After some hard work (well, flying around in search of a superior
vessel), oolite crashed and I obtained following backtrace:

> Program received signal SIGSEGV, Segmentation fault.
> 0xb7662926 in objc_msg_lookup () from /usr/lib/i386-linux-gnu/libobjc.so.3
> (gdb) bt
> #0  0xb7662926 in objc_msg_lookup () from /usr/lib/i386-linux-gnu/libobjc.so.3
> #1  0x0807c5f4 in -[OOEntityWithDrawable drawEntity::] (self=0xabdcc5f0, 
> _cmd=0x878db00, immediate=0 '\000', translucent=0 '\000')
>     at src/Core/Entities/OOEntityWithDrawable.m:88
> #2  0x08109ad1 in -[ShipEntity drawEntity::] (self=0xabdcc5f0, 
> _cmd=0x878db48, immediate=0 '\000', translucent=0 '\000')
>     at src/Core/Entities/ShipEntity.m:3989
> #3  0x0810a8a6 in -[ShipEntity drawSubEntity::] (self=0xabdcc5f0, 
> _cmd=0x878db20, immediate=0 '\000', translucent=0 '\000')
>     at src/Core/Entities/ShipEntity.m:4091
> #4  0x08109de0 in -[ShipEntity drawEntity::] (self=0x9c81ff30, 
> _cmd=0x8795588, immediate=0 '\000', translucent=0 '\000')
>     at src/Core/Entities/ShipEntity.m:4009
> #5  0x08146a38 in -[StationEntity(OOWireframeDockingBox) drawEntity::] 
> (self=0x9c81ff30, _cmd=0x87fd340, immediate=0 '\000', 
>     translucent=0 '\000') at src/Core/Entities/StationEntity.m:2431
> #6  0x082849f9 in -[Universe drawUniverse] (self=0x8da43c8, _cmd=0x87ee3e8) 
> at src/Core/Universe.m:3341
> #7  0x0825c9cb in -[MyOpenGLView updateScreenWithVideoMode:] (self=0x89a7210, 
> _cmd=0x87ee3d8, v_mode=1 '\001') at src/SDL/MyOpenGLView.m:507
> #8  0x0825c85a in -[MyOpenGLView drawRect:] (self=0x89a7210, _cmd=0x87ee3d0, 
> rect=...) at src/SDL/MyOpenGLView.m:483
> #9  0x0825c811 in -[MyOpenGLView updateScreen] (self=0x89a7210, 
> _cmd=0x87ee398) at src/SDL/MyOpenGLView.m:478
> #10 0x0825c77a in -[MyOpenGLView display] (self=0x89a7210, _cmd=0x87eb320) at 
> src/SDL/MyOpenGLView.m:473
> #11 0x08256e55 in -[GameController doPerformGameTick] (self=0x8990ce8, 
> _cmd=0x87eb308) at src/Core/GameController.m:360
> #12 0x08256cb5 in -[GameController performGameTick:] (self=0x8990ce8, 
> _cmd=0x87eb328, sender=0x9eb60320) at src/Core/GameController.m:321
> #13 0xb79f3f57 in ?? () from /usr/lib/libgnustep-base.so.1.22
> #14 0xb7a62c88 in ?? () from /usr/lib/libgnustep-base.so.1.22
> #15 0xb7a341bb in ?? () from /usr/lib/libgnustep-base.so.1.22
> #16 0xb7a308b4 in ?? () from /usr/lib/libgnustep-base.so.1.22
> #17 0xb7a315b4 in ?? () from /usr/lib/libgnustep-base.so.1.22
> #18 0xb7a30113 in ?? () from /usr/lib/libgnustep-base.so.1.22
> #19 0x082569c8 in -[GameController applicationDidFinishLaunching:] 
> (self=0x8990ce8, _cmd=0x87ec788, notification=0x0)
>     at src/Core/GameController.m:267
> #20 0x0825ad0b in main (argc=1, argv=0xbffff354) at src/SDL/main.m:120

Note that this is still the same debug build of 1.76's sources, so no
patch applied.  Hopefully this contains the info upstream is looking for.

Good day,

Steven.


On 19/05/12 19:57, Nicolas Boulenguez wrote:
> tags 665839 + upstream
> thanks
> Some news from upstream BTS: if they can get a backtrace from the debug
> build, that would be very useful. I can't duplicate it at all with
> those OXPs, unfortunately.
> 



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