Daniel Burrows wrote:
On Wed, Mar 08, 2006 at 08:57:07PM -0500, Ray Kohler <[EMAIL PROTECTED]> was heard to say:Package: lbreakout2 Version: 2.5.2-2.1 Followup-For: Bug #355657 There is no problem here. I had accidentally copied the dotfiles from this game from a PPC machine to an AMD64 machine. Apparently there is something in them that didn't like either the 32 -> 64 bit change or the Endian-ness change.I think that endianness-dependant configuration files are something to be concerned about.
Your call. I figured that this was beyond the range of things that normal users would encounter.
The file turns out to be ~/.lgames/lbr2_save_0 (the high-scores table), which has an interesting structure:
~ % xxd .lgames/lbr2_save_0 0000000: 2146 5245 414b 4f55 5421 0000 0000 0000 !FREAKOUT!...... 0000010: 0000 0000 0000 0000 0000 0000 0000 0000 ................ 0000020: 0300 0000 0100 0000 4174 0000 0000 0000 ........At...... 0000030: 0000 0000 0000 0000 0000 0000 0000 0000 ................ 0000040: 0000 0000 0000 0000 4d72 2e58 0000 0000 ........Mr.X.... 0000050: 0000 0000 0000 0000 0000 0000 0000 0000 ................ 0000060: 0000 0000 0000 0000 4d72 2e59 0000 0000 ........Mr.Y.... 0000070: 0000 0000 0000 0000 0000 0000 0000 0000 ................ 0000080: 0000 0000 0000 0000 4d72 2e5a 0000 0000 ........Mr.Z.... 0000090: 0000 0000 0000 0000 0000 0000 0000 0000 ................ 00000a0: 0000 0000 0000 0000 0200 0000 0000 0000 ................ 00000b0: 0000 0000 0000 0000 0000 0000 6e8d 0400 ............n... 00000c0: 0000 0000 0000 0000 0000 0000 0300 0000 ................ 00000d0: 0000 0000 0000 0000 0000 0000 0489 226b .............."k "!FREAKOUT!" is the name of a level-set. "At", "Mr.X", "Mr.Y", and "Mr.Z" are player-names.
smime.p7s
Description: S/MIME Cryptographic Signature