Your message dated Wed, 12 Jul 2023 23:15:19 +0100
with message-id <[email protected]>
and subject line Re: Bug#563200: libsdl1.2debian: media keys don't control the 
volume during full-screen games
has caused the Debian Bug report #563200,
regarding XF86 keys arent working during zsnes working
to be marked as done.

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-- 
563200: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=563200
Debian Bug Tracking System
Contact [email protected] with problems
--- Begin Message ---
Package: zsnes
Version: 1.510-2.2+b1
Severity: minor

Hello,k

XF86 keys arent working during zsnes working

Here are my coding under JWM:

<Key key="XF86AudioMute">exec: xterm -e alsamixer </Key>
<Key key="XF86AudioLowerVolume">exec: aumix -v -5 </Key>
<Key key="XF86AudioRaiseVolume">exec: aumix -v +5 </Key>
<Key key="XF86AudioMute">exec: xterm -e alsamixer </Key>
<Key key="XF86Calculator">exec: xcalc </Key>
<Key key="XF86Favorites">exec: killall -e zsnes  mplayer </Key>
<Key key="XF86Documents">exec: rox </Key>
#XF86ScrollDown
#XF86ScrollUp 
<Key key="XF86AudioNext">exec: audacious2 -f </Key>
<Key key="XF86AudioPrev">exec: audacious2 -r </Key>
<Key key="XF86AudioPause">exec: audacious2 -t </Key>
<Key key="XF86AudioStop">exec: audacious2 -t </Key>
<Key key="XF86AudioPlay">exec: audacious2 -p </Key>


Best regards

-- System Information:
Debian Release: squeeze/sid
  APT prefers testing
  APT policy: (500, 'testing')
Architecture: i386 (i686)

Kernel: Linux 2.6.32-3-686 (SMP w/2 CPU cores)
Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash

Versions of packages zsnes depends on:
ii  libao4                  1.0.0-4          Cross Platform Audio Output Librar
ii  libc6                   2.10.2-9         Embedded GNU C Library: Shared lib
ii  libgcc1                 1:4.4.4-1        GCC support library
ii  libgl1-mesa-glx [libgl1 7.7.1-2          A free implementation of the OpenG
ii  libpng12-0              1.2.43-1         PNG library - runtime
ii  libsdl1.2debian         1.2.14-6         Simple DirectMedia Layer
ii  libstdc++6              4.4.4-1          The GNU Standard C++ Library v3
ii  zlib1g                  1:1.2.3.4.dfsg-3 compression library - runtime

zsnes recommends no packages.

zsnes suggests no packages.

-- no debconf information



--- End Message ---
--- Begin Message ---
Version: 1.2.64-5

On Thu, 31 Dec 2009 at 22:09:45 +0200, Kalle Olavi Niemitalo wrote:
> My laptop has separate keys for changing the sound volume up or down.
...
> Normally, gnome-settings-daemon 2.28.1-1 grabs these keys (see
> plugins/media-keys/gsd-media-keys-manager.c), and when it gets
> the events, it changes the sound volume and pops up a window
> telling about it.  However, when I'm playing an SDL-based game in
> full-screen mode, these keys have no effect, apparently because
> SDL grabs the whole keyboard.

In testing/unstable, libsdl1.2debian is now provided by sdl12-compat,
which no longer has the same keyboard grab behaviour as "classic" SDL 1.2,
and in particular GNOME volume control hotkeys now work in fullscreen
games (tested with amoebax).

    smcv

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