Package: flare-game
Version: 1.07-1
Severity: normal
Tags: upstream

In 1.07, when wearing an item that gives a skill bonus, this bonus is
subtracted permanently from a random skill each time a character levels up,
dies or a savegame is loaded.
This makes such items pretty much unuseable; for unsuspecting players they can
quickly make a character equipped with such items unplayable.

This bug is fixed in the 1.08 upstream release.



-- System Information:
Debian Release: buster/sid
  APT prefers unstable
  APT policy: (500, 'unstable'), (500, 'testing'), (1, 'experimental')
Architecture: amd64 (x86_64)
Foreign Architectures: i386

Kernel: Linux 4.19.0-rc7-amd64 (SMP w/4 CPU cores)
Locale: LANG=de_DE.utf8, LC_CTYPE=de_DE.utf8 (charmap=UTF-8), 
LANGUAGE=de_DE.utf8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Init: systemd (via /run/systemd/system)
LSM: AppArmor: enabled

Versions of packages flare-game depends on:
ii  flare-engine      1.07-1
ii  fonts-liberation  1:1.07.4-8
ii  ttf-unifont       1:11.0.02-1

flare-game recommends no packages.

flare-game suggests no packages.

-- no debconf information

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