Hi,

It's a problem that persists in 117 on unstable, although on the
Chrome unstable channel (version 118.x) it seems to be resolved.

Graphics Feature Status
=======================
*   Canvas: Hardware accelerated
*   Canvas out-of-process rasterization: Disabled
*   Direct Rendering Display Compositor: Disabled
*   Compositing: Hardware accelerated
*   Multiple Raster Threads: Enabled
*   OpenGL: Enabled
*   Rasterization: Hardware accelerated
*   Raw Draw: Disabled
*   Skia Graphite: Disabled
*   Video Decode: Software only. Hardware acceleration disabled
*   Video Encode: Software only. Hardware acceleration disabled
*   Vulkan: Enabled
*   WebGL: Hardware accelerated
*   WebGL2: Hardware accelerated
*   WebGPU: Disabled

Driver Bug Workarounds
======================
*   adjust_src_dst_region_for_blitframebuffer
*   clear_uniforms_before_first_program_use
*   count_all_in_varyings_packing
*   disable_post_sub_buffers_for_onscreen_surfaces
*   enable_webgl_timer_query_extensions
*   exit_on_context_lost
*   msaa_is_slow
*   rely_on_implicit_sync_for_swap_buffers
*   disabled_extension_GL_KHR_blend_equation_advanced
*   disabled_extension_GL_KHR_blend_equation_advanced_coherent
*   disabled_extension_GL_MESA_framebuffer_flip_y

Problems Detected
=================
*   WebGPU has been disabled via blocklist or the command line.
    Disabled Features: webgpu

*   Accelerated video encode has been disabled, either via blocklist,
about:flags or the command line.
    Disabled Features: video_encode

*   Accelerated video decode has been disabled, either via blocklist,
about:flags or the command line.
    Disabled Features: video_decode

*   Clear uniforms before first program use on all platforms:
    (http://crbug.com/124764), (http://crbug.com/349137)
    Applied Workarounds: clear_uniforms_before_first_program_use

*   Mesa drivers in Linux handle varyings without static use incorrectly:
    (http://crbug.com/333885)
    Applied Workarounds: count_all_in_varyings_packing

*   On Intel GPUs MSAA performance is not acceptable for GPU rasterization:
    (http://crbug.com/527565), (http://crbug.com/1298585)
    Applied Workarounds: msaa_is_slow

*   Disable partial swaps on Mesa drivers (detected with GL_VERSION):
    (http://crbug.com/339493)
    Applied Workarounds: disable_post_sub_buffers_for_onscreen_surfaces

*   adjust src/dst region if blitting pixels outside framebuffer on Linux Intel:
    (http://crbug.com/664740)
    Applied Workarounds: adjust_src_dst_region_for_blitframebuffer

*   Disable KHR_blend_equation_advanced until cc shaders are updated:
    (http://crbug.com/661715)
    Applied Workarounds: disable(GL_KHR_blend_equation_advanced),
        disable(GL_KHR_blend_equation_advanced_coherent)

*   Expose WebGL's disjoint_timer_query extensions on platforms with
site isolation:
    (http://crbug.com/808744), (http://crbug.com/870491)
    Applied Workarounds: enable_webgl_timer_query_extensions

*   Some drivers can't recover after OUT_OF_MEM and context lost:
    (http://crbug.com/893177)
    Applied Workarounds: exit_on_context_lost

*   Avoid waiting on a egl fence before swapping buffers and rely on
implicit sync on Intel GPUs:
    (http://crbug.com/938286)
    Applied Workarounds: rely_on_implicit_sync_for_swap_buffers

*   Disable GL_MESA_framebuffer_flip_y for desktop GL:
    (http://crbug.com/964010)
    Applied Workarounds: disable(GL_MESA_framebuffer_flip_y)

ANGLE Features
==============
*   allowCompressedFormats (Frontend workarounds): Enabled
    condition: true
    Allow compressed formats

*   cacheCompiledShader (Frontend features) (http://anglebug.com/7036): Enabled
    condition: true
    Enable to cache compiled shaders

*   disableAnisotropicFiltering (Frontend workarounds): Disabled
    Disable support for anisotropic filtering

*   disableDrawBuffersIndexed (Frontend features)
(http://anglebug.com/7724): Disabled
    Disable support for OES_draw_buffers_indexed and EXT_draw_buffers_indexed

*   disableProgramBinary (Frontend features)
(http://anglebug.com/5007): Disabled
    Disable support for GL_OES_get_program_binary

*   disableProgramCaching (Frontend features)
(http://anglebug.com/1423136): Disabled
    Disables saving programs to the cache

*   disableProgramCachingForTransformFeedback (Frontend workarounds): Disabled
    On some GPUs, program binaries don't contain transform feedback varyings

*   dumpShaderSource (Frontend features) (http://anglebug.com/7760): Disabled
    Write shader source to temp directory

*   dumpTranslatedShaders (Frontend features)
(http://anglebug.com/8280): Disabled
    Write translated shaders to temp directory

*   emulatePixelLocalStorage (Frontend features)
(http://anglebug.com/7279): Enabled
    condition: true
    Emulate ANGLE_shader_pixel_local_storage using shader images

*   enableCaptureLimits (Frontend features) (http://anglebug.com/5750): Disabled
    Set the context limits like frame capturing was enabled

*   enableProgramBinaryForCapture (Frontend features)
(http://anglebug.com/5658): Disabled
    Even if FrameCapture is enabled, enable GL_OES_get_program_binary

*   enableShaderSubstitution (Frontend workarounds)
(http://anglebug.com/7761): Disabled
    Check the filesystem for shaders to use instead of those provided through
    glShaderSource

*   enableTranslatedShaderSubstitution (Frontend workarounds)
(http://anglebug.com/8280): Disabled
    Check the filesystem for translated shaders to use instead of the shader
    translator's

*   forceDepthAttachmentInitOnClear (Frontend workarounds)
(https://anglebug.com/7246): Disabled
    Force depth attachment initialization on clear ops

*   forceGlErrorChecking (Frontend features)
(https://issuetracker.google.com/220069903): Disabled
    condition: (IsAndroid() && isSwiftShader)
    Force GL error checking (i.e. prevent applications from disabling error
    checking

*   forceInitShaderVariables (Frontend features): Disabled
    Force-enable shader variable initialization

*   forceRobustResourceInit (Frontend features)
(http://anglebug.com/6041): Disabled
    Force-enable robust resource init

*   loseContextOnOutOfMemory (Frontend workarounds): Enabled
    condition: true
    Some users rely on a lost context notification if a GL_OUT_OF_MEMORY error
    occurs

*   singleThreadedTextureDecompression (Frontend workarounds): Disabled
    Disables multi-threaded decompression of compressed texture formats

*   allocateNonZeroMemory (Vulkan features) (http://anglebug.com/4384): Disabled
    condition: false
    Fill new allocations with non-zero values to flush out errors.

*   allowGenerateMipmapWithCompute (Vulkan features)
(http://anglebug.com/4551): Disabled
    condition: supportsSubgroupQuadOpsInComputeShader &&
mSubgroupExtendedTypesFeatures.shaderSubgroupExtendedTypes &&
maxComputeWorkGroupInvocations >= 256 && ((isAMD && !IsWindows()) ||
isNvidia || isSamsung)
    Use the compute path to generate mipmaps on devices that meet the minimum
    requirements, and the performance is better.

*   allowMultisampledRenderToTextureEmulation (Vulkan workarounds)
(http://anglebug.com/8291): Disabled
    condition: isTileBasedRenderer || isSamsung
    Allow emulation of EXT_multisampled_render_to_texture

*   appendAliasedMemoryDecorations (Vulkan workarounds) (b/266235549): Enabled
    condition: true
    Append aliased memory decoration to ssbo and image in SpirV if they are
    not declared with restrict memory qualifier in GLSL

*   asyncCommandBufferReset (Vulkan features)
(https://issuetracker.google.com/255411748): Enabled
    condition: true
    Reset command buffer in async thread.

*   asyncCommandQueue (Vulkan features) (http://anglebug.com/4324): Disabled
    condition: false
    Use CommandQueue worker thread to dispatch work to GPU.

*   bottomLeftOriginPresentRegionRectangles (Vulkan workarounds): Disabled
    condition: IsAndroid()
    On some platforms present region rectangles are expected to have a
    bottom-left origin, instead of top-left origin as from spec

*   bresenhamLineRasterization (Vulkan features): Enabled
    condition: mLineRasterizationFeatures.bresenhamLines == 1U
    Enable Bresenham line rasterization via VK_EXT_line_rasterization
    extension

*   clampFragDepth (Vulkan workarounds) (http://anglebug.com/3970): Disabled
    condition: isNvidia && !mFeatures.supportsDepthClampZeroOne.enabled
    gl_FragDepth is not clamped when rendering to a floating point depth
    buffer without VK_EXT_depth_clamp_zero_one

*   clampPointSize (Vulkan workarounds) (http://anglebug.com/2970): Disabled
    condition: isNvidia && nvidiaVersion.major < uint32_t(IsWindows()
? 430 : 421)
    The point size range reported from the API is inconsistent with the actual
    behavior

*   compressVertexData (Vulkan workarounds): Disabled
    Compress vertex data to smaller data types when possible. Using this
    feature makes ANGLE non-conformant.

*   deferFlushUntilEndRenderPass (Vulkan workarounds)
(https://issuetracker.google.com/issues/166475273): Enabled
    condition: !isQualcommProprietary
    Allow glFlush to be deferred until renderpass ends

*   disableFlippingBlitWithCommand (Vulkan workarounds)
(http://anglebug.com/3498): Disabled
    condition: IsAndroid() && isQualcommProprietary
    vkCmdBlitImage with flipped coordinates blits incorrectly.

*   disallowMixedDepthStencilLoadOpNoneAndLoad (Vulkan workarounds)
(http://anglebug.com/7370): Disabled
    condition: isARM && armDriverVersion < ARMDriverVersion(38, 1, 0)
    Disallow use of LOAD_OP_NONE for only one of the depth or stencil aspects
    of a depth/stencil attachment

*   doubleDepthBiasConstantFactor (Vulkan workarounds): Enabled
    condition: isIntel && !IsWindows()
    Due to a Vulkan spec ambiguity, some drivers interpret
    depthBiasConstantFactor as half the expected value

*   eglColorspaceAttributePassthrough (Vulkan features)
(https://anglebug.com/7319): Disabled
    condition: IsAndroid() && isSamsung
    Support passthrough of EGL colorspace attribute values

*   emulateAdvancedBlendEquations (Vulkan features)
(http://anglebug.com/3586): Disabled
    condition: !mFeatures.supportsBlendOperationAdvanced.enabled &&
(isVenus || !isIntel)
    Emulate GL_KHR_blend_equation_advanced

*   emulateDithering (Vulkan features) (http://anglebug.com/6755): Disabled
    condition: IsAndroid() && !mFeatures.supportsLegacyDithering.enabled
    Emulate OpenGL dithering

*   emulateR32fImageAtomicExchange (Vulkan workarounds)
(http://anglebug.com/5535): Enabled
    condition: true
    Emulate r32f images with r32ui to support imageAtomicExchange.

*   emulateTransformFeedback (Vulkan features)
(http://anglebug.com/3205): Disabled
    condition: (!mFeatures.supportsTransformFeedbackExtension.enabled
&& mPhysicalDeviceFeatures.vertexPipelineStoresAndAtomics == 1U)
    Emulate transform feedback as the VK_EXT_transform_feedback is not
    present.

*   emulatedPrerotation180 (Vulkan features)
(http://anglebug.com/4901): Disabled
    Emulate 180-degree prerotation.

*   emulatedPrerotation270 (Vulkan features)
(http://anglebug.com/4901): Disabled
    Emulate 270-degree prerotation.

*   emulatedPrerotation90 (Vulkan features) (http://anglebug.com/4901): Disabled
    Emulate 90-degree prerotation.

*   enableAsyncPipelineCacheCompression (Vulkan workarounds)
(http://anglebug.com/4722): Enabled
    condition: true
    Enable compressing pipeline cache in a thread.

*   enableMultisampledRenderToTexture (Vulkan workarounds)
(http://anglebug.com/4937): Disabled
    condition: mFeatures.supportsMultisampledRenderToSingleSampled.enabled
|| mFeatures.supportsMultisampledRenderToSingleSampledGOOGLEX.enabled
|| (supportsIndependentDepthStencilResolve &&
mFeatures.allowMultisampledRenderToTextureEmulation.enabled)
    Expose EXT_multisampled_render_to_texture

*   enableParallelCompileAndLink (Vulkan features)
(http://anglebug.com/8297): Disabled
    Expose the GL_KHR_parallel_shader_compile extension

*   enablePipelineCacheDataCompression (Vulkan features)
(https://issuetracker.google.com/258207403): Enabled
    condition: true
    enable pipeline cache data compression.

*   enablePortabilityEnumeration (Vulkan workarounds)
(http://anglebug.com/8229): Disabled
    condition: mFeatures.supportsPortabilityEnumeration.enabled && IsApple()
    Enable use of VK_KHR_portability_enumeration extension

*   enablePreRotateSurfaces (Vulkan features)
(http://anglebug.com/3502): Disabled
    condition: IsAndroid() && supportsNegativeViewport
    Enable Android pre-rotation for landscape applications

*   enablePrecisionQualifiers (Vulkan features)
(http://anglebug.com/3078): Enabled
    condition: !(IsPixel2(mPhysicalDeviceProperties.vendorID,
mPhysicalDeviceProperties.deviceID) &&
(mPhysicalDeviceProperties.driverVersion <
kPixel2DriverWithRelaxedPrecision)) &&
!IsPixel4(mPhysicalDeviceProperties.vendorID,
mPhysicalDeviceProperties.deviceID)
    Enable precision qualifiers in shaders

*   explicitlyCastMediumpFloatTo16Bit (Vulkan workarounds)
(https://issuetracker.google.com/274859104): Disabled
    condition: isARM && !isVenus
    Explicitly cast mediump floating point values to 16 bit

*   explicitlyEnablePerSampleShading (Vulkan workarounds)
(http://anglebug.com/6876): Disabled
    condition: isARM
    Explicitly enable per-sample shading if the fragment shader contains the
    sample qualifier

*   exposeNonConformantExtensionsAndVersions (Vulkan workarounds)
(http://anglebug.com/5375): Disabled
    condition: kExposeNonConformantExtensionsAndVersions && !isVenus
    Expose GLES versions and extensions that are not conformant.

*   forceContinuousRefreshOnSharedPresent (Vulkan features)
(https://issuetracker.google.com/229267970): Disabled
    condition: false
    Force to create vulkan swapchain with continuous refresh on shared present

*   forceD16TexFilter (Vulkan workarounds) (http://anglebug.com/3452): Disabled
    condition: IsAndroid() && isQualcommProprietary
    VK_FORMAT_D16_UNORM does not support
    VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT, which prevents
    OES_depth_texture from being supported.

*   forceDisableFullScreenExclusive (Vulkan workarounds)
(http://anglebug.com/8215): Disabled
    Device needs VK_EXT_full_screen_exclusive explicitly disabled

*   forceFallbackFormat (Vulkan workarounds): Disabled
    Force a fallback format for angle_end2end_tests

*   forceFragmentShaderPrecisionHighpToMediump (Vulkan workarounds)
(https://issuetracker.google.com/184850002): Disabled
    condition: false
    Forces highp precision in fragment shader to mediump.

*   forceMaxUniformBufferSize16KB (Vulkan workarounds)
(https://issuetracker.google.com/161903006): Disabled
    condition: isQualcommProprietary && isAdreno540
    Force max uniform buffer size to 16K on some device due to bug

*   forceNearestFiltering (Vulkan workarounds): Disabled
    Force nearest filtering when sampling.

*   forceNearestMipFiltering (Vulkan workarounds): Disabled
    Force nearest mip filtering when sampling.

*   forceSubmitImmutableTextureUpdates (Vulkan app workarounds)
(http://anglebug.com/6929): Disabled
    Force submit updates to immutable textures

*   forceTextureLodOffset1 (Vulkan workarounds): Disabled
    Increase the minimum texture level-of-detail by 1 when sampling.

*   forceTextureLodOffset2 (Vulkan workarounds): Disabled
    Increase the minimum texture level-of-detail by 2 when sampling.

*   forceTextureLodOffset3 (Vulkan workarounds): Disabled
    Increase the minimum texture level-of-detail by 3 when sampling.

*   forceTextureLodOffset4 (Vulkan workarounds): Disabled
    Increase the minimum texture level-of-detail by 4 when sampling.

*   forceWaitForSubmissionToCompleteForQueryResult (Vulkan
workarounds) (https://issuetracker.google.com/253522366): Disabled
    condition: isARM || (isNvidia && nvidiaVersion.major < 470u)
    Force wait for submission to complete before calling getQueryResult(wait).

*   hasEffectivePipelineCacheSerialization (Vulkan features)
(https://anglebug.com/7369): Enabled
    condition: !isSwiftShader && !nvVersionLessThan520
    Whether the implementation serializes the Vulkan pipeline cache
    effectively. On some implementations, pipeline cache serialization returns
    no data, so there is no benefit to serializing it

*   limitSampleCountTo2 (Vulkan workarounds)
(http://anglebug.com/8162): Disabled
    Limit sample count to 2 to save memory on low end devices.

*   logMemoryReportCallbacks (Vulkan features): Disabled
    condition: false
    Log each callback from VK_EXT_device_memory_report

*   logMemoryReportStats (Vulkan features): Disabled
    condition: false
    Log stats from VK_EXT_device_memory_report each swap

*   mapUnspecifiedColorSpaceToPassThrough (Vulkan features): Disabled
    condition: isVenus
    Use VK_COLOR_SPACE_PASS_THROUGH_EXT for EGL_NONE or unspecifed color
    spaces

*   mergeProgramPipelineCachesToGlobalCache (Vulkan workarounds)
(https://anglebug.com/7369): Disabled
    condition: !mFeatures.supportsGraphicsPipelineLibrary.enabled ||
(mFeatures.preferMonolithicPipelinesOverLibraries.enabled &&
libraryBlobsAreReusedByMonolithicPipelines)
    Whether it's beneficial to merge the pipeline cache for the shaders subset
    of the pipeline into the monolithic pipeline cache.  Only useful on
    platforms where monolithic pipelines can reuse blobs from partial
    pipelines

*   mutableMipmapTextureUpload (Vulkan features)
(https://anglebug.com/7308): Enabled
    condition: 
canPreferDeviceLocalMemoryHostVisible(mPhysicalDeviceProperties.deviceType)
    Enable uploading the previously defined mutable mipmap texture.

*   overrideSurfaceFormatRGB8ToRGBA8 (Vulkan workarounds)
(http://anglebug.com/6651): Enabled
    condition: true
    Override surface format GL_RGB8 to GL_RGBA8

*   padBuffersToMaxVertexAttribStride (Vulkan workarounds)
(http://anglebug.com/4428): Disabled
    condition: isAMD || isSamsung
    Vulkan considers vertex attribute accesses to count up to the last
    multiple of the stride. This additional access supports AMD's robust
    buffer access implementation. AMDVLK in particular will return incorrect
    values when the vertex access extends into the range that would be the
    stride padding and the buffer is too small. This workaround limits
    GL_MAX_VERTEX_ATTRIB_STRIDE to a maximum value and pads up every buffer
    allocation size to be a multiple of the maximum stride.

*   perFrameWindowSizeQuery (Vulkan workarounds)
(http://anglebug.com/3623, http://anglebug.com/3624,
http://anglebug.com/3625): Enabled
    condition: IsAndroid() || isIntel || (IsWindows() && isAMD) ||
IsFuchsia() || isSamsung || displayVk->isWayland()
    Vulkan swapchain is not returning VK_ERROR_OUT_OF_DATE when window
    resizing

*   permanentlySwitchToFramebufferFetchMode (Vulkan features): Disabled
    condition: isTileBasedRenderer
    Whether the context should permanently switch to framebuffer fetch mode on
    first encounter

*   persistentlyMappedBuffers (Vulkan features)
(http://anglebug.com/2162): Enabled
    condition: true
    Persistently map buffer memory to reduce map/unmap IOCTL overhead.

*   preferAggregateBarrierCalls (Vulkan workarounds)
(http://anglebug.com/4633): Enabled
    condition: isImmediateModeRenderer
    Single barrier call is preferred over multiple calls with fine grained
    pipeline stage dependency information

*   preferCPUForBufferSubData (Vulkan features)
(http://issuetracker.google.com/200067929): Disabled
    condition: isMaliJobManagerBasedGPU
    Prefer use CPU to do bufferSubData instead of staged update.

*   preferDeviceLocalMemoryHostVisible (Vulkan features)
(http://anglebug.com/7047): Enabled
    condition: 
canPreferDeviceLocalMemoryHostVisible(mPhysicalDeviceProperties.deviceType)
    Prefer adding HOST_VISIBLE flag for DEVICE_LOCAL memory when picking
    memory types

*   preferDrawClearOverVkCmdClearAttachments (Vulkan workarounds)
(https://issuetracker.google.com/166809097): Disabled
    condition: isQualcommProprietary
    On some hardware, clear using a draw call instead of vkCmdClearAttachments
    in the middle of render pass due to bugs

*   preferDriverUniformOverSpecConst (Vulkan features)
(http://anglebug.com/7406): Disabled
    condition: (isQualcommProprietary &&
mPhysicalDeviceProperties.driverVersion <
kPixel4DriverWithWorkingSpecConstSupport) || isARM || isPowerVR ||
isSwiftShader
    Prefer using driver uniforms instead of specialization constants.

*   preferLinearFilterForYUV (Vulkan features)
(https://anglebug.com/7382): Disabled
    condition: isVenus
    Prefer to use VK_FILTER_LINEAR for VkSamplerYcbcrConversion

*   preferMonolithicPipelinesOverLibraries (Vulkan workarounds)
(https://anglebug.com/7369): Disabled
    condition: 
!mGraphicsPipelineLibraryProperties.graphicsPipelineLibraryFastLinking
|| isSwiftShader
    Whether monolithic pipelines perform significantly better than libraries

*   preferSkippingInvalidateForEmulatedFormats (Vulkan workarounds)
(http://anglebug.com/6860): Enabled
    condition: isImmediateModeRenderer
    Skipping invalidate is preferred for emulated formats that have extra
    channels over re-clearing the image

*   preferSubmitAtFBOBoundary (Vulkan workarounds)
(https://issuetracker.google.com/187425444): Disabled
    condition: (isARM || isSwiftShader) && !isVenus
    Submit commands to driver at each FBO boundary for performance
    improvements.

*   preferSubmitOnAnySamplesPassedQueryEnd (Vulkan workarounds)
(https://issuetracker.google.com/250706693): Disabled
    condition: isTileBasedRenderer
    Submit commands to driver when last GL_ANY_SAMPLES_PASSED query is made
    for performance improvements.

*   provokingVertex (Vulkan features): Enabled
    condition: mProvokingVertexFeatures.provokingVertexLast == 1U
    Enable provoking vertex mode via VK_EXT_provoking_vertex extension

*   retainSPIRVDebugInfo (Vulkan features) (http://anglebug.com/5901): Disabled
    condition: getEnableValidationLayers()
    Retain debug info in SPIR-V blob.

*   roundOutputAfterDithering (Vulkan workarounds)
(http://anglebug.com/6953): Disabled
    condition: isQualcomm
    Round output after dithering to workaround a driver bug that rounds the
    output up

*   slowAsyncCommandQueueForTesting (Vulkan workarounds)
(https://anglebug.com/6574): Disabled
    Artificially slow down async command queue for threading testing

*   slowDownMonolithicPipelineCreationForTesting (Vulkan workarounds)
(https://anglebug.com/7369): Disabled
    Artificially slow down async monolithic pipeline creation for threading
    testing

*   supportsAndroidHardwareBuffer (Vulkan features): Disabled
    VkDevice supports the VK_ANDROID_external_memory_android_hardware_buffer
    extension

*   supportsAndroidNativeFenceSync (Vulkan features)
(http://anglebug.com/2517): Enabled
    condition: (mFeatures.supportsExternalFenceFd.enabled &&
FencePropertiesCompatibleWithAndroid(externalFenceProperties) &&
mFeatures.supportsExternalSemaphoreFd.enabled &&
SemaphorePropertiesCompatibleWithAndroid(externalSemaphoreProperties))
    VkDevice supports the EGL_ANDROID_native_fence_sync extension

*   supportsBindMemory2 (Vulkan features) (https://anglebug.com/4966): Enabled
    condition: isVulkan11Device() ||
ExtensionFound("VK_KHR_bind_memory2", deviceExtensionNames)
    VkDevice supports the VK_KHR_bind_memory2 extension

*   supportsBlendOperationAdvanced (Vulkan features)
(http://anglebug.com/3586): Disabled
    condition: ExtensionFound("VK_EXT_blend_operation_advanced",
deviceExtensionNames)
    VkDevice supports VK_EXT_blend_operation_advanced extension.

*   supportsColorWriteEnable (Vulkan features)
(https://anglebug.com/7161): Disabled
    VkDevice supports VK_EXT_color_write_enable extension

*   supportsComputeTranscodeEtcToBc (Vulkan features): Disabled
    condition: !mPhysicalDeviceFeatures.textureCompressionETC2 &&
kSupportTranscodeEtcToBc && (mSubgroupProperties.supportedOperations &
kRequiredSubgroupOp) == kRequiredSubgroupOp &&
(limitsVk.maxTexelBufferElements >= kMaxTexelBufferSize)
    supports compute shader transcode etc format to bc format

*   supportsCustomBorderColor (Vulkan features)
(http://anglebug.com/3577): Enabled
    condition: mCustomBorderColorFeatures.customBorderColors == 1U &&
mCustomBorderColorFeatures.customBorderColorWithoutFormat == 1U
    VkDevice supports the VK_EXT_custom_border_color extension

*   supportsDepthClampZeroOne (Vulkan features)
(http://anglebug.com/3970): Enabled
    condition: mDepthClampZeroOneFeatures.depthClampZeroOne == 1U
    VkDevice supports the VK_EXT_depth_clamp_zero_one extension

*   supportsDepthClipControl (Vulkan features)
(http://anglebug.com/5421): Enabled
    condition: mDepthClipControlFeatures.depthClipControl == 1U
    VkDevice supports VK_EXT_depth_clip_control extension.

*   supportsDepthClipEnable (Vulkan features)
(http://anglebug.com/3970): Enabled
    condition: mDepthClipEnableFeatures.depthClipEnable == 1U
    VkDevice supports the VK_EXT_depth_clip_enable extension.

*   supportsDepthStencilResolve (Vulkan features)
(http://anglebug.com/4836): Enabled
    condition: mFeatures.supportsRenderpass2.enabled &&
mDepthStencilResolveProperties.supportedDepthResolveModes != 0
    VkDevice supports the VK_KHR_depth_stencil_resolve extension with the
    independentResolveNone feature

*   supportsExtendedDynamicState (Vulkan features)
(http://anglebug.com/5906): Enabled
    condition: mExtendedDynamicStateFeatures.extendedDynamicState ==
1U && dynamicStateWorks
    VkDevice supports VK_EXT_extended_dynamic_state extension

*   supportsExtendedDynamicState2 (Vulkan features)
(http://anglebug.com/5906): Enabled
    condition: mExtendedDynamicState2Features.extendedDynamicState2 ==
1U && dynamicStateWorks
    VkDevice supports VK_EXT_extended_dynamic_state2 extension

*   supportsExternalFenceCapabilities (Vulkan features): Enabled
    condition: isVulkan11Instance() ||
ExtensionFound("VK_KHR_external_fence_capabilities",
instanceExtensionNames)
    VkInstance supports the VK_KHR_external_fence_capabilities extension

*   supportsExternalFenceFd (Vulkan features)
(http://anglebug.com/2517): Enabled
    condition: ExtensionFound("VK_KHR_external_fence_fd", deviceExtensionNames)
    VkDevice supports the VK_KHR_external_fence_fd extension

*   supportsExternalMemoryDmaBufAndModifiers (Vulkan features)
(http://anglebug.com/6248): Enabled
    condition: ExtensionFound("VK_EXT_external_memory_dma_buf",
deviceExtensionNames) &&
ExtensionFound("VK_EXT_image_drm_format_modifier",
deviceExtensionNames)
    VkDevice supports the VK_EXT_external_memory_dma_buf and
    VK_EXT_image_drm_format_modifier extensions

*   supportsExternalMemoryFd (Vulkan features): Enabled
    condition: ExtensionFound("VK_KHR_external_memory_fd", deviceExtensionNames)
    VkDevice supports the VK_KHR_external_memory_fd extension

*   supportsExternalMemoryFuchsia (Vulkan features): Disabled
    condition: ExtensionFound("VK_FUCHSIA_external_memory",
deviceExtensionNames)
    VkDevice supports the VK_FUCHSIA_external_memory extension

*   supportsExternalMemoryHost (Vulkan features): Disabled
    VkDevice supports the VK_EXT_external_memory_host extension

*   supportsExternalSemaphoreCapabilities (Vulkan features): Enabled
    condition: isVulkan11Instance() ||
ExtensionFound("VK_KHR_external_semaphore_capabilities",
instanceExtensionNames)
    VkInstance supports the VK_KHR_external_semaphore_capabilities extension

*   supportsExternalSemaphoreFd (Vulkan features): Enabled
    condition: ExtensionFound("VK_KHR_external_semaphore_fd",
deviceExtensionNames)
    VkDevice supports the VK_KHR_external_semaphore_fd extension

*   supportsExternalSemaphoreFuchsia (Vulkan features): Disabled
    condition: ExtensionFound("VK_FUCHSIA_external_semaphore",
deviceExtensionNames)
    VkDevice supports the VK_FUCHSIA_external_semaphore extension

*   supportsFilteringPrecision (Vulkan features): Disabled
    condition: ExtensionFound("VK_GOOGLE_sampler_filtering_precision",
deviceExtensionNames)
    VkDevice supports the VK_GOOGLE_sampler_filtering_precision extension

*   supportsFragmentShaderPixelInterlock (Vulkan features): Enabled
    condition: mFragmentShaderInterlockFeatures.fragmentShaderPixelInterlock
== 1U
    VkDevice supports the VK_EXT_fragment_shader_interlock extension and has
    the fragmentShaderPixelInterlock feature

*   supportsFragmentShadingRate (Vulkan features)
(http://anglebug.com/7172): Enabled
    condition: canSupportFragmentShadingRate(deviceExtensionNames)
    VkDevice supports VK_KHR_fragment_shading_rate extension

*   supportsFullScreenExclusive (Vulkan features)
(http://anglebug.com/8215): Disabled
    VkDevice supports the VK_EXT_full_screen_exclusive extension

*   supportsGGPFrameToken (Vulkan features): Disabled
    VkDevice supports the VK_GGP_frame_token extension

*   supportsGeometryStreamsCapability (Vulkan features)
(http://anglebug.com/3206): Enabled
    condition: mFeatures.supportsTransformFeedbackExtension.enabled &&
mTransformFeedbackFeatures.geometryStreams == 1U
    Implementation supports the GeometryStreams SPIR-V capability.

*   supportsGetMemoryRequirements2 (Vulkan features)
(https://anglebug.com/4830): Enabled
    condition: isVulkan11Device() ||
ExtensionFound("VK_KHR_get_memory_requirements2",
deviceExtensionNames)
    VkDevice supports the VK_KHR_get_memory_requirements2 extension

*   supportsGraphicsPipelineLibrary (Vulkan features)
(https://anglebug.com/7369): Enabled
    condition: mGraphicsPipelineLibraryFeatures.graphicsPipelineLibrary
== 1U && (!isNvidia || nvidiaVersion.major >= 531)
    VkDevice supports the VK_EXT_graphics_pipeline_library extension

*   supportsHostQueryReset (Vulkan features) (http://anglebug.com/6692): Enabled
    condition: mHostQueryResetFeatures.hostQueryReset == 1U
    VkDevice supports VK_EXT_host_query_reset extension

*   supportsImage2dViewOf3d (Vulkan features)
(https://anglebug.com/7320): Enabled
    condition: mImage2dViewOf3dFeatures.image2DViewOf3D == 1U
    VkDevice supports VK_EXT_image_2d_view_of_3d

*   supportsImageCubeArray (Vulkan features) (http://anglebug.com/3584): Enabled
    condition: mPhysicalDeviceFeatures.imageCubeArray == 1U
    VkDevice supports the imageCubeArray feature properly

*   supportsImageFormatList (Vulkan features)
(http://anglebug.com/5281): Enabled
    condition: ExtensionFound("VK_KHR_image_format_list", deviceExtensionNames)
    Enable VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT by default for ICDs that support
    VK_KHR_image_format_list

*   supportsImagelessFramebuffer (Vulkan features)
(http://anglebug.com/7553): Enabled
    condition: mImagelessFramebufferFeatures.imagelessFramebuffer ==
1U && (vk::RenderPassCommandBuffer::ExecutesInline() || !isSamsung)
    VkDevice supports VK_KHR_imageless_framebuffer extension

*   supportsIncrementalPresent (Vulkan features): Enabled
    condition: ExtensionFound("VK_KHR_incremental_present",
deviceExtensionNames)
    VkDevice supports the VK_KHR_incremental_present extension

*   supportsIndexTypeUint8 (Vulkan features) (http://anglebug.com/4405): Enabled
    condition: mIndexTypeUint8Features.indexTypeUint8 == 1U
    VkDevice supports the VK_EXT_index_type_uint8 extension

*   supportsLegacyDithering (Vulkan features)
(https://issuetracker.google.com/284462263): Disabled
    condition: mDitheringFeatures.legacyDithering == 1U && !isARM
    VkDevice supports the VK_EXT_legacy_dithering extension

*   supportsLockSurfaceExtension (Vulkan features): Disabled
    condition: IsAndroid()
    Surface supports the EGL_KHR_lock_surface3 extension

*   supportsLogicOpDynamicState (Vulkan features)
(http://anglebug.com/3862): Enabled
    condition: mFeatures.supportsExtendedDynamicState2.enabled &&
mExtendedDynamicState2Features.extendedDynamicState2LogicOp == 1U &&
!(IsLinux() && isIntel && isMesaLessThan22_2) && !(IsAndroid() &&
isGalaxyS23)
    VkDevice supports the logicOp feature of VK_EXT_extended_dynamic_state2
    extension

*   supportsMemoryBudget (Vulkan features): Enabled
    condition: ExtensionFound("VK_EXT_memory_budget", deviceExtensionNames)
    VkDevice supports the VK_EXT_memory_budget extension.

*   supportsMixedReadWriteDepthStencilLayouts (Vulkan features)
(https://anglebug.com/7899): Enabled
    condition: isVulkan11Device()
    VkDevice supports the mixed read and write depth/stencil layouts
    introduced by VK_KHR_maintenance2

*   supportsMultiDrawIndirect (Vulkan features)
(http://anglebug.com/6439): Enabled
    condition: mPhysicalDeviceFeatures.multiDrawIndirect == 1U
    VkDevice supports the multiDrawIndirect extension

*   supportsMultisampledRenderToSingleSampled (Vulkan features)
(http://anglebug.com/4836): Disabled
    condition: mFeatures.supportsRenderpass2.enabled &&
mFeatures.supportsDepthStencilResolve.enabled &&
mMultisampledRenderToSingleSampledFeatures.multisampledRenderToSingleSampled
== 1U
    VkDevice supports the VK_EXT_multisampled_render_to_single_sampled
    extension

*   supportsMultisampledRenderToSingleSampledGOOGLEX (Vulkan features)
(http://anglebug.com/4836): Disabled
    condition: !mFeatures.supportsMultisampledRenderToSingleSampled.enabled
&& mFeatures.supportsRenderpass2.enabled &&
mFeatures.supportsDepthStencilResolve.enabled &&
mMultisampledRenderToSingleSampledFeaturesGOOGLEX.multisampledRenderToSingleSampled
== 1U
    VkDevice supports the VK_GOOGLEX_multisampled_render_to_single_sampled
    extension

*   supportsMultiview (Vulkan features) (http://anglebug.com/6048): Enabled
    condition: mMultiviewFeatures.multiview == 1U
    VkDevice supports the VK_KHR_multiview extension

*   supportsNegativeViewport (Vulkan features): Enabled
    condition: supportsNegativeViewport
    The driver supports inverting the viewport with a negative height.

*   supportsPipelineCreationCacheControl (Vulkan features)
(http://anglebug.com/5881): Enabled
    condition: 
mPipelineCreationCacheControlFeatures.pipelineCreationCacheControl
&& !isSwiftShader
    VkDevice supports VK_EXT_pipeline_creation_cache_control extension

*   supportsPipelineCreationFeedback (Vulkan features)
(http://anglebug.com/5881): Enabled
    condition: ExtensionFound("VK_EXT_pipeline_creation_feedback",
deviceExtensionNames)
    VkDevice supports VK_EXT_pipeline_creation_feedback extension

*   supportsPipelineProtectedAccess (Vulkan features)
(https://anglebug.com/7714): Disabled
    condition: mPipelineProtectedAccessFeatures.pipelineProtectedAccess
== 1U && mProtectedMemoryFeatures.protectedMemory == 1U
    VkDevice supports the VK_EXT_pipeline_protected_access extension

*   supportsPipelineRobustness (Vulkan features)
(https://anglebug.com/5845): Disabled
    condition: mPipelineRobustnessFeatures.pipelineRobustness == 1U &&
mPhysicalDeviceFeatures.robustBufferAccess
    VkDevice supports VK_EXT_pipeline_robustness extension

*   supportsPipelineStatisticsQuery (Vulkan features)
(http://anglebug.com/5430): Enabled
    condition: mPhysicalDeviceFeatures.pipelineStatisticsQuery == 1U
    VkDevice supports the pipelineStatisticsQuery feature

*   supportsPortabilityEnumeration (Vulkan features)
(http://anglebug.com/8229): Enabled
    condition: ExtensionFound("VK_KHR_portability_enumeration",
instanceExtensionNames)
    Vulkan supports VK_KHR_portability_enumeration extension

*   supportsPresentation (Vulkan features): Enabled
    condition: !displayVk->isGBM()
    VkDisplay supports presentation through a present family queue

*   supportsPrimitiveTopologyListRestart (Vulkan features)
(http://anglebug.com/3832): Enabled
    condition: 
mPrimitiveTopologyListRestartFeatures.primitiveTopologyListRestart
== 1U
    VkDevice supports VK_EXT_primitive_topology_list_restart extension.

*   supportsPrimitivesGeneratedQuery (Vulkan features)
(http://anglebug.com/5430): Enabled
    condition: mFeatures.supportsTransformFeedbackExtension.enabled &&
mPrimitivesGeneratedQueryFeatures.primitivesGeneratedQuery == 1U
    VkDevice supports VK_EXT_primitives_generated_query extension

*   supportsProtectedMemory (Vulkan features)
(http://anglebug.com/3965): Disabled
    condition: mProtectedMemoryFeatures.protectedMemory == 1U &&
(!isARM || mPipelineProtectedAccessFeatures.pipelineProtectedAccess ==
1U)
    VkDevice supports protected memory

*   supportsRasterizationOrderAttachmentAccess (Vulkan features)
(https://anglebug.com/7604): Disabled
    condition: !isQualcomm &&
mRasterizationOrderAttachmentAccessFeatures.rasterizationOrderColorAttachmentAccess
== 1U
    VkDevice supports VK_EXT_rasterization_order_attachment_access extension

*   supportsRenderPassLoadStoreOpNone (Vulkan features)
(http://anglebug.com/5371): Enabled
    condition: ExtensionFound("VK_EXT_load_store_op_none", deviceExtensionNames)
    VkDevice supports VK_EXT_load_store_op_none extension.

*   supportsRenderPassStoreOpNone (Vulkan features)
(http://anglebug.com/5055): Disabled
    condition: !mFeatures.supportsRenderPassLoadStoreOpNone.enabled &&
ExtensionFound("VK_QCOM_render_pass_store_ops", deviceExtensionNames)
    VkDevice supports VK_QCOM_render_pass_store_ops extension.

*   supportsRenderpass2 (Vulkan features): Enabled
    condition: ExtensionFound("VK_KHR_create_renderpass2", deviceExtensionNames)
    VkDevice supports the VK_KHR_create_renderpass2 extension

*   supportsSampler2dViewOf3d (Vulkan features)
(https://anglebug.com/7320): Enabled
    condition: mFeatures.supportsImage2dViewOf3d.enabled &&
mImage2dViewOf3dFeatures.sampler2DViewOf3D == 1U
    VkDevice supports the sampler2DViewOf3D feature of
    VK_EXT_image_2d_view_of_3d

*   supportsSamplerMirrorClampToEdge (Vulkan features): Enabled
    condition: ExtensionFound("VK_KHR_sampler_mirror_clamp_to_edge",
deviceExtensionNames)
    VkDevice supports the VK_KHR_sampler_mirror_clamp_to_edge extension

*   supportsShaderFloat16 (Vulkan features) (http://anglebug.com/4551): Enabled
    condition: mShaderFloat16Int8Features.shaderFloat16 == 1U
    VkDevice supports the VK_KHR_shader_float16_int8 extension and has the
    shaderFloat16 feature

*   supportsShaderFramebufferFetch (Vulkan features): Disabled
    condition: (IsAndroid() && isARM) ||
mFeatures.supportsRasterizationOrderAttachmentAccess.enabled
    Whether the Vulkan backend supports coherent framebuffer fetch

*   supportsShaderFramebufferFetchNonCoherent (Vulkan features): Disabled
    condition: (IsAndroid() && !(isARM || isQualcomm)) || isSwiftShader
    Whether the Vulkan backend supports non-coherent framebuffer fetch

*   supportsShaderStencilExport (Vulkan features): Enabled
    condition: ExtensionFound("VK_EXT_shader_stencil_export",
deviceExtensionNames)
    VkDevice supports the VK_EXT_shader_stencil_export extension

*   supportsSharedPresentableImageExtension (Vulkan features): Disabled
    condition: ExtensionFound("VK_KHR_shared_presentable_image",
deviceExtensionNames)
    VkSurface supports the VK_KHR_shared_presentable_images extension

*   supportsSurfaceCapabilities2Extension (Vulkan features): Enabled
    condition: ExtensionFound("VK_KHR_get_surface_capabilities2",
instanceExtensionNames)
    VkInstance supports the VK_KHR_get_surface_capabilities2 extension

*   supportsSurfaceProtectedCapabilitiesExtension (Vulkan features): Enabled
    condition: ExtensionFound("VK_KHR_surface_protected_capabilities",
instanceExtensionNames)
    VkInstance supports the VK_KHR_surface_protected_capabilities extension

*   supportsSurfaceProtectedSwapchains (Vulkan features): Disabled
    condition: IsAndroid()
    VkSurface supportsProtected for protected swapchains

*   supportsSurfacelessQueryExtension (Vulkan features): Disabled
    condition: ExtensionFound("VK_GOOGLE_surfaceless_query",
instanceExtensionNames) && !isMockICDEnabled()
    VkInstance supports the VK_GOOGLE_surfaceless_query extension

*   supportsSwapchainMaintenance1 (Vulkan features)
(https://anglebug.com/7847): Disabled
    condition: mSwapchainMaintenance1Features.swapchainMaintenance1 == 1U
    VkDevice supports the VK_EXT_surface_maintenance1 and
    VK_EXT_swapchain_maintenance1 extensions

*   supportsTimelineSemaphore (Vulkan features): Enabled
    condition: mTimelineSemaphoreFeatures.timelineSemaphore == 1U
    VkDevice supports the VK_KHR_timeline_semaphore extension

*   supportsTimestampSurfaceAttribute (Vulkan features)
(https://anglebug.com/7489): Disabled
    condition: IsAndroid() &&
ExtensionFound("VK_GOOGLE_display_timing", deviceExtensionNames)
    Platform supports setting frame timestamp surface attribute

*   supportsTransformFeedbackExtension (Vulkan features)
(http://anglebug.com/3206): Enabled
    condition: mTransformFeedbackFeatures.transformFeedback == 1U
    Transform feedback uses the VK_EXT_transform_feedback extension.

*   supportsVertexInputDynamicState (Vulkan features)
(https://anglebug.com/7162): Disabled
    VkDevice supports VK_EXT_vertex_input_dynamic_state extension

*   supportsYUVSamplerConversion (Vulkan features): Enabled
    condition: mSamplerYcbcrConversionFeatures.samplerYcbcrConversion != 0U
    VkDevice supports the VK_KHR_sampler_ycbcr_conversion extension

*   supportsYuvTarget (Vulkan features): Disabled
    VkDevice supports VK_ANDROID_render_to_external_format and
    VK_EXT_ycbcr_attachment

*   swapbuffersOnFlushOrFinishWithSingleBuffer (Vulkan features)
(http://anglebug.com/6878): Disabled
    condition: IsAndroid()
    Bypass deferredFlush with calling swapbuffers on flush or finish when in
    Shared Present mode

*   syncMonolithicPipelinesToBlobCache (Vulkan workarounds)
(https://anglebug.com/7369): Disabled
    condition: mFeatures.hasEffectivePipelineCacheSerialization.enabled
&& (hasNoPipelineWarmUp || canSyncLargeMonolithicCache)
    Whether it's beneficial to store monolithic pipelines in the blob cache
    when VK_EXT_graphics_pipeline_library is in use.  Otherwise the libraries
    are stored only, and monolithic pipelines are recreated on every run

*   useCullModeDynamicState (Vulkan workarounds)
(http://anglebug.com/5906): Enabled
    condition: mFeatures.supportsExtendedDynamicState.enabled &&
dynamicStateWorks
    Use the Cull Mode dynamic state from VK_EXT_extended_dynamic_state

*   useDepthBiasEnableDynamicState (Vulkan workarounds)
(http://anglebug.com/5906): Enabled
    condition: mFeatures.supportsExtendedDynamicState2.enabled
    Use the Depth Bias Enable dynamic state from
    VK_EXT_extended_dynamic_state2

*   useDepthCompareOpDynamicState (Vulkan workarounds)
(http://anglebug.com/5906): Enabled
    condition: mFeatures.supportsExtendedDynamicState.enabled
    Use the Depth Compare Op dynamic state from VK_EXT_extended_dynamic_state

*   useDepthTestEnableDynamicState (Vulkan workarounds)
(http://anglebug.com/5906): Enabled
    condition: mFeatures.supportsExtendedDynamicState.enabled
    Use the Depth Test Enable dynamic state from VK_EXT_extended_dynamic_state

*   useDepthWriteEnableDynamicState (Vulkan workarounds)
(http://anglebug.com/5906): Enabled
    condition: mFeatures.supportsExtendedDynamicState.enabled &&
dynamicStateWorks
    Use the Depth Write Enable dynamic state from
    VK_EXT_extended_dynamic_state

*   useFrontFaceDynamicState (Vulkan workarounds)
(http://anglebug.com/5906): Enabled
    condition: mFeatures.supportsExtendedDynamicState.enabled
    Use the Front Face dynamic state from VK_EXT_extended_dynamic_state

*   useMultipleDescriptorsForExternalFormats (Vulkan workarounds)
(http://anglebug.com/6141): Enabled
    condition: true
    Return a default descriptor count for external formats.

*   useNonZeroStencilWriteMaskStaticState (Vulkan workarounds)
(http://anglebug.com/7556): Disabled
    condition: isARM && armDriverVersion < ARMDriverVersion(43, 0, 0)
    Work around a driver bug where 0 in stencil write mask static state would
    make the corresponding dynamic state malfunction in the presence of
    discard or alpha to coverage

*   usePrimitiveRestartEnableDynamicState (Vulkan workarounds)
(http://anglebug.com/5906): Enabled
    condition: mFeatures.supportsExtendedDynamicState2.enabled &&
dynamicStateWorks
    Use the Primitive Restart Enable dynamic state from
    VK_EXT_extended_dynamic_state2

*   useRasterizerDiscardEnableDynamicState (Vulkan workarounds)
(http://anglebug.com/5906): Enabled
    condition: mFeatures.supportsExtendedDynamicState2.enabled
    Use the Rasterizer Discard Enable dynamic state from
    VK_EXT_extended_dynamic_state2

*   useResetCommandBufferBitForSecondaryPools (Vulkan workarounds): Disabled
    condition: isARM
    Use VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT for initializing
    SecondaryCommandPools when using VulkanSecondaryCommandBuffer.

*   useStencilOpDynamicState (Vulkan workarounds)
(http://anglebug.com/5906): Enabled
    condition: mFeatures.supportsExtendedDynamicState.enabled
    Use the Stencil Op dynamic state from VK_EXT_extended_dynamic_state

*   useStencilTestEnableDynamicState (Vulkan workarounds)
(http://anglebug.com/5906): Enabled
    condition: mFeatures.supportsExtendedDynamicState.enabled
    Use the Stencil Test Enable dynamic state from
    VK_EXT_extended_dynamic_state

*   useVertexInputBindingStrideDynamicState (Vulkan workarounds)
(http://anglebug.com/5906): Enabled
    condition: mFeatures.supportsExtendedDynamicState.enabled &&
dynamicStateWorks
    Use the Vertex Input Bininding Stride dynamic state from
    VK_EXT_extended_dynamic_state

*   useVmaForImageSuballocation (Vulkan features): Enabled
    condition: true
    Utilize VMA for image memory suballocation.

*   varyingsRequireMatchingPrecisionInSpirv (Vulkan workarounds)
(http://anglebug.com/7488): Disabled
    condition: isPowerVR
    Add additional SPIRV instructions to make sure precision between shader
    stages match with each other

*   waitIdleBeforeSwapchainRecreation (Vulkan workarounds)
(http://anglebug.com/5061): Disabled
    condition: IsAndroid() && isARM
    Before passing an oldSwapchain to VkSwapchainCreateInfoKHR, wait for queue
    to be idle. Works around a bug on platforms which destroy oldSwapchain in
    vkCreateSwapchainKHR.

*   warmUpPipelineCacheAtLink (Vulkan features)
(http://anglebug.com/5881): Disabled
    condition: libraryBlobsAreReusedByMonolithicPipelines &&
!isQualcommProprietary && !(IsLinux() && isIntel) && !(IsChromeOS() &&
isSwiftShader)
    Warm up the Vulkan pipeline cache at link time

DAWN Info
=========

<Integrated GPU>  Vulkan backend - Intel(R) UHD Graphics (ICL GT1)
------------------------------------------------------------------

[WebGPU Status]
---------------
*   Available

[Default Toggle Names]
----------------------
*   lazy_clear_resource_on_first_use:
    (https://crbug.com/dawn/145):
    Clears resource to zero on first usage. This initializes the resource so
    that no dirty bits from recycled memory is present in the new resource.

*   use_temporary_buffer_in_texture_to_texture_copy:
    (https://crbug.com/dawn/42):
    Split texture-to-texture copy into two copies: copy from source texture
    into a temporary buffer, and copy from the temporary buffer into the
    destination texture when copying between compressed textures that don't
    have block-aligned sizes. This workaround is enabled by default on all
    Vulkan drivers to solve an issue in the Vulkan SPEC about the
    texture-to-texture copies with compressed formats. See #1005
    (https://github.com/KhronosGroup/Vulkan-Docs/issues/1005) for more
    details.

*   vulkan_use_d32s8:
    (https://crbug.com/dawn/286):
    Vulkan mandates support of either D32_FLOAT_S8 or D24_UNORM_S8. When
    available the backend will use D32S8 (toggle to on) but setting the toggle
    to off will make it use the D24S8 format when possible.

*   vulkan_use_s8:
    (https://crbug.com/dawn/666):
    Vulkan has a pure stencil8 format but it is not universally available.
    When this toggle is on, the backend will use S8 for the stencil8 format,
    otherwise it will fallback to D32S8 or D24S8.

*   use_placeholder_fragment_in_vertex_only_pipeline:
    (https://crbug.com/dawn/136):
    Use a placeholder empty fragment shader in vertex only render pipeline.
    This toggle must be enabled for OpenGL ES backend, the Vulkan Backend, and
    serves as a workaround by default enabled on some Metal devices with Intel
    GPU to ensure the depth result is correct.

*   use_vulkan_zero_initialize_workgroup_memory_extension:
    (https://crbug.com/dawn/1302):
    Initialize workgroup memory with OpConstantNull on Vulkan when the Vulkan
    extension VK_KHR_zero_initialize_workgroup_memory is supported.

*   vulkan_use_image_robust_access_2:
    (https://crbug.com/tint/1890):
    Disable Tint robustness transform on textures when VK_EXT_robustness2 is
    supported and robustImageAccess2 == VK_TRUE.

*   vulkan_use_buffer_robust_access_2:
    (https://crbug.com/tint/1890):
    Disable index clamping on the runtime-sized arrays on buffers in Tint
    robustness transform when VK_EXT_robustness2 is supported and
    robustBufferAccess2 == VK_TRUE.

[WebGPU Forced Toggles - enabled]
---------------------------------
*   disallow_spirv:
    (https://crbug.com/1214923):
    Disallow usage of SPIR-V completely so that only WGSL is used for shader
    modules. This is useful to prevent a Chromium renderer process from
    successfully sending SPIR-V code to be compiled in the GPU process.

[Default Supported Features]
----------------------------
*   depth_clip_control
*   depth32_float_stencil8
*   texture_compression_BC
*   texture_compression_ETC2
*   texture_compression_ASTC
*   indirect_first_instance
*   RG11B10_ufloat_renderable
*   BGRA8_unorm_storage
*   dawn_internal_usages
*   dawn_multi_planar_formats
*   dawn_native
*   implicit_device_synchronization
*   surface_capabilities
*   transient_attachments
*   norm16_texture_formats

<CPU>  Vulkan backend - llvmpipe (LLVM 15.0.7, 256 bits)
--------------------------------------------------------

[WebGPU Status]
---------------
*   Blocklisted

[Default Toggle Names]
----------------------
*   lazy_clear_resource_on_first_use:
    (https://crbug.com/dawn/145):
    Clears resource to zero on first usage. This initializes the resource so
    that no dirty bits from recycled memory is present in the new resource.

*   use_temporary_buffer_in_texture_to_texture_copy:
    (https://crbug.com/dawn/42):
    Split texture-to-texture copy into two copies: copy from source texture
    into a temporary buffer, and copy from the temporary buffer into the
    destination texture when copying between compressed textures that don't
    have block-aligned sizes. This workaround is enabled by default on all
    Vulkan drivers to solve an issue in the Vulkan SPEC about the
    texture-to-texture copies with compressed formats. See #1005
    (https://github.com/KhronosGroup/Vulkan-Docs/issues/1005) for more
    details.

*   vulkan_use_d32s8:
    (https://crbug.com/dawn/286):
    Vulkan mandates support of either D32_FLOAT_S8 or D24_UNORM_S8. When
    available the backend will use D32S8 (toggle to on) but setting the toggle
    to off will make it use the D24S8 format when possible.

*   vulkan_use_s8:
    (https://crbug.com/dawn/666):
    Vulkan has a pure stencil8 format but it is not universally available.
    When this toggle is on, the backend will use S8 for the stencil8 format,
    otherwise it will fallback to D32S8 or D24S8.

*   use_placeholder_fragment_in_vertex_only_pipeline:
    (https://crbug.com/dawn/136):
    Use a placeholder empty fragment shader in vertex only render pipeline.
    This toggle must be enabled for OpenGL ES backend, the Vulkan Backend, and
    serves as a workaround by default enabled on some Metal devices with Intel
    GPU to ensure the depth result is correct.

*   use_vulkan_zero_initialize_workgroup_memory_extension:
    (https://crbug.com/dawn/1302):
    Initialize workgroup memory with OpConstantNull on Vulkan when the Vulkan
    extension VK_KHR_zero_initialize_workgroup_memory is supported.

*   vulkan_use_image_robust_access_2:
    (https://crbug.com/tint/1890):
    Disable Tint robustness transform on textures when VK_EXT_robustness2 is
    supported and robustImageAccess2 == VK_TRUE.

*   vulkan_use_buffer_robust_access_2:
    (https://crbug.com/tint/1890):
    Disable index clamping on the runtime-sized arrays on buffers in Tint
    robustness transform when VK_EXT_robustness2 is supported and
    robustBufferAccess2 == VK_TRUE.

[WebGPU Forced Toggles - enabled]
---------------------------------
*   disallow_spirv:
    (https://crbug.com/1214923):
    Disallow usage of SPIR-V completely so that only WGSL is used for shader
    modules. This is useful to prevent a Chromium renderer process from
    successfully sending SPIR-V code to be compiled in the GPU process.

[Default Supported Features]
----------------------------
*   depth_clip_control
*   depth32_float_stencil8
*   texture_compression_BC
*   indirect_first_instance
*   RG11B10_ufloat_renderable
*   BGRA8_unorm_storage
*   dawn_internal_usages
*   dawn_native
*   implicit_device_synchronization
*   surface_capabilities
*   transient_attachments

<CPU>  Vulkan backend - SwiftShader Device (Subzero)
----------------------------------------------------

[WebGPU Status]
---------------
*   Blocklisted

[Default Toggle Names]
----------------------
*   lazy_clear_resource_on_first_use:
    (https://crbug.com/dawn/145):
    Clears resource to zero on first usage. This initializes the resource so
    that no dirty bits from recycled memory is present in the new resource.

*   use_temporary_buffer_in_texture_to_texture_copy:
    (https://crbug.com/dawn/42):
    Split texture-to-texture copy into two copies: copy from source texture
    into a temporary buffer, and copy from the temporary buffer into the
    destination texture when copying between compressed textures that don't
    have block-aligned sizes. This workaround is enabled by default on all
    Vulkan drivers to solve an issue in the Vulkan SPEC about the
    texture-to-texture copies with compressed formats. See #1005
    (https://github.com/KhronosGroup/Vulkan-Docs/issues/1005) for more
    details.

*   vulkan_use_d32s8:
    (https://crbug.com/dawn/286):
    Vulkan mandates support of either D32_FLOAT_S8 or D24_UNORM_S8. When
    available the backend will use D32S8 (toggle to on) but setting the toggle
    to off will make it use the D24S8 format when possible.

*   vulkan_use_s8:
    (https://crbug.com/dawn/666):
    Vulkan has a pure stencil8 format but it is not universally available.
    When this toggle is on, the backend will use S8 for the stencil8 format,
    otherwise it will fallback to D32S8 or D24S8.

*   use_placeholder_fragment_in_vertex_only_pipeline:
    (https://crbug.com/dawn/136):
    Use a placeholder empty fragment shader in vertex only render pipeline.
    This toggle must be enabled for OpenGL ES backend, the Vulkan Backend, and
    serves as a workaround by default enabled on some Metal devices with Intel
    GPU to ensure the depth result is correct.

*   use_vulkan_zero_initialize_workgroup_memory_extension:
    (https://crbug.com/dawn/1302):
    Initialize workgroup memory with OpConstantNull on Vulkan when the Vulkan
    extension VK_KHR_zero_initialize_workgroup_memory is supported.

[WebGPU Forced Toggles - enabled]
---------------------------------
*   disallow_spirv:
    (https://crbug.com/1214923):
    Disallow usage of SPIR-V completely so that only WGSL is used for shader
    modules. This is useful to prevent a Chromium renderer process from
    successfully sending SPIR-V code to be compiled in the GPU process.

[Default Supported Features]
----------------------------
*   depth_clip_control
*   depth32_float_stencil8
*   texture_compression_BC
*   texture_compression_ETC2
*   texture_compression_ASTC
*   indirect_first_instance
*   RG11B10_ufloat_renderable
*   BGRA8_unorm_storage
*   dawn_internal_usages
*   dawn_multi_planar_formats
*   dawn_native
*   implicit_device_synchronization
*   surface_capabilities
*   transient_attachments

Version Information
===================
Data exported              : 2023-09-27T03:53:19.925Z
Chrome version             : Chrome/118.0.5993.11
Operating system           : Linux 6.5.0-1-amd64
Software rendering list URL:
https://chromium.googlesource.com/chromium/src/+/0af8fe590af113896ab93d65e3bbcc7615a253fa/gpu/config/software_rendering_list.json
Driver bug list URL        :
https://chromium.googlesource.com/chromium/src/+/0af8fe590af113896ab93d65e3bbcc7615a253fa/gpu/config/gpu_driver_bug_list.json
ANGLE commit id            : 17c4741d70dd
2D graphics backend        : Skia/118 bd56a010b6941116cd1900276bf5201f9a9c73da
Command Line               : /usr/bin/google-chrome-unstable
--flag-switches-begin
--enable-features=ChromeRefresh2023,TabGroupsSave --flag-switches-end

Driver Information
==================
Initialization time             : 233
In-process GPU                  : false
Passthrough Command Decoder     : true
Sandboxed                       : false
GPU0                            : VENDOR= 0x8086 [Google Inc.
(Intel)], DEVICE=0x8a56 [ANGLE (Intel, Vulkan 1.3.255 (Intel(R) UHD
Graphics (ICL GT1) (0x00008A56)), Intel open-source Mesa
driver-23.2.0)], DRIVER_VENDOR=Mesa, DRIVER_VERSION=driver *ACTIVE*
Optimus                         : false
AMD switchable                  : false
GPU CUDA compute capability major version: 0
Pixel shader version            : 1.00
Vertex shader version           : 1.00
Max. MSAA samples               : 16
Machine model name              :
Machine model version           :
GL implementation parts         : (gl=egl-angle,angle=vulkan)
Display type                    : ANGLE_VULKAN
GL_VENDOR                       : Google Inc. (Intel)
GL_RENDERER                     : ANGLE (Intel, Vulkan 1.3.255
(Intel(R) UHD Graphics (ICL GT1) (0x00008A56)), Intel open-source Mesa
driver-23.2.0)
GL_VERSION                      : OpenGL ES 2.0.0 (ANGLE 2.1.21842 git
hash: 17c4741d70dd)
GL_EXTENSIONS                   : GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin
GL_ANGLE_client_arrays GL_ANGLE_compressed_texture_etc
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit
GL_ANGLE_framebuffer_multisample GL_ANGLE_get_image
GL_ANGLE_get_serialized_context_string
GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays
GL_ANGLE_logic_op GL_ANGLE_memory_object_flags GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order
GL_ANGLE_polygon_mode GL_ANGLE_program_cache_control
GL_ANGLE_read_only_depth_stencil_feedback_loops
GL_ANGLE_relaxed_vertex_attribute_type GL_ANGLE_request_extension
GL_ANGLE_rgbx_internal_format GL_ANGLE_robust_client_memory
GL_ANGLE_robust_fragment_shader_output
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_vulkan_image GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_EXT_EGL_image_external_wrap_modes
GL_EXT_base_instance GL_EXT_blend_func_extended GL_EXT_blend_minmax
GL_EXT_buffer_storage GL_EXT_clip_control
GL_EXT_color_buffer_half_float GL_EXT_compressed_ETC1_RGB8_sub_texture
GL_EXT_copy_image GL_EXT_debug_label GL_EXT_debug_marker
GL_EXT_depth_clamp GL_EXT_discard_framebuffer
GL_EXT_disjoint_timer_query GL_EXT_draw_buffers
GL_EXT_draw_elements_base_vertex GL_EXT_float_blend GL_EXT_frag_depth
GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_memory_object
GL_EXT_memory_object_fd GL_EXT_multi_draw_indirect
GL_EXT_multisample_compatibility GL_EXT_occlusion_query_boolean
GL_EXT_polygon_offset_clamp GL_EXT_read_format_bgra GL_EXT_robustness
GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_semaphore
GL_EXT_semaphore_fd GL_EXT_separate_shader_objects
GL_EXT_shader_non_constant_global_initializers
GL_EXT_shader_texture_lod GL_EXT_shadow_samplers
GL_EXT_texture_border_clamp GL_EXT_texture_compression_bptc
GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc
GL_EXT_texture_compression_s3tc_srgb GL_EXT_texture_filter_anisotropic
GL_EXT_texture_format_BGRA8888 GL_EXT_texture_mirror_clamp_to_edge
GL_EXT_texture_norm16 GL_EXT_texture_rg GL_EXT_texture_sRGB_decode
GL_EXT_texture_storage GL_EXT_texture_type_2_10_10_10_REV
GL_EXT_unpack_subimage GL_KHR_debug
GL_KHR_texture_compression_astc_ldr GL_NV_depth_buffer_float2
GL_NV_fence GL_NV_framebuffer_blit GL_NV_pack_subimage
GL_NV_pixel_buffer_object GL_NV_polygon_mode GL_NV_read_depth
GL_NV_read_depth_stencil GL_NV_read_stencil GL_OES_EGL_image
GL_OES_EGL_image_external GL_OES_EGL_sync
GL_OES_compressed_EAC_R11_signed_texture
GL_OES_compressed_EAC_R11_unsigned_texture
GL_OES_compressed_EAC_RG11_signed_texture
GL_OES_compressed_EAC_RG11_unsigned_texture
GL_OES_compressed_ETC1_RGB8_texture
GL_OES_compressed_ETC2_RGB8_texture
GL_OES_compressed_ETC2_RGBA8_texture
GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture
GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture
GL_OES_compressed_ETC2_sRGB8_alpha8_texture
GL_OES_compressed_ETC2_sRGB8_texture GL_OES_depth24 GL_OES_depth32
GL_OES_depth_texture GL_OES_depth_texture_cube_map
GL_OES_draw_elements_base_vertex GL_OES_element_index_uint
GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer
GL_OES_packed_depth_stencil GL_OES_primitive_bounding_box
GL_OES_rgb8_rgba8 GL_OES_sample_shading GL_OES_standard_derivatives
GL_OES_surfaceless_context GL_OES_texture_3D
GL_OES_texture_border_clamp GL_OES_texture_float
GL_OES_texture_float_linear GL_OES_texture_half_float
GL_OES_texture_half_float_linear GL_OES_texture_npot
GL_OES_vertex_array_object GL_OES_vertex_half_float
GL_QCOM_shading_rate
Disabled Extensions             : GL_KHR_blend_equation_advanced
GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
Disabled WebGL Extensions       :
Window system binding vendor    : Google Inc. (Intel)
Window system binding version   : 1.5 (ANGLE 2.1.21842 git hash: 17c4741d70dd)
Window system binding extensions: EGL_EXT_create_context_robustness
EGL_ANGLE_surface_orientation EGL_KHR_create_context EGL_KHR_image
EGL_KHR_image_base EGL_EXT_image_gl_colorspace EGL_KHR_gl_colorspace
EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image
EGL_KHR_gl_texture_3D_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_fence_sync EGL_KHR_wait_sync
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource
EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float
EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group
EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_resource_initialization
EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache
EGL_ANDROID_recordable EGL_ANDROID_native_fence_sync
EGL_ANGLE_create_context_backwards_compatible
EGL_KHR_no_config_context EGL_IMG_context_priority
EGL_KHR_create_context_no_error EGL_EXT_image_dma_buf_import
EGL_EXT_image_dma_buf_import_modifiers EGL_KHR_reusable_sync
EGL_EXT_buffer_age EGL_ANGLE_create_surface_swap_interval
EGL_ANGLE_vulkan_image EGL_KHR_partial_update
XDG_CURRENT_DESKTOP             : KDE
XDG_SESSION_TYPE                : wayland
Ozone platform                  : x11
Direct rendering version        : unknown
Reset notification strategy     : 0x8252
GPU process crash count         : 0
gfx::BufferFormats supported for allocation and texturing: R_8:
supported,  R_16: supported,  RG_88: supported,  RG_1616: supported,
BGR_565: supported,  RGBA_4444: supported,  RGBX_8888: supported,
RGBA_8888: supported,  BGRX_8888: supported,  BGRA_1010102: supported,
 RGBA_1010102: supported,  BGRA_8888: supported,  RGBA_F16: supported,
 YVU_420: not supported,  YUV_420_BIPLANAR: not supported,
YUVA_420_TRIPLANAR: supported,  P010: not supported

Compositor Information
======================
Tile Update Mode: One-copy
Partial Raster  : Enabled

GpuMemoryBuffers Status
=======================
R_8               : Software only
R_16              : Software only
RG_88             : Software only
RG_1616           : Software only
BGR_565           : Software only
RGBA_4444         : Software only
RGBX_8888         : Software only
RGBA_8888         : Software only
BGRX_8888         : Software only
BGRA_1010102      : Software only
RGBA_1010102      : Software only
BGRA_8888         : Software only
RGBA_F16          : Software only
YVU_420           : Software only
YUV_420_BIPLANAR  : Software only
YUVA_420_TRIPLANAR: Software only
P010              : Software only

Display(s) Information
======================
Info                          : Display[33] bounds=[0,0 1366x768],
workarea=[0,0 1366x724], scale=1, rotation=0, panel_rotation=0
internal detected
Color space (all)             : {primaries:BT709, transfer:SRGB,
matrix:RGB, range:FULL}
Buffer format (all)           : BGRA_8888
Color volume                  : {name:'srgb', r:[0.6400, 0.3300],
g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
SDR white level in nits       : 203
HDR relative maximum luminance: 1
Bits per color component      : 8
Bits per pixel                : 24
Refresh Rate in Hz            : 59

Video Acceleration Information
==============================
Decoding:
Encoding:

Vulkan Information
==================
info: {
  "apiVersion": "1.3.263",
  "usedApiVersion": "1.1.0",
  "instanceExtensions": {
    "VK_KHR_device_group_creation": 1,
    "VK_KHR_display": 23,
    "VK_KHR_external_fence_capabilities": 1,
    "VK_KHR_external_memory_capabilities": 1,
    "VK_KHR_external_semaphore_capabilities": 1,
    "VK_KHR_get_display_properties2": 1,
    "VK_KHR_get_physical_device_properties2": 2,
    "VK_KHR_get_surface_capabilities2": 1,
    "VK_KHR_surface": 25,
    "VK_KHR_surface_protected_capabilities": 1,
    "VK_KHR_wayland_surface": 6,
    "VK_KHR_xcb_surface": 6,
    "VK_EXT_acquire_drm_display": 1,
    "VK_EXT_debug_report": 10,
    "VK_EXT_debug_utils": 2,
    "VK_EXT_direct_mode_display": 1,
    "VK_EXT_display_surface_counter": 1,
    "VK_EXT_swapchain_colorspace": 4,
    "VK_EXT_surface_maintenance1": 1,
    "VK_KHR_portability_enumeration": 1,
    "VK_LUNARG_direct_driver_loading": 1
  },
  "enabledInstanceExtensions": [
    "VK_EXT_debug_report",
    "VK_EXT_surface_maintenance1",
    "VK_EXT_swapchain_colorspace",
    "VK_KHR_get_surface_capabilities2",
    "VK_KHR_surface",
    "VK_KHR_surface_protected_capabilities",
    "VK_KHR_xcb_surface"
  ],
  "instanceLayers": [
    {
      "layerName": "VK_LAYER_MESA_device_select",
      "specVersion": 4206803,
      "implementationVersion": "0.0.1",
      "description": "Linux device selection layer"
    },
    {
      "layerName": "VK_LAYER_INTEL_nullhw",
      "specVersion": 4198473,
      "implementationVersion": "0.0.1",
      "description": "INTEL NULL HW"
    },
    {
      "layerName": "VK_LAYER_MESA_overlay",
      "specVersion": 4206803,
      "implementationVersion": "0.0.1",
      "description": "Mesa Overlay layer"
    }
  ],
  "physicalDevices": [
    {
      "properties": {
        "apiVersion": "1.3.255",
        "driverVersion": "23.2.0",
        "vendorID": 32902,
        "deviceID": 35414,
        "deviceType": 1,
        "deviceName": "Intel(R) UHD Graphics (ICL GT1)",
        "pipelineCacheUUID": "885df1ac-7f18-5851-9995-1bb73c90fdbe",
        "limits": {
          "maxImageDimension1D": 16384,
          "maxImageDimension2D": 16384,
          "maxImageDimension3D": 2048,
          "maxImageDimensionCube": 16384,
          "maxImageArrayLayers": 2048,
          "maxTexelBufferElements": 134217728,
          "maxUniformBufferRange": 134217728,
          "maxStorageBufferRange": 4294967295,
          "maxPushConstantsSize": 128,
          "maxMemoryAllocationCount": 4294967295,
          "maxSamplerAllocationCount": 65536,
          "bufferImageGranularity": 1,
          "sparseAddressSpaceSize": 0,
          "maxBoundDescriptorSets": 8,
          "maxPerStageDescriptorSamplers": 65535,
          "maxPerStageDescriptorUniformBuffers": 64,
          "maxPerStageDescriptorStorageBuffers": 65535,
          "maxPerStageDescriptorSampledImages": 65535,
          "maxPerStageDescriptorStorageImages": 65535,
          "maxPerStageDescriptorInputAttachments": 64,
          "maxPerStageResources": 4294967295,
          "maxDescriptorSetSamplers": 393210,
          "maxDescriptorSetUniformBuffers": 384,
          "maxDescriptorSetUniformBuffersDynamic": 8,
          "maxDescriptorSetStorageBuffers": 393210,
          "maxDescriptorSetStorageBuffersDynamic": 8,
          "maxDescriptorSetSampledImages": 393210,
          "maxDescriptorSetStorageImages": 393210,
          "maxDescriptorSetInputAttachments": 256,
          "maxVertexInputAttributes": 29,
          "maxVertexInputBindings": 31,
          "maxVertexInputAttributeOffset": 2047,
          "maxVertexInputBindingStride": 4095,
          "maxVertexOutputComponents": 128,
          "maxTessellationGenerationLevel": 64,
          "maxTessellationPatchSize": 32,
          "maxTessellationControlPerVertexInputComponents": 128,
          "maxTessellationControlPerVertexOutputComponents": 128,
          "maxTessellationControlPerPatchOutputComponents": 128,
          "maxTessellationControlTotalOutputComponents": 2048,
          "maxTessellationEvaluationInputComponents": 128,
          "maxTessellationEvaluationOutputComponents": 128,
          "maxGeometryShaderInvocations": 32,
          "maxGeometryInputComponents": 128,
          "maxGeometryOutputComponents": 128,
          "maxGeometryOutputVertices": 256,
          "maxGeometryTotalOutputComponents": 1024,
          "maxFragmentInputComponents": 116,
          "maxFragmentOutputAttachments": 8,
          "maxFragmentDualSrcAttachments": 1,
          "maxFragmentCombinedOutputResources": 131078,
          "maxComputeSharedMemorySize": 65536,
          "maxComputeWorkGroupCount": [
            65535,
            65535,
            65535
          ],
          "maxComputeWorkGroupInvocations": 1024,
          "maxComputeWorkGroupSize": [
            1024,
            1024,
            1024
          ],
          "subPixelPrecisionBits": 8,
          "subTexelPrecisionBits": 8,
          "mipmapPrecisionBits": 8,
          "maxDrawIndexedIndexValue": 4294967295,
          "maxDrawIndirectCount": 4294967295,
          "maxSamplerLodBias": 16,
          "maxSamplerAnisotropy": 16,
          "maxViewports": 16,
          "maxViewportDimensions": [
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            16384
          ],
          "viewportBoundsRange": [
            -32768,
            32767
          ],
          "viewportSubPixelBits": 13,
          "minMemoryMapAlignment": 4096,
          "minTexelBufferOffsetAlignment": 1,
          "minUniformBufferOffsetAlignment": 1,
          "minStorageBufferOffsetAlignment": 1,
          "minTexelOffset": -8,
          "maxTexelOffset": 7,
          "minTexelGatherOffset": -32,
          "maxTexelGatherOffset": 31,
          "minInterpolationOffset": -0.5,
          "maxInterpolationOffset": 0.4375,
          "subPixelInterpolationOffsetBits": 4,
          "maxFramebufferWidth": 16384,
          "maxFramebufferHeight": 16384,
          "maxFramebufferLayers": 2048,
          "framebufferColorSampleCounts": 31,
          "framebufferDepthSampleCounts": 31,
          "framebufferStencilSampleCounts": 31,
          "framebufferNoAttachmentsSampleCounts": 31,
          "maxColorAttachments": 8,
          "sampledImageColorSampleCounts": 31,
          "sampledImageIntegerSampleCounts": 31,
          "sampledImageDepthSampleCounts": 31,
          "sampledImageStencilSampleCounts": 31,
          "storageImageSampleCounts": 1,
          "maxSampleMaskWords": 1,
          "timestampComputeAndGraphics": true,
          "timestampPeriod": 52.08333206176758,
          "maxClipDistances": 8,
          "maxCullDistances": 8,
          "maxCombinedClipAndCullDistances": 8,
          "discreteQueuePriorities": 2,
          "pointSizeRange": [
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            255.875
          ],
          "lineWidthRange": [
            0,
            8
          ],
          "pointSizeGranularity": 0.125,
          "lineWidthGranularity": 0.0078125,
          "strictLines": false,
          "standardSampleLocations": true,
          "optimalBufferCopyOffsetAlignment": 1,
          "optimalBufferCopyRowPitchAlignment": 1,
          "nonCoherentAtomSize": 1
        },
        "sparseProperties": {
          "residencyStandard2DBlockShape": false,
          "residencyStandard2DMultisampleBlockShape": false,
          "residencyStandard3DBlockShape": false,
          "residencyAlignedMipSize": false,
          "residencyNonResidentStrict": false
        }
      },
      "extensions": {
        "VK_KHR_8bit_storage": 1,
        "VK_KHR_16bit_storage": 1,
        "VK_KHR_bind_memory2": 1,
        "VK_KHR_buffer_device_address": 1,
        "VK_KHR_copy_commands2": 1,
        "VK_KHR_create_renderpass2": 1,
        "VK_KHR_dedicated_allocation": 3,
        "VK_KHR_deferred_host_operations": 4,
        "VK_KHR_depth_stencil_resolve": 1,
        "VK_KHR_descriptor_update_template": 1,
        "VK_KHR_device_group": 4,
        "VK_KHR_draw_indirect_count": 1,
        "VK_KHR_driver_properties": 1,
        "VK_KHR_dynamic_rendering": 1,
        "VK_KHR_external_fence": 1,
        "VK_KHR_external_fence_fd": 1,
        "VK_KHR_external_memory": 1,
        "VK_KHR_external_memory_fd": 1,
        "VK_KHR_external_semaphore": 1,
        "VK_KHR_external_semaphore_fd": 1,
        "VK_KHR_format_feature_flags2": 2,
        "VK_KHR_fragment_shading_rate": 2,
        "VK_KHR_get_memory_requirements2": 1,
        "VK_KHR_image_format_list": 1,
        "VK_KHR_imageless_framebuffer": 1,
        "VK_KHR_incremental_present": 2,
        "VK_KHR_maintenance1": 2,
        "VK_KHR_maintenance2": 1,
        "VK_KHR_maintenance3": 1,
        "VK_KHR_maintenance4": 2,
        "VK_KHR_map_memory2": 1,
        "VK_KHR_multiview": 1,
        "VK_KHR_pipeline_executable_properties": 1,
        "VK_KHR_pipeline_library": 1,
        "VK_KHR_present_id": 1,
        "VK_KHR_present_wait": 1,
        "VK_KHR_push_descriptor": 2,
        "VK_KHR_relaxed_block_layout": 1,
        "VK_KHR_sampler_mirror_clamp_to_edge": 3,
        "VK_KHR_sampler_ycbcr_conversion": 14,
        "VK_KHR_separate_depth_stencil_layouts": 1,
        "VK_KHR_shader_atomic_int64": 1,
        "VK_KHR_shader_clock": 1,
        "VK_KHR_shader_draw_parameters": 1,
        "VK_KHR_shader_float16_int8": 1,
        "VK_KHR_shader_float_controls": 4,
        "VK_KHR_shader_integer_dot_product": 1,
        "VK_KHR_shader_non_semantic_info": 1,
        "VK_KHR_shader_subgroup_extended_types": 1,
        "VK_KHR_shader_subgroup_uniform_control_flow": 1,
        "VK_KHR_shader_terminate_invocation": 1,
        "VK_KHR_spirv_1_4": 1,
        "VK_KHR_storage_buffer_storage_class": 1,
        "VK_KHR_swapchain": 70,
        "VK_KHR_swapchain_mutable_format": 1,
        "VK_KHR_synchronization2": 1,
        "VK_KHR_timeline_semaphore": 2,
        "VK_KHR_uniform_buffer_standard_layout": 1,
        "VK_KHR_variable_pointers": 1,
        "VK_KHR_vulkan_memory_model": 3,
        "VK_KHR_workgroup_memory_explicit_layout": 1,
        "VK_KHR_zero_initialize_workgroup_memory": 1,
        "VK_EXT_4444_formats": 1,
        "VK_EXT_border_color_swizzle": 1,
        "VK_EXT_buffer_device_address": 2,
        "VK_EXT_calibrated_timestamps": 2,
        "VK_EXT_color_write_enable": 1,
        "VK_EXT_conditional_rendering": 2,
        "VK_EXT_conservative_rasterization": 1,
        "VK_EXT_custom_border_color": 12,
        "VK_EXT_depth_bias_control": 1,
        "VK_EXT_depth_clamp_zero_one": 1,
        "VK_EXT_depth_clip_control": 1,
        "VK_EXT_depth_clip_enable": 1,
        "VK_EXT_descriptor_indexing": 2,
        "VK_EXT_display_control": 1,
        "VK_EXT_dynamic_rendering_unused_attachments": 1,
        "VK_EXT_extended_dynamic_state": 1,
        "VK_EXT_extended_dynamic_state2": 1,
        "VK_EXT_extended_dynamic_state3": 2,
        "VK_EXT_external_memory_dma_buf": 1,
        "VK_EXT_external_memory_host": 1,
        "VK_EXT_fragment_shader_interlock": 1,
        "VK_EXT_global_priority": 2,
        "VK_EXT_global_priority_query": 1,
        "VK_EXT_graphics_pipeline_library": 1,
        "VK_EXT_host_query_reset": 1,
        "VK_EXT_image_2d_view_of_3d": 1,
        "VK_EXT_image_drm_format_modifier": 2,
        "VK_EXT_image_robustness": 1,
        "VK_EXT_image_sliced_view_of_3d": 1,
        "VK_EXT_image_view_min_lod": 1,
        "VK_EXT_index_type_uint8": 1,
        "VK_EXT_inline_uniform_block": 1,
        "VK_EXT_line_rasterization": 1,
        "VK_EXT_load_store_op_none": 1,
        "VK_EXT_memory_budget": 1,
        "VK_EXT_multi_draw": 1,
        "VK_EXT_mutable_descriptor_type": 1,
        "VK_EXT_non_seamless_cube_map": 1,
        "VK_EXT_pci_bus_info": 2,
        "VK_EXT_physical_device_drm": 1,
        "VK_EXT_pipeline_creation_cache_control": 3,
        "VK_EXT_pipeline_creation_feedback": 1,
        "VK_EXT_post_depth_coverage": 1,
        "VK_EXT_primitive_topology_list_restart": 1,
        "VK_EXT_primitives_generated_query": 1,
        "VK_EXT_private_data": 1,
        "VK_EXT_provoking_vertex": 1,
        "VK_EXT_queue_family_foreign": 1,
        "VK_EXT_robustness2": 1,
        "VK_EXT_sample_locations": 1,
        "VK_EXT_sampler_filter_minmax": 2,
        "VK_EXT_scalar_block_layout": 1,
        "VK_EXT_separate_stencil_usage": 1,
        "VK_EXT_shader_atomic_float": 1,
        "VK_EXT_shader_atomic_float2": 1,
        "VK_EXT_shader_demote_to_helper_invocation": 1,
        "VK_EXT_shader_module_identifier": 1,
        "VK_EXT_shader_stencil_export": 1,
        "VK_EXT_shader_subgroup_ballot": 1,
        "VK_EXT_shader_subgroup_vote": 1,
        "VK_EXT_shader_viewport_index_layer": 1,
        "VK_EXT_subgroup_size_control": 2,
        "VK_EXT_texel_buffer_alignment": 1,
        "VK_EXT_tooling_info": 1,
        "VK_EXT_transform_feedback": 1,
        "VK_EXT_vertex_attribute_divisor": 3,
        "VK_EXT_vertex_input_dynamic_state": 2,
        "VK_EXT_ycbcr_image_arrays": 1,
        "VK_GOOGLE_decorate_string": 1,
        "VK_GOOGLE_hlsl_functionality1": 1,
        "VK_GOOGLE_user_type": 1,
        "VK_INTEL_shader_integer_functions2": 1,
        "VK_NV_compute_shader_derivatives": 1,
        "VK_VALVE_mutable_descriptor_type": 1
      },
      "features": {
        "robustBufferAccess": true,
        "fullDrawIndexUint32": true,
        "imageCubeArray": true,
        "independentBlend": true,
        "geometryShader": true,
        "tessellationShader": true,
        "sampleRateShading": true,
        "dualSrcBlend": true,
        "logicOp": true,
        "multiDrawIndirect": true,
        "drawIndirectFirstInstance": true,
        "depthClamp": true,
        "depthBiasClamp": true,
        "fillModeNonSolid": true,
        "depthBounds": false,
        "wideLines": true,
        "largePoints": true,
        "alphaToOne": true,
        "multiViewport": true,
        "samplerAnisotropy": true,
        "textureCompressionETC2": true,
        "textureCompressionASTCLDR": true,
        "textureCompressionBC": true,
        "occlusionQueryPrecise": true,
        "pipelineStatisticsQuery": true,
        "vertexPipelineStoresAndAtomics": true,
        "fragmentStoresAndAtomics": true,
        "shaderTessellationAndGeometryPointSize": true,
        "shaderImageGatherExtended": true,
        "shaderStorageImageExtendedFormats": true,
        "shaderStorageImageMultisample": false,
        "shaderStorageImageReadWithoutFormat": false,
        "shaderStorageImageWriteWithoutFormat": true,
        "shaderUniformBufferArrayDynamicIndexing": true,
        "shaderSampledImageArrayDynamicIndexing": true,
        "shaderStorageBufferArrayDynamicIndexing": true,
        "shaderStorageImageArrayDynamicIndexing": true,
        "shaderClipDistance": true,
        "shaderCullDistance": true,
        "shaderFloat64": false,
        "shaderInt64": true,
        "shaderInt16": true,
        "shaderResourceResidency": false,
        "shaderResourceMinLod": true,
        "sparseBinding": false,
        "sparseResidencyBuffer": false,
        "sparseResidencyImage2D": false,
        "sparseResidencyImage3D": false,
        "sparseResidency2Samples": false,
        "sparseResidency4Samples": false,
        "sparseResidency8Samples": false,
        "sparseResidency16Samples": false,
        "sparseResidencyAliased": false,
        "variableMultisampleRate": true,
        "inheritedQueries": true
      },
      "featureSamplerYcbcrConversion": true,
      "featureProtectedMemory": false,
      "queueFamilies": [
        {
          "queueFlags": 7,
          "queueCount": 1,
          "timestampValidBits": 36,
          "minImageTransferGranularity": {
            "width": 1,
            "height": 1,
            "depth": 1
          }
        }
      ]
    }
  ]
}

Device Performance Information
==============================

Log Messages
============
[18732:18732:0927/005308.492155:WARNING:sandbox_linux.cc(393)] :
InitializeSandbox() called with multiple threads in process
gpu-process.
[18732:18732:0927/005308.752477:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005308.777993:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005308.803241:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005308.817338:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005308.825314:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005308.852659:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005308.864524:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005308.877054:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005308.891239:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005308.907398:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005308.925966:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005308.942427:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005308.958733:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005308.976005:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005308.992434:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005309.009009:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005309.025506:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005309.044046:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005309.057782:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005309.075434:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005309.091731:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005309.107592:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005309.124924:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005309.141763:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005309.162378:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005309.310834:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005309.342304:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005309.443426:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005309.630076:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005309.924759:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005309.951691:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005310.130763:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005310.299124:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005310.317909:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005310.325556:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005310.341801:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005310.358780:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005310.376240:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005310.410628:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005310.427315:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005310.580697:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005310.665405:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005310.746539:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005310.890192:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005310.904158:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005311.014851:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005311.025142:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005311.118634:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005311.339428:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005312.158323:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005312.627095:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005312.661355:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005313.119145:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005313.606442:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005313.790590:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005313.893924:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005314.096867:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005314.969355:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005314.989650:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005314.994207:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005315.055005:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005315.058551:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005315.070279:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005315.087221:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005315.103961:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005315.120645:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005315.133857:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005315.153740:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005315.170805:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005315.184750:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005315.375282:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005315.644417:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005315.921498:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005315.962202:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005316.186949:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005316.458996:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005316.732408:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005317.007523:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005317.287189:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005317.551957:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005317.818934:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005318.089315:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005318.358405:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005318.625813:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005318.901188:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005318.960372:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005319.174708:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005319.435620:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.
[18732:18732:0927/005319.710721:ERROR:vulkan_swap_chain.cc(409)] :
Swapchain is suboptimal.

-- 
Cheers,
Leandro Cunha

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