Package: libvkd3d-dev Version: 1.2-3 Severity: normal
libvkd3d-dev 1.2-3 ships the architecture-dependent /usr/bin/vkd3d-compiler file which is incompatible with "Multi-Arch: same". So as is the package is invalid. Multiarch support in vkd3d is really needed though because Wine depends on it as Windows applications come in both 32-bit and 64-bit flavors. So lack of multiarch support in vkd3d prevents Wine from having D3D12 support in either its 32- or 64-bit versions thus making development much harder. -- System Information: Debian Release: 10.8 APT prefers stable APT policy: (500, 'stable') Architecture: amd64 (x86_64) Foreign Architectures: i386 Kernel: Linux 4.19.0-14-amd64 (SMP w/8 CPU cores) Kernel taint flags: TAINT_WARN, TAINT_OOT_MODULE, TAINT_UNSIGNED_MODULE Locale: LANG=fr_FR.UTF-8, LC_CTYPE=fr_FR.UTF-8 (charmap=UTF-8), LANGUAGE=fr:en_US (charmap=UTF-8) Shell: /bin/sh linked to /bin/dash Init: systemd (via /run/systemd/system) LSM: AppArmor: enabled Versions of packages libvkd3d-dev depends on: ii libc6 2.28-10 ii libvkd3d-shader1 1.2-3 ii libvkd3d-utils1 1.2-3 ii libvkd3d1 1.2-3 libvkd3d-dev recommends no packages. libvkd3d-dev suggests no packages. -- no debconf information