin/ld: shooter.o:./src/timer.h:28: multiple definition of `fps'; 
actor.o:./src/timer.h:28: first defined here
/usr/bin/ld: bullet.o:./src/timer.h:29: multiple definition of `logic_count'; 
actor.o:./src/timer.h:29: first defined here
/usr/bin/ld: bullet.o:./src/particle.h:45: multiple definition of `particle'; 
actor.o:./src/particle.h:45: first defined here
/usr/bin/ld: bullet.o:./src/timer.h:32: multiple definition of `game_count'; 
actor.o:./src/timer.h:32: first defined here
/usr/bin/ld: bullet.o:./src/timer.h:31: multiple definition of `cycle_count'; 
actor.o:./src/timer.h:31: first defined here
/usr/bin/ld: bullet.o:./src/timer.h:30: multiple definition of `lps'; 
actor.o:./src/timer.h:30: first defined here
/usr/bin/ld: bullet.o:./src/timer.h:28: multiple definition of `fps'; 
actor.o:./src/timer.h:28: first defined here
/usr/bin/ld: bullet.o:./src/timer.h:27: multiple definition of `frame_count'; 
actor.o:./src/timer.h:27: first defined here
/usr/bin/ld: bullet.o:./src/bullet.h:45: multiple definition of `bullet'; 
actor.o:./src/bullet.h:45: first defined here
/usr/bin/ld: script.o:./src/timer.h:31: multiple definition of `cycle_count'; 
actor.o:./src/timer.h:31: first defined here
/usr/bin/ld: script.o:./src/script.c:38: multiple definition of `data'; 
edit.o:./src/edit.c:37: first defined here
/usr/bin/ld: script.o:./src/timer.h:29: multiple definition of `logic_count'; 
actor.o:./src/timer.h:29: first defined here
/usr/bin/ld: script.o:./src/timer.h:32: multiple definition of `game_count'; 
actor.o:./src/timer.h:32: first defined here
/usr/bin/ld: script.o:./src/timer.h:30: multiple definition of `lps'; 
actor.o:./src/timer.h:30: first defined here
/usr/bin/ld: script.o:./src/timer.h:28: multiple definition of `fps'; 
actor.o:./src/timer.h:28: first defined here
/usr/bin/ld: script.o:./src/timer.h:27: multiple definition of `frame_count'; 
actor.o:./src/timer.h:27: first defined here
/usr/bin/ld: timer.o:./src/timer.h:27: multiple definition of `frame_count'; 
actor.o:./src/timer.h:27: first defined here
/usr/bin/ld: timer.o:./src/timer.h:28: multiple definition of `fps'; 
actor.o:./src/timer.h:28: first defined here
/usr/bin/ld: timer.o:./src/timer.h:29: multiple definition of `logic_count'; 
actor.o:./src/timer.h:29: first defined here
/usr/bin/ld: timer.o:./src/timer.h:30: multiple definition of `lps'; 
actor.o:./src/timer.h:30: first defined here
/usr/bin/ld: timer.o:./src/timer.h:31: multiple definition of `cycle_count'; 
actor.o:./src/timer.h:31: first defined here
/usr/bin/ld: timer.o:./src/timer.h:32: multiple definition of `game_count'; 
actor.o:./src/timer.h:32: first defined here
/usr/bin/ld: main.o:./src/player.h:56: multiple definition of `player'; 
actor.o:./src/player.h:56: first defined here
/usr/bin/ld: main.o:./src/particle.h:45: multiple definition of `particle'; 
actor.o:./src/particle.h:45: first defined here
/usr/bin/ld: main.o:./src/main.c:62: multiple definition of `data'; 
edit.o:./src/edit.c:37: first defined here
/usr/bin/ld: main.o:./src/timer.h:31: multiple definition of `cycle_count'; 
actor.o:./src/timer.h:31: first defined here
/usr/bin/ld: main.o:./src/bullet.h:45: multiple definition of `bullet'; 
actor.o:./src/bullet.h:45: first defined here
/usr/bin/ld: main.o:./src/timer.h:29: multiple definition of `logic_count'; 
actor.o:./src/timer.h:29: first defined here
/usr/bin/ld: main.o:./src/timer.h:32: multiple definition of `game_count'; 
actor.o:./src/timer.h:32: first defined here
/usr/bin/ld: main.o:./src/timer.h:27: multiple definition of `frame_count'; 
actor.o:./src/timer.h:27: first defined here
/usr/bin/ld: main.o:./src/script.h:45: multiple definition of `active_sounds'; 
script.o:./src/script.h:45: first defined here
/usr/bin/ld: main.o:./src/timer.h:30: multiple definition of `lps'; 
actor.o:./src/timer.h:30: first defined here
/usr/bin/ld: main.o:./src/timer.h:28: multiple definition of `fps'; 
actor.o:./src/timer.h:28: first defined here
/usr/bin/ld: particle.o:./src/particle.c:27: multiple definition of `data'; 
edit.o:./src/edit.c:37: first defined here
/usr/bin/ld: particle.o:./src/particle.h:45: multiple definition of `particle'; 
actor.o:./src/particle.h:45: first defined here
collect2: error: ld returned 1 exit status
make[2]: *** [Makefile:12: alex4] Error 1
make[2]: Leaving directory '/<<PKGBUILDDIR>>/src'
dh_auto_build: error: cd src && make -j4 DATADIR=/usr/share/games/alex4 
returned exit code 2
make[1]: *** [debian/rules:9: override_dh_auto_build] Error 25
make[1]: Leaving directory '/<<PKGBUILDDIR>>'
make: *** [debian/rules:15: build] Error 2
dpkg-buildpackage: error: debian/rules build subprocess returned exit status 2

--- End Message ---
--- Begin Message ---
Source: alex4
Source-Version: 1.1-9
Done: =?utf-8?q?Andreas_R=C3=B6nnquist?= <[email protected]>

We believe that the bug you reported is fixed in the latest version of
alex4, which is due to be installed in the Debian FTP archive.

A summary of the changes between this version and the previous one is
attached.

Thank you for reporting the bug, which will now be closed.  If you
have further comments please address them to [email protected],
and the maintainer will reopen the bug report if appropriate.

Debian distribution maintenance software
pp.
Andreas Rönnquist <[email protected]> (supplier of updated alex4 package)

(This message was generated automatically at their request; if you
believe that there is a problem with it please contact the archive
administrators by mailing [email protected])


-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA256

Format: 1.8
Date: Fri, 17 Apr 2020 17:54:27 +0200
Source: alex4
Architecture: source
Version: 1.1-9
Distribution: unstable
Urgency: medium
Maintainer: Debian Games Team <[email protected]>
Changed-By: Andreas Rönnquist <[email protected]>
Closes: 956988
Changes:
 alex4 (1.1-9) unstable; urgency=medium
 .
   * Team upload.
   * Upgrade to debhelper-compat 12
   * Upgrade to Standards version 4.5.0 (No changes required)
   * Reference the salsa repo in Vcs-* fields, and make canonical
   * Add patch fix_errors_with_multiple_definitions.patch
     (Closes: #956988)
   * Add description and author information to
     fix_building_with_fix_version.patch
Checksums-Sha1:
 7fc29ebd7eeaf9a6cee6523e3f32b33f6e71ed46 2052 alex4_1.1-9.dsc
 ddc7d2390b281542a8554acbf4d7a91e3726fbc1 19576 alex4_1.1-9.debian.tar.xz
 236ed30dd7610a88570f66df0e444c47d206cc2f 6479 alex4_1.1-9_source.buildinfo
Checksums-Sha256:
 77a796dd557a4234967ddb5b89adb92de041e0c7d416b411f998e1e31dc719d1 2052 
alex4_1.1-9.dsc
 ad5a36cf0d3e06615b95e02ca7b5f0701726773ec026057d7d5edfffeca50d4e 19576 
alex4_1.1-9.debian.tar.xz
 e841e8582f956eb349d0f3c2e6efa80580d1d87e98e74e13d9f9bd62f159d3eb 6479 
alex4_1.1-9_source.buildinfo
Files:
 fc0f2313cde7f05fa4ee421856c2f8f9 2052 games optional alex4_1.1-9.dsc
 054872dd7bb63d9e52e15d0de197b5ce 19576 games optional alex4_1.1-9.debian.tar.xz
 4936741530c4abd8144ab204fbd39eec 6479 games optional 
alex4_1.1-9_source.buildinfo

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--- End Message ---

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