Hi, 2012/12/3 Bas Wijnen <wij...@debian.org>: > I'm usually hesitant to assign a bug to a library, because it often > happens that the actual bug is in the calling code. This is even more > likely with freedink, which originates from code with lots of bugs. > > However, in this case I think I really did hit a bug in the library. If > you disagree, feel free to assign it back of course.
I was trying to investigate the problem but didn't get very far. I tried to use the "save4.dat" but the hero doesn't appear in front of any cave, but inside castle walls, with "screen locked", and I have to kill monsters through walls (!?!?) so the screen unlocks and I can get out of the castle. Still, no caves. I get errors like: ALSA lib pcm.c:7339:(snd_pcm_recover) underrun occurred ALSA lib pcm.c:7339:(snd_pcm_recover) underrun occurred and sometimes the effects don't play, other times they do. I can confirm that "minibug" crashes for me also, I am not 100% sure if it's fault of the library or not -- probably it is. Perhaps we should have a -dbg package for the library, but unless this is urgent or a very important problem for the game (you said that it had multiple bugs/crashes), I would prefer to wait until after the release (I am a bit busy right now). Cheers. -- Manuel A. Fernandez Montecelo <manuel.montez...@gmail.com> -- To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org