Your message dated Sat, 20 May 2006 16:22:45 +0200
with message-id <[EMAIL PROTECTED]>
and subject line Bug#241975: omega-rpg: It crashes. Alot.
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--- Begin Message ---
Package: omega-rpg
Version: 1:0.90-pa9-11
Severity: normal
I had played Omega when it was back at version 0.80 and liked it quite a
bit, I tried to dust it off and play it for a couple hours. I think it
crashed at least 20 times. It crashed when I went in the Druid's
temple. It crashed when I took a glowing disk anywhere in the goblin
caves. It would crash randomly going up or down a stairway. Those. . .
were annoying, but it would autosave and I'd be IN the new room, and it
wasn't consistent. The showstopper is that whenever I tried to sell
anything at the pawn shop, it would crash, and save, and restore me
just outside the pawnshop door.
-- System Information:
Debian Release: testing/unstable
APT prefers unstable
APT policy: (500, 'unstable'), (1, 'experimental')
Architecture: i386 (i686)
Kernel: Linux 2.6.4
Locale: LANG=C, LC_CTYPE=C
Versions of packages omega-rpg depends on:
ii libc6 2.3.2.ds1-11 GNU C Library: Shared libraries an
ii libncurses5 5.4-3 Shared libraries for terminal hand
-- no debconf information
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--- Begin Message ---
Old bug, unreproducible, no more response from submitter.
--
Met vriendelijke groet / with kind regards,
Guus Sliepen <[EMAIL PROTECTED]>
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