package: jumpnbump version: 1.50-5 severity: wishlist In the 'Jump n Bump menu', when trying to play a network game my computer freezes in a low resolution mode with a non-working mouse, if I hit the 'client' button a second too early before my friend has run his 'server'. It would be nice, i f something like a 'waiting for server' mode could be implemented.
I would also be a good idea if the software on the client side selects the same level (if available, else error-message!) that runs on the server, because else you will experience buggy gameplay. Thank you and nice greetings, Fabian. -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]