On 09/16/2014 10:27 AM, Fabian Greffrath wrote: > I think I found the culprit: If the bunny jumps out of the screen, its > y-coordinate becomes negative. Thus, the array that is checked for the > position of the objects on the map overflows and returns some bogus, > e.g. that there are springs whereas there aren't. The attached patch > checks for the y-coordinate and caps it at zero.
Yep, your patch definitely fixes it! Great! Have you sent the patch upstream? It would be marginally better if they made a 1.52 release with this bugfix applied than if the fix was Debian-specific. -- To UNSUBSCRIBE, email to [email protected] with a subject of "unsubscribe". Trouble? Contact [email protected]

