On Saturday 13 May 2006 02:52, Bas Wijnen wrote:
> Hi,
>
> On Fri, May 12, 2006 at 10:17:38PM -0400, Josh Metzler wrote:
> > After upgrading to pioneers 0.9.61-1, both games I have played have had
> > one of the AI players dies during its turn.
>
> Thanks for reporting this.  I cannot reproduce it though.  Could you
> please start the game from a terminal and send me the output?  The
> contents of the server log might help as well.

Ok - I've cleaned up the output (I've been playing "Mini another swimming 
pool in the wall" with 5 players, 4 of them AI, so there was a lot of 
output on the terminal).

Player 4 (of 0-4) was Winston Churchill, and he quit during my turn right 
after I traded with him, so it might not be the same problem.  I'm only 
including one of each message (there were 4 due to 4 AIs):

- 10:29:50 Dice: Josh rolled 9.
- 10:29:50 Resource: Josh receives 2 ore cards.
- 10:29:50 Resource: Bob Dole receives 2 brick cards, and a wool card.
- 10:29:50 Resource: Abraham Lincoln receives an ore card, and 2 wool cards.
- 10:29:50 Resource: Jesse 'The Body' Ventura receives an ore card, and a 
wool card.
- 10:29:50 - Winston Churchill-  said: CHAT: You don't know what to do with 
that many resources ;)
- 10:29:50 - Bob Dole-  said: CHAT: You don't know what to do with that many 
resources ;)
- 10:29:55 - Quoting.
- 10:29:58 Trade: Josh gave Jesse 'The Body' Ventura a grain card in 
exchange for a wool card.
- 10:30:04 Trade: Josh gave Winston Churchill an ore card in exchange for a 
brick card.
(4x All the messages to this point were repeated, once for each AI)
- 10:30:10 - Rejecting trade.
(3x this message - I guess all AIs but Winston)
- 10:30:10 *ERROR* Error reading socket: Connection reset by peer
(1x - just Winston Churchill I assume)
- 10:30:10 - Winston Churchill has quit
(3x - the other 3 AIs)

I won't be available this coming week, but if you still can't reproduce it, 
I'll run all the AIs under gdb when I have a chance.

> > It is quite annoying as an AI player cannot reconnect in the middle of
> > a turn, so it is necessary to start a new client, finish the turn, exit
> > the client, and then start another AI player.
>
> Yes, this is an other bug, for which a fix is ready upstream.  It will
> probably be in the next release.

Great.

> Thanks,
> Bas Wijnen


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