Package: flare-game Version: 1.07-1 Severity: normal Tags: upstream In 1.07, when wearing an item that gives a skill bonus, this bonus is subtracted permanently from a random skill each time a character levels up, dies or a savegame is loaded. This makes such items pretty much unuseable; for unsuspecting players they can quickly make a character equipped with such items unplayable.
This bug is fixed in the 1.08 upstream release. -- System Information: Debian Release: buster/sid APT prefers unstable APT policy: (500, 'unstable'), (500, 'testing'), (1, 'experimental') Architecture: amd64 (x86_64) Foreign Architectures: i386 Kernel: Linux 4.19.0-rc7-amd64 (SMP w/4 CPU cores) Locale: LANG=de_DE.utf8, LC_CTYPE=de_DE.utf8 (charmap=UTF-8), LANGUAGE=de_DE.utf8 (charmap=UTF-8) Shell: /bin/sh linked to /bin/dash Init: systemd (via /run/systemd/system) LSM: AppArmor: enabled Versions of packages flare-game depends on: ii flare-engine 1.07-1 ii fonts-liberation 1:1.07.4-8 ii ttf-unifont 1:11.0.02-1 flare-game recommends no packages. flare-game suggests no packages. -- no debconf information