On Thu, May 23, 2019 at 10:09:21PM +0200, Steinar H. Gunderson wrote: > Unfortunately, even after clearing the shader cache, I can provoke these > issues with a bit of work. So something is corrupting the shader cache.
I tracked this to https://bugs.freedesktop.org/show_bug.cgi?id=110872 which is related to a Qt bug: https://bugreports.qt.io/browse/QTBUG-76299 Given that it breaks Nageru on i965 (and probably not a lot of other things, given the analysis), but is unlikely to be fixed in Mesa, at least not for buster, I'm going to add a workaround to Nageru. (It's possible Qt should have a fix, too, but it's unlikely to be RC for Qt.) Reassigning to Nageru and making RC. /* Steinar */ -- Homepage: https://www.sesse.net/