Your message dated Tue, 12 Sep 2023 15:52:36 +0000
with message-id <[email protected]>
and subject line Bug#1051106: fixed in sdl12-compat
1.2.64+git20230904+g9359cfa-1
has caused the Debian Bug report #1051106,
regarding libsdl1.2debian: Mark of the Ninja - Failure to render anything but a
black screen
to be marked as done.
This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.
(NB: If you are a system administrator and have no idea what this
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misconfiguration somewhere. Please contact [email protected]
immediately.)
--
1051106: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=1051106
Debian Bug Tracking System
Contact [email protected] with problems
--- Begin Message ---
Package: libsdl1.2debian
Version: 1.2.64-5
Severity: normal
Tags: upstream
Initially reported on ./play.it forge[1], this has been triggered using the
Linux build of Mark of the Ninja that used to be provided by Humble Bundle
(markoftheninja_linux38_1380755375.zip).
[1]: https://forge.dotslashplay.it/play.it/games/-/issues/895
When using sdl12-compat to provide libSDL-1.2.so.0, the game fails to render
anything but a black screen.
Ambient music can be heard in the background and the menu can be navigated
using the keyboard (navigation sound effects are played as expected), so I
guess this can be narrowed down to a rendering failure.
This does not happen when using a real libSDL-1.2.so.0, then the game menu is
rendered with no problem.
This is not limited to the menu: I can blindly start a game and try moving
around the character, then I hear the footsteps sound effect. Meanwhile the
screen is still black.
Upstream bug report: https://github.com/libsdl-org/sdl12-compat/issues/315
-- System Information:
Debian Release: trixie/sid
APT prefers unstable-debug
APT policy: (500, 'unstable-debug'), (500, 'testing-debug'), (500,
'stable-debug'), (500, 'oldstable-debug'), (500, 'unstable'), (500, 'testing'),
(500, 'stable'), (500, 'oldstable'), (1, 'experimental-debug'), (1,
'experimental')
Architecture: amd64 (x86_64)
Foreign Architectures: i386
Kernel: Linux 6.4.0-1-amd64 (SMP w/8 CPU threads; PREEMPT)
Locale: LANG=fr_FR.UTF-8, LC_CTYPE=fr_FR.UTF-8 (charmap=UTF-8), LANGUAGE not set
Shell: /bin/sh linked to /usr/bin/dash
Init: systemd (via /run/systemd/system)
LSM: AppArmor: enabled
Versions of packages libsdl1.2debian depends on:
ii libc6 2.37-7
ii libsdl2-2.0-0 2.28.3+dfsg-1
libsdl1.2debian recommends no packages.
libsdl1.2debian suggests no packages.
-- no debconf information
--- End Message ---
--- Begin Message ---
Source: sdl12-compat
Source-Version: 1.2.64+git20230904+g9359cfa-1
Done: Simon McVittie <[email protected]>
We believe that the bug you reported is fixed in the latest version of
sdl12-compat, which is due to be installed in the Debian FTP archive.
A summary of the changes between this version and the previous one is
attached.
Thank you for reporting the bug, which will now be closed. If you
have further comments please address them to [email protected],
and the maintainer will reopen the bug report if appropriate.
Debian distribution maintenance software
pp.
Simon McVittie <[email protected]> (supplier of updated sdl12-compat package)
(This message was generated automatically at their request; if you
believe that there is a problem with it please contact the archive
administrators by mailing [email protected])
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA256
Format: 1.8
Date: Tue, 12 Sep 2023 16:06:09 +0100
Source: sdl12-compat
Architecture: source
Version: 1.2.64+git20230904+g9359cfa-1
Distribution: experimental
Urgency: medium
Maintainer: Debian SDL package maintainers
<[email protected]>
Changed-By: Simon McVittie <[email protected]>
Closes: 1041416 1051106
Changes:
sdl12-compat (1.2.64+git20230904+g9359cfa-1) experimental; urgency=medium
.
* New upstream git snapshot
- Improve compatibility with games that incorrectly try to free the
video surface (Closes: #1041416)
- Add a hint/quirk for forcing XInitThreads to be called
- Add quirks table entries for Mark of the Ninja (Closes: #1051106)
and Trine
- Fix return value of SDL_SetPalette(): 0 on error, 1 on success
- Fix a crash if SDL_LoadWAV() fails to open the file
- Improve compile-time robustness with newer SDL2
- Update included copy of dr_mp3 (no functional changes)
- macOS- and OS/2-specific changes not relevant to Debian
* d/p/SDL_config.h-Assume-that-all-platforms-have-ISO-C89-stdde.patch,
d/p/include-Use-struct-private_hwdata-incomplete-type-for-API.patch,
d/p/SDL_config-Define-HAVE_MALLOC_H-on-glibc-based-platforms.patch:
Drop patches, applied upstream
* d/gbp.conf, d/watch.git-snapshots: Configure for git snapshots
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