> > I agree. In addition, the E1M8 license isn't DFSG-free so we couldn't > > add it to freedoom anyway...
I meant playing this PWAD with freedoom; not including it in freedoom .deb, of course. > Right. I think we were never going to add it to the freedoom package. > But since its mere download size doesn't justify its own package, I > think adding it to doom-wad is the most reasonable thing to do. This could go in doom.yaml but be an expansion package for "doom-wad | freedoom" The package-size / number of files is not really an issue with GDP-generated packages. Even package with one 30kb text adventure games are ok; they don't put any weight on mirrors infrastructure etc... e1m8b.wad could even be packaged like doom-wad-shareware; the license permit it; but I guess it's not justified; I prefer to use ftp-master's time on reviewing new engines (corsix-th in the queue) that to review packages with no added-value over GDP-generated ones. Further: e1m8b.txt says "Other files required: Doom1.wad or Doom.wad" ...but playing with doom1.wad under prboom+ make it immediately crash after stepping out from the entry gate. freedoomu.wad works fine. bad texture 'SUPPORT3-' in sidedef 38 bad texture 'METAL' in sidedef 83 bad texture 'FIREWALB-' in sidedef 442 ... bad texture 'METAL' in sidedef 521
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