Am 08.11.2021 09:59, schrieb Konstantin Khomoutov:
Oh, indeed: I have rebooted the laptop to apply the latest Bullseye updates,and the issue has gone away; sorry for the noise. I'm going to close this bug.
Alright, thank you. Anyway, we should keep in mind to upgrade this game to use SDL2 sooner or later...
Do you mean this error?
Yes, right. Fluidsynth changed their API to enforce a certain order in which objects are freed, and SDL-Mixer needs to be patched to adhere to this.
- Fabian

