} else {
print1("'Welcome back, Paladin.'");
if (!gamestatusp(MOUNTED)) {
print2("You are given a new steed.");
setgamestatus(MOUNTED);
}
morewait();
clearmsg();
if ((Player.hp < Player.maxhp) || (Player.status[DISEASED]) ||
(Player.status[POISONED]))
{
print1("Your wounds are treated by a medic. Lauri Friberg
2017.");
cleanse(0);
Player.hp = Player.maxhp;
dataprint();
}
//cleanse(0); //print1("cleanse(0); Lauri Friberg 2017.");
dataprint();
if ( Player.food <= 40 )
{
Player.food = 40;
print2("You get a hot meal from the refectory. Lauri Friberg
2017.");
}