Package: netpanzer
Version: 0.8-1
Severity: normal

Repeatedly, after playing a network game for some time (for instance 20 
minutes), the program shutdowns. The console output ends with:

An unexpected exception occured: Send error: Broken pipe
Shutdown needed.

This looks like a network connection error. But since this happened in 
all games I tried, and I did not lose my internet connection, I assume 
this is indeed a bug. It would of course be interesting to know if it 
happens to others, and if more detailed information can be obtained.

Note that there are also hundreds (thousands) of "Message has unknown 
message class 6." on the console, but that also happens without causing 
a shutdown, so this might be unrelated to this bug.


-- System Information:
Debian Release: 3.1
  APT prefers testing
  APT policy: (700, 'testing'), (600, 'unstable')
Architecture: i386 (i686)
Kernel: Linux 2.6.6-2-686
Locale: LANG=en_US, LC_CTYPE=en_US (charmap=ISO-8859-1)

Versions of packages netpanzer depends on:
ii  libc6         2.3.2.ds1-20               GNU C Library: Shared libraries an
ii  libgcc1       1:3.4.3-6                  GCC support library
ii  libphysfs-1.0 1.0.0-2                    filesystem abstraction library for
ii  libsdl-image1 1.2.3-6                    image loading library for Simple D
ii  libsdl-mixer1 1.2.6-1                    mixer library for Simple DirectMed
ii  libsdl1.2debi 1.2.7+1.2.8cvs20041007-4.1 Simple DirectMedia Layer
ii  libstdc++5    1:3.3.5-5                  The GNU Standard C++ Library v3
ii  netpanzer-dat 0.8-1                      data files for the netPanzer game

-- no debconf information


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