Hi Alexandre, Am Freitag, den 06.02.2015, 12:26 +0100 schrieb Alexandre Detiste: > I've added support for "No Rest For The Living" in my tree, > using checksums found here: http://doom.wikia.com/wiki/NERVE.WAD, > but I don"t own the game, so I can't test it.
thanks for doing that. The checksums on doomwiki.org (doom.wikia.com is obsolete!) should be right. Anyway, here are mine: $ cksum nerve.wad 2480614527 3819855 nerve.wad $ md5sum nerve.wad 967d5ae23daf45196212ae1b605da3b0 nerve.wad $ sha1sum nerve.wad 3451288383fb16e196f273d9f85d58c1fda97bf4 nerve.wad $ sha256sum nerve.wad 2d234de8700ee403375fda278e50ea17739b36703b3316e0429b05aca4458fa9 nerve.wad > Can you give it a try ? > https://github.com/a-detiste/game-data-packager/commits/master > (2 last commits) I have to admit, I haven't followed g-d-p development that closely, i.e. I have checked singly commits and made my comments, but I haven't tried out the application and its new features at all lately. However, after checking out your repository and building and installing the package, it doesn't seem to work at all anymore: $ game-data-packager doom2 Traceback (most recent call last): File "/usr/lib/python3.4/runpy.py", line 170, in _run_module_as_main "__main__", mod_spec) File "/usr/lib/python3.4/runpy.py", line 85, in _run_code exec(code, run_globals) File "/usr/share/games/game-data-packager/game_data_packager/__main__.py", line 21, in <module> run_command_line() File "/usr/share/games/game-data-packager/game_data_packager/__init__.py", line 2407, in run_command_line game.run_command_line(parsed) File "/usr/share/games/game-data-packager/game_data_packager/__init__.py", line 1933, in run_command_line destination=destination) File "/usr/share/games/game-data-packager/game_data_packager/__init__.py", line 2136, in build_packages deb = self.build_deb(package, destination, compress=compress) File "/usr/share/games/game-data-packager/game_data_packager/__init__.py", line 2200, in build_deb if not self.fill_dest_dir(package, destdir): File "/usr/share/games/game-data-packager/game_data_packager/__init__.py", line 1637, in fill_dest_dir self.modify_control_template(control, package, destdir) File "/usr/share/games/game-data-packager/game_data_packager/games/doom_common.py", line 102, in modify_control_template destdir) File "/usr/share/games/game-data-packager/game_data_packager/__init__.py", line 1722, in modify_control_template 'An expansion will inherit the engine of the full game' AssertionError: An expansion will inherit the engine of the full game Maybe I should mention that I have installed the entire Doom canon in /usr/share/games/doom, including every official IWAD and PWAD for all games and even including duplicates (e.g. from the BFG Edition, the XBOX edition or the Playstation Network) in subdirectories. Maybe that is too confusing fot g-d-p, I have no idea? Sorry I couldn't hepl you. :/ - Fabian -- To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org