Daniel Burrows wrote:
On Wed, Mar 08, 2006 at 08:57:07PM -0500, Ray Kohler <[EMAIL PROTECTED]> was 
heard to say:

Package: lbreakout2
Version: 2.5.2-2.1
Followup-For: Bug #355657

There is no problem here. I had accidentally copied the dotfiles from
this game from a PPC machine to an AMD64 machine. Apparently there is
something in them that didn't like either the 32 -> 64 bit change or
the Endian-ness change.


  I think that endianness-dependant configuration files are something
to be concerned about.

Your call. I figured that this was beyond the range of things that normal users would encounter.

The file turns out to be ~/.lgames/lbr2_save_0 (the high-scores table), which has an interesting structure:

~ % xxd .lgames/lbr2_save_0
0000000: 2146 5245 414b 4f55 5421 0000 0000 0000  !FREAKOUT!......
0000010: 0000 0000 0000 0000 0000 0000 0000 0000  ................
0000020: 0300 0000 0100 0000 4174 0000 0000 0000  ........At......
0000030: 0000 0000 0000 0000 0000 0000 0000 0000  ................
0000040: 0000 0000 0000 0000 4d72 2e58 0000 0000  ........Mr.X....
0000050: 0000 0000 0000 0000 0000 0000 0000 0000  ................
0000060: 0000 0000 0000 0000 4d72 2e59 0000 0000  ........Mr.Y....
0000070: 0000 0000 0000 0000 0000 0000 0000 0000  ................
0000080: 0000 0000 0000 0000 4d72 2e5a 0000 0000  ........Mr.Z....
0000090: 0000 0000 0000 0000 0000 0000 0000 0000  ................
00000a0: 0000 0000 0000 0000 0200 0000 0000 0000  ................
00000b0: 0000 0000 0000 0000 0000 0000 6e8d 0400  ............n...
00000c0: 0000 0000 0000 0000 0000 0000 0300 0000  ................
00000d0: 0000 0000 0000 0000 0000 0000 0489 226b  .............."k

"!FREAKOUT!" is the name of a level-set.
"At", "Mr.X", "Mr.Y", and "Mr.Z" are player-names.

Attachment: smime.p7s
Description: S/MIME Cryptographic Signature

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