I am looking at this problem, and I understand that the following patch fixes this problem:
--- critterding-1.0-beta12.1.orig/src/brainz/brainz.cpp +++ critterding-1.0-beta12.1/src/brainz/brainz.cpp @@ -137,7 +137,7 @@ Brainz::Brainz() // clear Motor Outputs for ( unsigned int i=0; i < numberOfOutputs; i++ ) - Outputs[i].output = false; + *Outputs[i].output = false; // clear Neurons for ( unsigned int i=0; i < totalNeurons; i++ ) I might be able to send a NMU to mentors with this (and some others) fixes.