> > I agree. In addition, the E1M8 license isn't DFSG-free so we couldn't
> > add it to freedoom anyway...

I meant playing this PWAD with freedoom; not including it in freedoom .deb,
of course.

> Right. I think we were never going to add it to the freedoom package.
> But since its mere download size doesn't justify its own package, I
> think adding it to doom-wad is the most reasonable thing to do.

This could go in doom.yaml but be an expansion package for "doom-wad | freedoom"

The package-size / number of files is not really an issue with GDP-generated
packages. Even package with one 30kb text adventure games are ok;
they don't put any weight on mirrors infrastructure etc...

e1m8b.wad could even be packaged like doom-wad-shareware;
the license permit it; but I guess it's not justified;
I prefer to use ftp-master's time on reviewing new engines (corsix-th in the 
queue)
that to review packages with no added-value over GDP-generated ones.


Further: e1m8b.txt says "Other files required: Doom1.wad or Doom.wad"

...but playing with doom1.wad under prboom+ make it immediately crash
after stepping out from the entry gate. freedoomu.wad works fine.

bad texture 'SUPPORT3-' in sidedef 38
bad texture 'METAL' in sidedef 83
bad texture 'FIREWALB-' in sidedef 442
...
bad texture 'METAL' in sidedef 521

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