Package: netpanzer Version: 0.8-1 Severity: normal
Repeatedly, after playing a network game for some time (for instance 20 minutes), the program shutdowns. The console output ends with: An unexpected exception occured: Send error: Broken pipe Shutdown needed. This looks like a network connection error. But since this happened in all games I tried, and I did not lose my internet connection, I assume this is indeed a bug. It would of course be interesting to know if it happens to others, and if more detailed information can be obtained. Note that there are also hundreds (thousands) of "Message has unknown message class 6." on the console, but that also happens without causing a shutdown, so this might be unrelated to this bug. -- System Information: Debian Release: 3.1 APT prefers testing APT policy: (700, 'testing'), (600, 'unstable') Architecture: i386 (i686) Kernel: Linux 2.6.6-2-686 Locale: LANG=en_US, LC_CTYPE=en_US (charmap=ISO-8859-1) Versions of packages netpanzer depends on: ii libc6 2.3.2.ds1-20 GNU C Library: Shared libraries an ii libgcc1 1:3.4.3-6 GCC support library ii libphysfs-1.0 1.0.0-2 filesystem abstraction library for ii libsdl-image1 1.2.3-6 image loading library for Simple D ii libsdl-mixer1 1.2.6-1 mixer library for Simple DirectMed ii libsdl1.2debi 1.2.7+1.2.8cvs20041007-4.1 Simple DirectMedia Layer ii libstdc++5 1:3.3.5-5 The GNU Standard C++ Library v3 ii netpanzer-dat 0.8-1 data files for the netPanzer game -- no debconf information -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]