Package: blender
Version: 2.80+dfsg-3
Severity: important
Dear Maintainer,
After 2.80 upgrade Blender crash on init showing this messages:
Normal console execution:
---
fenix@calisto:~$ blender
blender(BLI_system_backtrace+0x37) [0x1298bd7]
blender(+0x157daea) [0x1a79aea]
blender(draw_outliner+0x864) [0x1a7c704]
blender(+0x1587307) [0x1a83307]
blender(ED_region_do_draw+0x88b) [0x19e5e3b]
blender(wm_draw_update+0x480) [0x14a75f0]
blender(WM_main+0x41) [0x14a4a61]
blender(main+0x2e5) [0x10247f5]
/lib/i386-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0xb3e22b41]
blender(_start+0x31) [0x1059271]
BLI_assert failed: /build/blender-
kMunq6/blender-2.80+dfsg/source/blender/editors/space_outliner/outliner_draw.c:1032,
outliner_draw_restrictbuts(), at '(restrict_column_offset * ((void)0,
U.widget_unit) + (0.45f * U.widget_unit)) ==
outliner_restrict_columns_width(soops)'
Abortado
---
Factory settings
---
fenix@calisto:~$ blender --factory-startup
blender(BLI_system_backtrace+0x37) [0x11e8bd7]
blender(+0x157daea) [0x19c9aea]
blender(draw_outliner+0x864) [0x19cc704]
blender(+0x1587307) [0x19d3307]
blender(ED_region_do_draw+0x88b) [0x1935e3b]
blender(wm_draw_update+0x480) [0x13f75f0]
blender(WM_main+0x41) [0x13f4a61]
blender(main+0x2e5) [0xf747f5]
/lib/i386-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0xb3e78b41]
blender(_start+0x31) [0xfa9271]
BLI_assert failed:
/build/blender-kMunq6/blender-2.80+dfsg/source/blender/editors/space_outliner/outliner_draw.c:1032,
outliner_draw_restrictbuts(), at '(restrict_column_offset * ((void)0,
U.widget_unit) + (0.45f * U.widget_unit)) ==
outliner_restrict_columns_width(soops)'
Abortado
---
With debug messages:
---
fenix@calisto:~$ blender -d --debug-all --log-level -1
Switching to fully guarded memory allocator.
Blender 2.80 (sub 75)
argv[0] = blender
argv[1] = -d
argv[2] = --debug-all
argv[3] = --log-level
argv[4] = -1
Note: No (valid) '/home/fenix/.config/blender/2.80/config/startup.blend'
found,
fall back to built-in default.
read file
Version 280 sub 39 date unknown hash unknown
graph_id_tag_update: id=SCScene flags=LEGACY_0 source=USER_EDIT
ED_screen_refresh: set screen
graph_id_tag_update: id=SCScene flags=COPY_ON_WRITE source=RELATIONS
graph_id_tag_update: id=OBCube flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE
source=RELATIONS
graph_id_tag_update: id=MECube flags=LEGACY_0 source=RELATIONS
graph_id_tag_update: id=MECube flags=COPY_ON_WRITE source=RELATIONS
graph_id_tag_update: id=MAMaterial flags=COPY_ON_WRITE source=RELATIONS
graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE
source=RELATIONS
graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE
source=RELATIONS
graph_id_tag_update: id=OBLight flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE
source=RELATIONS
graph_id_tag_update: id=LALight flags=COPY_ON_WRITE source=RELATIONS
graph_id_tag_update: id=OBCamera flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE
source=RELATIONS
graph_id_tag_update: id=CACamera flags=COPY_ON_WRITE source=RELATIONS
graph_id_tag_update: id=GRMaster Collection flags=COPY_ON_WRITE
source=RELATIONS
graph_id_tag_update: id=GRCollection flags=COPY_ON_WRITE source=RELATIONS
graph_id_tag_update: id=WOWorld flags=COPY_ON_WRITE source=RELATIONS
graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE
source=RELATIONS
graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE
source=RELATIONS
graph_id_tag_update: id=SCScene flags=COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=OBCube flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE
source=VISIBILITY
graph_id_tag_update: id=MECube flags=LEGACY_0 source=VISIBILITY
graph_id_tag_update: id=MECube flags=COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=MAMaterial flags=COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE
source=VISIBILITY
graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE
source=VISIBILITY
graph_id_tag_update: id=OBLight flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE
source=VISIBILITY
graph_id_tag_update: id=LALight flags=COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=OBCamera flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE
source=VISIBILITY
graph_id_tag_update: id=CACamera flags=COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=GRMaster Collection flags=COPY_ON_WRITE
source=VISIBILITY
graph_id_tag_update: id=GRCollection flags=COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=WOWorld flags=COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE
source=VISIBILITY
graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE
source=VISIBILITY
Depsgraph built in 0.001231 seconds.
graph_id_tag_update: id=SCScene flags=COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=OBCube flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE
source=VISIBILITY
graph_id_tag_update: id=MECube flags=LEGACY_0 source=VISIBILITY
graph_id_tag_update: id=MECube flags=COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=MAMaterial flags=COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE
source=VISIBILITY
graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE
source=VISIBILITY
graph_id_tag_update: id=OBLight flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE
source=VISIBILITY
graph_id_tag_update: id=LALight flags=COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=OBCamera flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE
source=VISIBILITY
graph_id_tag_update: id=CACamera flags=COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=GRMaster Collection flags=COPY_ON_WRITE
source=VISIBILITY
graph_id_tag_update: id=GRCollection flags=COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=WOWorld flags=COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE
source=VISIBILITY
graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE
source=VISIBILITY
[SCScene :: View Layer]: Operation is entry point for update:
TRANSFORM_SIMULATION_INIT()
[SCScene :: View Layer]: Operation is entry point for update:
PARAMETERS_ENTRY()
[SCScene :: View Layer]: Operation is entry point for update:
TRANSFORM_LOCAL()
[SCScene :: View Layer]: Operation is entry point for update:
COPY_ON_WRITE()
[SCScene :: View Layer]: Operation is entry point for update:
COPY_ON_WRITE()
[SCScene :: View Layer]: Operation is entry point for update: SOUND_EVAL()
[SCScene :: View Layer]: Operation is entry point for update:
COPY_ON_WRITE()
[SCScene :: View Layer]: Operation is entry point for update:
TRANSFORM_FINAL()
[SCScene :: View Layer]: Operation is entry point for update:
TRANSFORM_INIT()
[SCScene :: View Layer]: Operation is entry point for update:
PARAMETERS_EVAL()
[SCScene :: View Layer]: Operation is entry point for update:
TRANSFORM_EVAL()
[SCScene :: View Layer]: Operation is entry point for update:
GEOMETRY_EVAL()
[SCScene :: View Layer]: Operation is entry point for update:
GEOMETRY_SELECT_UPDATE()
[SCScene :: View Layer]: Operation is entry point for update:
COPY_ON_WRITE()
[SCScene :: View Layer]: Operation is entry point for update:
TRANSFORM_LOCAL()
[SCScene :: View Layer]: Operation is entry point for update:
PARAMETERS_EXIT()
[SCScene :: View Layer]: Operation is entry point for update:
TRANSFORM_SIMULATION_INIT()
[SCScene :: View Layer]: Operation is entry point for update:
GEOMETRY_EVAL_DONE()
[SCScene :: View Layer]: Operation is entry point for update:
SEQUENCES_EVAL()
[SCScene :: View Layer]: Operation is entry point for update:
COPY_ON_WRITE()
[SCScene :: View Layer]: Operation is entry point for update:
GEOMETRY_EVAL_INIT()
[SCScene :: View Layer]: Operation is entry point for update:
TRANSFORM_EVAL()
[SCScene :: View Layer]: Operation is entry point for update: SCENE_EVAL()
[SCScene :: View Layer]: Operation is entry point for update:
TRANSFORM_FINAL()
[SCScene :: View Layer]: Operation is entry point for update:
TRANSFORM_INIT()
[SCScene :: View Layer]: Operation is entry point for update:
COPY_ON_WRITE()
[SCScene :: View Layer]: Operation is entry point for update:
GEOMETRY_EVAL()
[SCScene :: View Layer]: Operation is entry point for update:
TRANSFORM_SIMULATION_INIT()
[SCScene :: View Layer]: Operation is entry point for update:
COPY_ON_WRITE()
[SCScene :: View Layer]: Operation is entry point for update:
PARAMETERS_ENTRY()
[SCScene :: View Layer]: Operation is entry point for update:
COPY_ON_WRITE()
[SCScene :: View Layer]: Operation is entry point for update:
TRANSFORM_LOCAL()
[SCScene :: View Layer]: Operation is entry point for update:
VIEW_LAYER_EVAL()
[SCScene :: View Layer]: Operation is entry point for update:
TRANSFORM_FINAL()
[SCScene :: View Layer]: Operation is entry point for update:
COPY_ON_WRITE()
[SCScene :: View Layer]: Operation is entry point for update:
PARAMETERS_EVAL()
[SCScene :: View Layer]: Operation is entry point for update:
COPY_ON_WRITE()
[SCScene :: View Layer]: Operation is entry point for update:
COPY_ON_WRITE()
[SCScene :: View Layer]: Operation is entry point for update:
TRANSFORM_EVAL()
[SCScene :: View Layer]: Operation is entry point for update:
TRANSFORM_INIT()
[SCScene :: View Layer]: Operation is entry point for update:
COPY_ON_WRITE()
[SCScene :: View Layer]: Operation is entry point for update:
PARAMETERS_EXIT()
[SCScene :: View Layer]: Operation is entry point for update:
COPY_ON_WRITE()
[SCScene :: View Layer]: Accumulated recalc bits for SCScene: 8192
[SCScene :: View Layer]: Accumulated recalc bits for OBCube: 8323
[SCScene :: View Layer]: Accumulated recalc bits for MECube: 4294967171
[SCScene :: View Layer]: Accumulated recalc bits for MAMaterial: 8320
[SCScene :: View Layer]: Accumulated recalc bits for NTShader Nodetree: 8320
[SCScene :: View Layer]: Accumulated recalc bits for OBLight: 8195
[SCScene :: View Layer]: Accumulated recalc bits for LALight: 8192
[SCScene :: View Layer]: Accumulated recalc bits for OBCamera: 8195
[SCScene :: View Layer]: Accumulated recalc bits for CACamera: 8192
[SCScene :: View Layer]: Accumulated recalc bits for GRMaster
Collection: 8192
[SCScene :: View Layer]: Accumulated recalc bits for GRCollection: 8192
[SCScene :: View Layer]: Accumulated recalc bits for WOWorld: 8320
[SCScene :: View Layer]: Accumulated recalc bits for NTShader Nodetree: 8320
[SCScene :: View Layer]: deg_evaluate_copy_on_write on NTShader Nodetree
(0xa0d33120)
[SCScene :: View Layer]: deg_evaluate_copy_on_write on WOWorld (0xa0d53ba0)
[SCScene :: View Layer]: deg_evaluate_copy_on_write on GRMaster Collection
(0xa0c95020)
[SCScene :: View Layer]: deg_evaluate_copy_on_write on CACamera (0xa0cd6020)
[SCScene :: View Layer]: deg_evaluate_copy_on_write on OBCamera (0xa297d220)
[SCScene :: View Layer]: deg_evaluate_copy_on_write on LALight (0xa0d332a0)
[SCScene :: View Layer]: deg_evaluate_copy_on_write on OBLight (0xa297a020)
[SCScene :: View Layer]: deg_evaluate_copy_on_write on NTShader Nodetree
(0xa0d33420)
[SCScene :: View Layer]: deg_evaluate_copy_on_write on MAMaterial
(0xa0d53ce0)
[SCScene :: View Layer]: deg_evaluate_copy_on_write on MECube (0x8dc98e20)
[SCScene :: View Layer]: deg_evaluate_copy_on_write on OBCube (0xa0a3ed20)
[SCScene :: View Layer]: deg_evaluate_copy_on_write on SCScene (0x8dcad420)
[SCScene :: View Layer]: deg_evaluate_copy_on_write on GRCollection
(0xa3d7c320)
[SCScene :: View Layer]: layer_eval_view_layer on View Layer (0x8d2cf020)
[SCScene :: View Layer]: BKE_object_eval_eval_base_flags on OBCube
(0xa0a3ed20)
[SCScene :: View Layer]: BKE_object_eval_eval_base_flags on OBCamera
(0xa297d220)
[SCScene :: View Layer]: BKE_object_eval_eval_base_flags on OBLight
(0xa297a020)
[SCScene :: View Layer]: BKE_nodetree_shading_params_eval on NTShader
Nodetree
(0xa0d33120)
[SCScene :: View Layer]: BKE_world_eval on WOWorld (0xa0d53ba0)
[SCScene :: View Layer]: BKE_object_eval_local_transform on OBCamera
(0xa297d220)
[SCScene :: View Layer]: BKE_object_eval_transform_final on OBCamera
(0xa297d220)
[SCScene :: View Layer]: BKE_object_eval_local_transform on OBLight
(0xa297a020)
[SCScene :: View Layer]: BKE_object_eval_transform_final on OBLight
(0xa297a020)
[SCScene :: View Layer]: BKE_nodetree_shading_params_eval on NTShader
Nodetree
(0xa0d33420)
[SCScene :: View Layer]: BKE_material_eval on MAMaterial (0xa0d53ce0)
[SCScene :: View Layer]: BKE_object_data_select_update on MECube
(0x8dc98e20)
[SCScene :: View Layer]: BKE_mesh_eval_geometry on MECube (0x8dc98e20)
[SCScene :: View Layer]: BKE_object_eval_uber_data on OBCube (0xa0a3ed20)
[SCScene :: View Layer]: BKE_object_handle_data_update on OBCube
(0xa0a3ed20)
[SCScene :: View Layer]: BKE_object_select_update on OBCube (0xa0a3ed20)
[SCScene :: View Layer]: BKE_object_data_select_update on MECube
(0x8dc99a20)
[SCScene :: View Layer]: BKE_object_eval_local_transform on OBCube
(0xa0a3ed20)
[SCScene :: View Layer]: BKE_object_eval_transform_final on OBCube
(0xa0a3ed20)
[SCScene :: View Layer]: BKE_scene_eval_sequencer_sequences on SCScene
(0x8dcad420)
Depsgraph updated in 0.011936 seconds.
time bl_operators 0.2053
time bl_ui 0.8976
time keyingsets_builtins 0.0121
time nodeitems_builtins 0.0255
bl_app_template_utils.reset('')
addon_utils.enable io_scene_fbx
addon_utils.enable io_anim_bvh
addon_utils.enable io_mesh_ply
addon_utils.enable io_scene_obj
addon_utils.enable io_scene_x3d
addon_utils.enable io_mesh_stl
addon_utils.enable io_mesh_uv_layout
addon_utils.enable io_curve_svg
I0901 13:28:16.112673 2084 blender_python.cpp:180] Debug flags
initialized to:
CPU flags:
AVX2 : True
AVX : True
SSE4.1 : True
SSE3 : True
SSE2 : True
BVH layout : BVH8
Split : False
CUDA flags:
Adaptive Compile: False
OpenCL flags:
Device type : ALL
Debug : False
Memory limit : 0
addon_utils.enable cycles
addon_utils.enable io_scene_gltf2
Python Script Load Time 1.4316
Warning, unregistered class: SEQUENCER_PT_sound(Panel)
Warning, unregistered class: VIEW3D_PT_tools_grease_pencil_edit(Panel)
Warning, unregistered class: CYCLES_RENDER_PT_sampling_total(Panel)
loading preset: /usr/share/blender/scripts/presets/keyconfig/blender.py
FRS_set_context: context 0x0xa3e79190 scene 0x0xa3ca8420
UI_menutype_draw: opening menu "WM_MT_splash"
ghost_event_proc: window 1 state = maximized
ghost_event_proc: ghost redraw 1
ED_screen_refresh: set screen
UI_menutype_draw: opening menu "TOPBAR_MT_editor_menus"
Shader file written to disk: /tmp/blender_8TJOEi/0001.vert
Shader file written to disk: /tmp/blender_8TJOEi/0001.frag
Shader file written to disk: /tmp/blender_8TJOEi/0001.geom
Shader file written to disk: /tmp/blender_8TJOEi/0002.vert
Shader file written to disk: /tmp/blender_8TJOEi/0002.frag
Shader file written to disk: /tmp/blender_8TJOEi/0003.vert
Shader file written to disk: /tmp/blender_8TJOEi/0003.frag
Shader file written to disk: /tmp/blender_8TJOEi/0004.vert
Shader file written to disk: /tmp/blender_8TJOEi/0004.frag
Shader file written to disk: /tmp/blender_8TJOEi/0005.vert
Shader file written to disk: /tmp/blender_8TJOEi/0005.frag
Shader file written to disk: /tmp/blender_8TJOEi/0006.vert
Shader file written to disk: /tmp/blender_8TJOEi/0006.frag
Shader file written to disk: /tmp/blender_8TJOEi/0007.vert
Shader file written to disk: /tmp/blender_8TJOEi/0007.frag
blender(BLI_system_backtrace+0x37) [0x11dbbd7]
blender(+0x157daea) [0x19bcaea]
blender(draw_outliner+0x864) [0x19bf704]
blender(+0x1587307) [0x19c6307]
blender(ED_region_do_draw+0x88b) [0x1928e3b]
blender(wm_draw_update+0x480) [0x13ea5f0]
blender(WM_main+0x41) [0x13e7a61]
blender(main+0x2e5) [0xf677f5]
/lib/i386-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0xb3e99b41]
blender(_start+0x31) [0xf9c271]
BLI_assert failed: /build/blender-
kMunq6/blender-2.80+dfsg/source/blender/editors/space_outliner/outliner_draw.c:1032,
outliner_draw_restrictbuts(), at '(restrict_column_offset * ((void)0,
U.widget_unit) + (0.45f * U.widget_unit)) ==
outliner_restrict_columns_width(soops)'
Abortado
fenix@calisto:~$
---
If you need more information, please, don't hesitate requesting it.
Thanks.
-- System Information:
Debian Release: bullseye/sid
APT prefers testing
APT policy: (500, 'testing')
Architecture: i386 (i686)
Kernel: Linux 5.2.0-2-686-pae (SMP w/2 CPU cores)
Kernel taint flags: TAINT_PROPRIETARY_MODULE, TAINT_OOT_MODULE,
TAINT_UNSIGNED_MODULE
Locale: LANG=es_ES.utf8, LC_CTYPE=es_ES.utf8 (charmap=UTF-8),
LANGUAGE=es_ES.utf8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Init: systemd (via /run/systemd/system)
LSM: AppArmor: enabled
Versions of packages blender depends on:
ii blender-data 2.80+dfsg-3
ii fonts-dejavu 2.37-1
ii libavcodec58 10:4.2-dmo1
ii libavdevice58 10:4.2-dmo1
ii libavformat58 10:4.2-dmo1
ii libavutil56 10:4.2-dmo1
ii libboost-locale1.67.0 1.67.0-13
ii libc6 2.28-10
ii libfftw3-double3 3.3.8-2
ii libfreetype6 2.9.1-4
ii libgcc1 1:9.2.1-4
ii libgl1 1.1.0-1+b1
ii libglew2.1 2.1.0-4+b1
ii libgomp1 9.2.1-4
ii libilmbase23 2.2.1-2+b1
ii libjack-jackd2-0 [libjack-0.125] 1.9.12~dfsg-2+b1
ii libjemalloc2 5.1.0-3
ii libjpeg62-turbo 1:1.5.2-2+b1
ii libopenal1 1:1.19.1-1+b1
ii libopencolorio1v5 1.1.1~dfsg0-3
ii libopenexr23 2.2.1-4.1+b1
ii libopenimageio2.0 2.0.10~dfsg0-1
ii libopenjp2-7 2.3.0-2
ii libopenvdb5.2 5.2.0-5.1
ii libpcre3 2:8.39-12+b1
ii libpng16-16 1.6.37-1
ii libpython3.7 3.7.4-3
ii libsndfile1 1.0.28-6
ii libspnav0 0.2.3-1+b2
ii libstdc++6 9.2.1-4
ii libswscale5 10:4.2-dmo1
ii libtbb2 2019~U8-1
ii libtiff5 4.0.10+git190818-1
ii libx11-6 2:1.6.7-1
ii libxfixes3 1:5.0.3-1
ii libxi6 2:1.7.9-1
ii libxml2 2.9.4+dfsg1-7+b3
ii libxxf86vm1 1:1.1.4-1+b2
ii zlib1g 1:1.2.11.dfsg-1+b1
blender recommends no packages.
blender suggests no packages.
-- no debconf information