Le mercredi 24 janvier 2018, 18 h 34 min 52 s CET Jonathan Dowland a écrit : > On Thu, Jan 15, 2015 at 11:45:55AM +0000, Simon McVittie wrote: > >Also, the help text is now displayed at the end if we couldn't make any > >packages at all. In the case of Hexen II, this does now say what you need: > ... > >Is that enough to consider this bug resolved? > > Sorry for the long delay in replying. Looking over the bug and clones, > having been prompted by a bug against uhexen2 itself (#882114); > > As far as the original scope of this bug is concerned, yes, I think we > could close it; the documentation is improved, g-d-p has the checksum > data for hexen2 now and I believe it will emit the relevant warnings.
Hi, I have located the v1.00 versions of files. 21714275 b53c9391d16134cb3baddc1085f18683 pak0.pak 76958474 9a2010aafb9c0fe71c37d01292030270 pak1.pak sha1sums: | 15358c105f88f8099fe889150a83022992c7357b pak0.pak bd7d83349f8718ae5f16614ae99857b06a22fdd0 pak1.pak ... $ file *.pak pak0.pak: Quake I or II world or extension, 44608 entries pak1.pak: Quake I or II world or extension, 33600 entries > However (and I'm not sure why I didn't file it this way in the first > place) I think it would be nice if game-data-packager could handle the > patching of hexen2 data where necessary. The patch is called h2_patch_v111.exe and is a windows-only executable that seems to run fine with wine. Alexandre